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PostPosted: Sat Feb 28, 2015 11:47 am 
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Hi,

Here my Boros Burn Deck... I am open for feedback and improvement suggestions...

[manapie 90 w -u -b r -g][/manapie]

Boros Burn

A one vs. one deck for Magic 2015.

60 Cards (12 :creature: , 26 :instant: , 22 :land:)

Creature12 cards
■■■■
Kiln Fiend1/2
■■■
Young Pyromancer2/1
■■
Goblin Rabblemaster2/2
■■■
Guttersnipe2/2
Spell26 cards
■■■
Coordinated Assault
■■■■
Gods Willing
■■■■
Shock
■■■
Swift Justice
■■■■
Krenko's Command
■■■■
Raise the Alarm
■■
Skullcrack
■■■■
Trumpet Blast
Land22 cards
■■■■
Boros Guildgate
11
Mountain
7
Plains


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PostPosted: Sat Feb 28, 2015 11:42 pm 
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Urzatron wrote:
Hi,

Here my Boros Burn Deck... I am open for feedback and improvement suggestions...

[manapie 90 w -u -b r -g][/manapie]

Boros Burn

A one vs. one deck for Magic 2015.

60 Cards (12 :creature: , 26 :instant: , 22 :land:)

Creature12 cards
■■■■
Kiln Fiend1/2
■■■
Young Pyromancer2/1
■■
Goblin Rabblemaster2/2
■■■
Guttersnipe2/2
Spell26 cards
■■■
Coordinated Assault
■■■■
Gods Willing
■■■■
Shock
■■■
Swift Justice
■■■■
Krenko's Command
■■■■
Raise the Alarm
■■
Skullcrack
■■■■
Trumpet Blast
Land22 cards
■■■■
Boros Guildgate
11
Mountain
7
Plains


Very similar to my Boros Fiend list.

:thumbsup:

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PostPosted: Wed Mar 04, 2015 9:32 am 
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Hey guys. :) Been playing around with the new cards, and been struggling to build a viable deck with Utvara Hellkite. I considered going Izzet for Phantasmal Dragon, but I think the RW is probably the most viable option.

It's basically just built around a Boros heroic core, and adding Brood Keeper. Since we only get 1 Utvara Hellkite, and no viable way to tutor him, the deck has to be able to win without him. So normal, dragonless Boros heroic is obviously much, much stronger of course.

[manapie 90 w -u -b r -g][/manapie]

Utvara Heroic

A deck for Magic 2015.

60 Cards (14 :creature: , 21 :instant: , 25 :land:)

Cost 7 cards
■■■
Coordinated Assault
■■■■
Gods Willing
Cost 16 cards
■■
Hero of Iroas2/2
■■■■
Inferno Fist
■■■■
Nimbus Wings
■■■
Ordeal of Heliod
■■■
Reprisal
Cost 3 cards
Brimaz, King of Oreskos3/4
■■
Goblin Rabblemaster2/2
Cost 5 cards
■■■
Brood Keeper2/3
■■
Ogre Battledriver3/3
Cost 2 cards
Baneslayer Angel5/5
Stormbreath Dragon4/4
Cost 1 card
Inferno Titan6/6
Cost 1 card
Utvara Hellkite6/6
Land25 cards
■■■■
Boros Guildgate
■■■
Jungle Shrine
9
Mountain
9
Plains


I'm really missing some early creatures, and especially the Satyr Hoplites would definitely feel right at home here.
I added Inferno Titan simply because he is one of the strongest bombs in the cardpool, but I feel he might be pushing an already slightly steep curve. I might also have gone overboard with the auras, and I often end up with no creatures and a bunch of auras in my hand.

Any thoughts, suggestions? Really hard to make a useful deck with Utvara Hellkite. Probably best to just regard him as any other generic bomb, and put him in a gruul ramp deck? I mean, maybe you don't really need any other dragons than the Hellkite himself? In addition to the mandatory Stormbreath Dragon, of course.

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PostPosted: Wed Mar 04, 2015 10:01 am 
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Quote:
Any thoughts, suggestions? Really hard to make a useful deck with Utvara Hellkite. Probably best to just regard him as any other generic bomb, and put him in a gruul ramp deck? I mean, maybe you don't really need any other dragons than the Hellkite himself? In addition to the mandatory Stormbreath Dragon, of course.


I feel this is basically the ticket. Hellkite it just too expensive and we don't have enough cheap dragons to make trying to build around it worth it. Looking at it like any other bomb to ramp/stall into is likely the best plan. If it manages to get to attack it probably wins the game right there I would think, it folds hard to removal, but seems like a solid finisher for any deck that can get up to the mana to be able to cast it.

I will say that I do like the idea of Hellkite+Ogre Battledriver. It probably won't come up often, but it IS a way to get immediate value off of Hellkite, and Battledriver is a worthwhile card to run on its own so it isn't like you are devoting spots to cards that serve no real purpose other than trying to make Hellkite a thing.

dh50 has said he has had some success with Shivan Dragon in the mono-red Dragon deck he posted. The more and more I think about it, the less and less I dislike the idea of running Shivan Dragon. It isn't a card that I would usually be thrilled to run, but the more and more I think about it, the more and more I see how it could potentially be alright in this particular meta (not a lot of flying/reach and a lot of stuff that does have them have relatively low P/T).

Thinking about it, I may try and muck around with a Gruul ramp deck that goes the Dragon route. Stormbreath is solid enough on its own, and the Firebreathing on Shivan could actually put in some work in a deck with the capability to ramp up quickly. Ramp seems like the most reliable method of getting the mana to be able to cast Hellkite and/or Siege Dragon as well.

Would also open up some decent removal options to keep you alive till the dragons start to drop. Ground Assault by itself could be pretty useful.

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PostPosted: Wed Mar 04, 2015 10:11 am 
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Yeah, after playing some games with the deck I just posted, I think ramp is going to be the only solid option. Boros heroic is so aggro on its own, so although I've won most of the games, I've never gotten Hellkite into play. And if you (like me) are hellbent on trying to squeeze the fun-value out of specific cards, and desperately want to get this guy into play, I guess Genesis Hydra is probably the only viable way to dig after him aswell.

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Last edited by Kjersleif on Wed Mar 04, 2015 2:34 pm, edited 1 time in total.

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PostPosted: Wed Mar 04, 2015 10:33 am 
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Kjersleif wrote:
Yeah, after playing some games with the deck I just posted, I think ramp is going to be the only solid option. Boros heroic is so aggro on its own, so although I've won most of the games, I've never gotten Hellkite into play. And if you (like me) are hellbent on trying to squeeze the fun-value out of specific cards, and desperately want to get this guy into play, I guess Genesis Hydra is probably the only viable way to tutor him aswell.


Yeah, trying to jam him in somewhere like that probably just isn't worth it. With the Heroic plan being as solid as it is and the cost it will probably screw with you more than it will help.

Ramp and Control are the places I could see it doing something, and Ramp is probably the best option, since they can get there quicker, and Control decks are looking for more value oriented finishers most of the time anyways.

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PostPosted: Fri Mar 06, 2015 12:56 am 
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There's probably already a Boros Tokens deck running around in the forums but here's my take. This deck aims to kill quickly, preferably by turn five or six. It's capable of some pretty huge turns around turn four where you play something like a raise the alarm (preferably with a pyromancer) and convoke out a triplicate spirits or two. Play raid bombardment the next turn and basically win.
[manapie 90 w -u -b r -g][/manapie]

Boros Tokens

A deck for Magic 2015.

60 Cards (13 :creature: , 24 :instant: , 23 :land:)

Color 17 cards
■■■■
Raise the Alarm
■■■
Reprisal
Brimaz, King of Oreskos3/4
■■
Mentor of the Meek2/2
■■■■
Triplicate Spirits
■■■
Seraph of the Masses*/*
Color 20 cards
■■■■
Shock
■■■■
Krenko's Command
■■■
Young Pyromancer2/1
■■
Goblin Rabblemaster2/2
■■■
Raid Bombardment
■■
Ogre Battledriver3/3
■■
Banefire
Colorless23 cards
■■■
Boros Guildgate
10
Mountain
10
Plains

The two cards this deck has problems with is anger of the gods and brimaz. Anger kills everything but Brimaz in your deck and this deck has no way to deal with Brimaz. I haven't tried out arrest yet as I've only just discovered it's existence but that seems like a good way to deal with him.
Anyways have fun trying it out. I appreciate any feedback.


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PostPosted: Fri Mar 06, 2015 4:36 am 
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Hey Scarletstorm.

I am not a fan of reprisal you cannot afford to have dead cards when playing the aggro deck.

Seraph if the masses is also a pretty poor creature.

Here is my list at the moment. The only replaceable slots are the 2 trumpet blast.

Monk1410 wrote:
Hey Kosmo sorry I didn't respond earlier I only got the dlc yesterday. This is my updated list, it is a bit slower but the power level is a lot higher.

[manapie 90 w -u -b r -g][/manapie]

Boros Tokens

A one vs. one deck for Magic 2015.

60 Cards (15 :creature: , 22 :instant: , 23 :land:)

Cost 8 cards
■■■■
Gods Willing
■■■■
Shock
Cost 11 cards
■■■
Young Pyromancer2/1
■■■■
Krenko's Command
■■■■
Raise the Alarm
Cost 7 cards
Brimaz, King of Oreskos3/4
■■
Goblin Rabblemaster2/2
■■
Mentor of the Meek2/2
■■■■
Trumpet Blast
Cost 5 cards
■■
Ogre Battledriver3/3
■■■
Phantom General2/3
Cost 2 cards
Baneslayer Angel5/5
Stormbreath Dragon4/4
Cost 4 cards
■■■■
Triplicate Spirits
Land23 cards
■■■■
Boros Guildgate
■■
Jungle Shrine
9
Mountain
9
Plains


Edit - replace 1 plains and inferno titan with 2 trumpet blast.

Edit 2 - replace 1 mountain with 1 jungle shrine


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PostPosted: Fri Mar 06, 2015 5:02 pm 
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Hi monk1410,
I agree with you. I'd like to cut some number Seraphs and reprisal though I couldn't really come up with much better.
I'd forgotten that phantom general existed so I'll definitely add those in. Raid bombardment does a good imitation of trumpet blast and them some so I'm sticking with those. God's willing seems nice but I want to curve out with my creatures to win on turn 5 or six so I'll be tapped out a lot.
I think I'll keep in some Seraphs. I like them better than the Baneslayer and Stormbreath you have in your deck. They kind of fit the same role only I can pretty easily convoke out a 6/6 or 7/7 seraph on turn four.

Thanks for the response!


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PostPosted: Wed Mar 11, 2015 11:56 am 
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So I love my Izzet Burn deck but I wanted to build another aggro deck that has more than just face melting combos. I am thinking a Boros aggro centered around YP and Fiend that you can protect with Gods Willing and boost with first strike spells. Has no more than 3CMC and has the potential of stealing creatures using cloudshift in case you are struggling to push through that last bit of damage.

I've got reprisal in there as you are normally about to win around turn 5/6 and there are fairly common 4 power drops that can happen like Baneslayer that you just want to poke out of the way unless you can steal it :)

I traded 1 YP for Brimaz as he can survive Anger which can sometimes keep your momentum going.

Thoughts?

[manapie 90 w -u -b r -g][/manapie]

BoroSteal

A deck for Magic 2015.

60 Cards (12 :creature: , 27 :instant: , 21 :land:)

Cost 20 cards
■■■■
Goblin Bushwhacker1/1
■■■
Cloudshift
■■■
Coordinated Assault
■■■■
Gods Willing
■■■■
Shock
■■■■
Swift Justice
Cost 12 cards
■■■■
Kiln Fiend1/2
■■
Young Pyromancer2/1
■■■
Nimbus Wings
■■■
Raise the Alarm
Cost 7 cards
Brimaz, King of Oreskos3/4
■■■
Guttersnipe2/2
■■■
Act of Treason
Land21 cards
■■■■
Boros Guildgate
8
Mountain
9
Plains

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PostPosted: Wed Mar 11, 2015 12:02 pm 
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Hakeem built a list with the treason/cloudshift combo in mind and we both tested it a LOT. In the end we felt that it just wasn't a consistent enough combo and that those slots are better suited to other cards.

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PostPosted: Wed Mar 11, 2015 12:08 pm 
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2bestest wrote:
Hakeem built a list with the treason/cloudshift combo in mind and we both tested it a LOT. In the end we felt that it just wasn't a consistent enough combo and that those slots are better suited to other cards.


That's a fair shout but I have to say that even without hitting the combo on their own treason and shift help this deck like saving a guttersnipe or in one of my last games taking the 5/4 3 mana guy on turn 4 with a fiend out then using coordinated assault for 14 damage.

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PostPosted: Wed Mar 11, 2015 12:14 pm 
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I'm not feeling Reprisal in that list. If they drop a 4+ power toughness creature just go wide or remove it with a Fiend using Coordinated Assault or Swift Justice. I'd drop Reprisal, Cloudshift and all but one treason for shocks and skullcracks. With Guttersnipe on board.. you could really assault their life total with those spells.

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PostPosted: Wed Mar 11, 2015 1:08 pm 
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The thing is you dont really want fiend blocked or his damage doesn't go through so if you can remove a fatty and boost kiln it is better. I will play a bit more but I don't want this deck to be too similar to my Izzet one.

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PostPosted: Wed Mar 11, 2015 1:21 pm 
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The thing is you dont really want fiend blocked or his damage doesn't go through so if you can remove a fatty and boost kiln it is better. I will play a bit more but I don't want this deck to be too similar to my Izzet one.


It is what it is. Without God's Willing.. Kiln Fiend damage can be lost to tokens. The thing about Reprisal is that it has the ability to be a dead draw.. and you can't have dead draws when you're trying to win fast.

Reprisal still doesn't solve the worst problem your deck could ever face Rhox War Monk.

Also.. the 3rd Young Pyromancer should be in here FOR SURE!

If you really want to push Kiln Fiend damage through.. slap a Nimbus Wings on him. It will also allow him to survive Anger.

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PostPosted: Thu Mar 12, 2015 7:43 am 
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It is what it is. Without God's Willing.. Kiln Fiend damage can be lost to tokens. The thing about Reprisal is that it has the ability to be a dead draw.. and you can't have dead draws when you're trying to win fast.

Reprisal still doesn't solve the worst problem your deck could ever face Rhox War Monk.

Also.. the 3rd Young Pyromancer should be in here FOR SURE!

If you really want to push Kiln Fiend damage through.. slap a Nimbus Wings on him. It will also allow him to survive Anger.


I'm loving the Nimbus Wings idea and after playing quite a bit last night I agree that reprisal is often a dead draw so will switch some things about and edit my deck above later.

Regarding the the 3rd Pyromancer I feel that this deck is very strong and most of the time going wide is not what gets the win so I don't really want the focus to be on lots of tokens they just help poke through damage with the bushwackers and I only have 2 of them. It is something that i'm on the fence with as right now I want another spell in that slot. If I was going to do it I would drop one act of treason and one cloudshift for another mancer and probably a team attack buff spell.

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PostPosted: Fri Mar 20, 2015 7:37 am 
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I got totally crushed today from a similar deck and tried to rebuild it. Any Suggestions?

[manapie 90 w -u -b r -g][/manapie]

BombWhacker

A deck for Magic 2015.

60 Cards (17 :creature: , 19 :instant: , 24 :land:)

Creature17 cards
■■
Elite Vanguard2/1
■■■■
Goblin Bushwhacker1/1
■■■
Truefire Paladin2/2
■■■
Young Pyromancer2/1
Brimaz, King of Oreskos3/4
■■
Goblin Rabblemaster2/2
■■
Mentor of the Meek2/2
Spell19 cards
■■■■
Shock
■■■■
Krenko's Command
■■■■
Raise the Alarm
■■■
Reprisal
■■■■
Raid Bombardment
Land24 cards
■■■■
Boros Guildgate
12
Mountain
8
Plains


Not sure about:
Elite Vanguard
Truefire Paladin
Mentor of the Meek
Reprisal
and maybe less Mana

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PostPosted: Fri Mar 20, 2015 10:30 am 
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Needs more Triplicate Spirits

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PostPosted: Fri Mar 20, 2015 11:40 am 
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and since it was a discussion in another thread, consider Phantom General over Raid Bombardment

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PostPosted: Fri Mar 20, 2015 11:49 am 
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elk wrote:
and since it was a discussion in another thread, consider Phantom General over Raid Bombardment

elk

I don't know, I had a couple times where my opponent could have easily blocked my creatures, but couldnt do anything against the direct damage from raid bombardment.
Also it is very rare that someone is able to destroy an enchantment.

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