All you gotta do is swap 2 Skyward Knights for 2 Terra Stompers or 2 Arbor Colossus.. -2 Island -1 Plains.. and you're golden buddy! I ran into a few counter decks today with this list and Terra sealed the deal both times. I really don't think you need THAT many islands. I mean.. what do you need all that blue mana for? All you need is one source early and maybe two by turn 6. I cut down pretty low on it.
I wanted to ask you about your meta Elk. What decks are you playing against regularly? I have run into A LOT of mono white enchantment decks lately. Having Reprisal has been the difference between winning and losing. I get hit with crap like: Turn 2 Hero of Iroas, Turn 3 Nimbus Wings AND Etheral Armor AND Ordeal of Heliod or a second Etheral Armor.. making Hero something stupid like a 9/10 or so. I would never see turn 5 to cast Angelic Edict. I think the thing that ultimately decides the Reprisal/Edict debate is your meta. There are two creatures that make me wish for Angelic Edict: Guard Gomazoa and Brimaz.. other than them.. I'm fine with Reprisal.. bc I can favorably block pretty much everything with this build.
Another thing.. and I'll be serious this time, no tongue in cheek or sass: I just don't get Skyward Eye Knight at all. The way I see it.. he's not a bomb, he's not Exalted, he doesn't draw cards and he's so expensive to activate that it intrudes on progressing your board. When I pay 4 mana.. I expect big results.. and 3/3 temporary power is not a big effect. Look what Elder of Laurels provides for the same cost, or a Bident of Thasa activation (which is cheaper). Bident lets you dictate favorable blocks (unless your name is Hakeem).. that is a huge effect! Soul of Zendikar lets you permanently add 3 power to your board, etc. etc. etc. I am just not seeing the value here at all. Help me understand. Explain to me how/when you are using it, why its advantageous to pay his high activation cost.. bc from where I'm sitting, he looks like poo.
Knight is a lot better than you give it credit for.
As I had mentioned before. The card works well at allowing you to "get there" without overextending into Sweepers specifically BECAUSE it allows you to covert that mana into big swings that put your opponent on a quick clock rather than spending more time tapping out to play more creatures. It also has the potential to survive Anger/Shock/Auger Spree/Resounding Thunder and a lot of other removal at instant speed. It makes a good top-deck in decks which run a glut of low CMC cards because it is still a 2 drop, yet can potentially represent a 5/5 creature. Compare this with many of the 2 drops in the format which usually don't amount to much of a threat once you reach the late game, most especially if you are already lacking a board presence or cards in hand during said late game.
The card also tends to go unblocked a lot specifically because of its activated ability. Most people know most anything short of a 4-5 drop isn't going to survive an encounter with Knight if they block and you have that 4 mana open. Meaning a lot of times you are given the choice of "do 2+ damage and play another creature" or "do 5+ damage and likely tap out" which I don't think is terrible for a 2cmc card. Nothing says you HAVE to spend the 4 mana to pump him all the time.
I feel it also has the potential to put an opponent on a pretty quick clock with the Exalted plan. T1 Squire, T2 Paladin attack for 3 with Squire, T3 Knight attack for 4 with Paladin, T4 attack for 7 with Knight (or attack for 4 with Knight and use that mana for something else) isn't a bad place to be at for a more aggressive deck.
He has the potential to trade up like a champ as well. A 2 cmc card that can trade with 5/5 creatures alone can be extremely useful. He is even better on the Exalted plan though. With one Exalted trigger you have a 2 drop that can trade with a 6/6 creature (which is honestly equivalent to most 5-6 drops in the format) and with 2 Exalted triggers he is up to a 7/7. That is a 2cmc creature that can effectively trade with a
Pelakka Wurm.
Also keep in mind that
Knight of the Skyward Eye represents a threat in single package. You mentioned
Elder of Laurels in comparison for the effect the activated abilities provide. Keep in mind that the effect from Elder may be better overall, but it also requires a bunch more setup. Elder can certainly give that same +3/+3 or even higher, and can do it to whichever creature you like which makes it overall much more well rounded. Remember though that Elder requires other creatures for it to really get the most bang for its buck though. You need at least 2 other creatures on the table other than Elder for it to provide that same effect (+3/+3) that Knight does.
Now having 2 other creatures may not exactly be that difficult for an Aggressive deck to field, but what happens in scenarios where your first couple plays get hit with removal, or you eat a sweeper before you can finish the job. What happens when you are left with 0 cards in hand and are relying on those top decks? In these scenarios, Knight is the superior option, because it is a self-contained package. Knight can potentially get the rest of the way by itself, Elder has a much more difficult time doing this because it relies on those other creatures.
As I said before, I feel like Knight is a good card (especially in an Exalted build), but I feel like the card really shines in decks with a much lower curve that can take advantage of what it does best and actually get to use all the advantages it provides. Which generally tend to be lost on higher CMC builds who are less susceptible to sweepers/early removal and bad top decks because they are running cards like Beast's lover
Terra Stomper