@Hakeem, Strix doesn't belong. It's not good in any artifact deck that includes the sculptor, IMO.
I disagree. Strix is just a flat out amazing card, even if it can't take advantage of the cost reduction from Sculptor.
The combination of Flying and Deathtouch makes the card relevant no matter when you happen to draw/play it.
My personal suggestions would be to cut
Meteorite,
Esperzoa, and
Tower Gargoyle in favor of
Galvanic Juggernaut and
Gods Willing.
Having been playing a 3 color Artifact deck (one pretty similar to this) I really feel like these are the correct choices.
The biggest thing I feel is
Gods Willing. I feel like you are just losing out on too much value in not playing it in a deck like this.
It works just as well here as it does in the capacity of my old Boros Kiln Fiend deck.
You would be surprised how much damage you are able to suddenly slip through with
Glaze Fiend by making it unblockable out of nowhere (know what is fun? Killing people who dropped a Baneslayer the previous turn thinking they have stabilized).
Beyond this, the deck is just absolutely full of targets that are worth protecting. You have
Sanctum Gargoyle to get stuff back that has been removed sure, but the tempo advantage of an opponent having their early removal blanked on a buffed Glaze Fiend can often be nail in the coffin right there (much in the same way it works with Kiln Fiend in my Boros deck). Master/Sphinx/Fiend are all creatures worth saving, and again, while we may have
Sanctum Gargoyle to get them back should they eat removal, often it is just better to blank the removal due to the large tempo swing it usually provides.
Gods Willing also allows you to save
Myrsmith which is definitely worth saving as it is one of the best cards in the deck. This is more useful than most consider, because for some reason a lot of people don't seem to notice that
Myrsmith isn't an artifact herself, and thus cant be returned via Sanctum Gargoyle.
Gods Willing also becomes one hell of a combat trick/removal option when you happen to have a Strix on the table because of their Deathtouch and Flying (allowing them to block basically anything favorably).
Just my suggestions. I may be a bit premature suggesting removing
Tower Gargoyle, simply because a 4/4 Flyer at that cost is actually pretty good in this format. I honestly just don't really like the card though, all it really ever seemed to do for me was cause mana difficulties and slow me down in the early turns where I wanted to be spending mana either beating face for a ton, or building an army in a can to overwhelm the opponent. With the new mana this may be less of an issue, but I still am not sure if I trust it because as much as I love the Wedge lands, they certainly aren't on the same level as fetches/painlands/shocklands/etc.