That does look like a nice decklist Danno. I have been playing removal heavy decks and it will be fun to try something different. Another nice addition to that deck might be seance - everything you have has nice EtBs except the war monks.
On a completely different note -
Laboratory Maniac. He is blue, but I don't think blue is enough for a self-mill deck. I wanted to splash a bunch of different colors - white for
Seance, black and green for
Treasured Find etc.
I did not want to simply toss the maniac into an existing deck archetype, e.g. Abzhan self mill. I don't want to run the maniac as insurance, I want a deck that uses him as a primary win condition.
Not included in the deck planner - 2 maniacs.
Basically my principle when building this deck was go for self mill, but not self mill that nothing else.
Satyr Wayfinder gets me a 1/1 body, gets me a land 80% of the time, and puts 3 or 4 cards in my graveyard for 2 mana.
Tome Scour just puts 5 cards in the yard. The only dedicated self mill card I run is hedron crab, because it just has tremendous value over the course of the game.
Doorkeeper is potentially useful if the game stalls and you have a ton of walls, but I think he requires a defender deck to shine and that isn't what I wanted to play with.
The key card in this deck is
Seance. Usually I fetch seance after milling it via
Treasured Find. Once seance is online, the deck becomes turbocharged. Seance can also reanimate the maniac for a turn so you can draw the last cards in your library and win the game.
One card that I wanted to fit in here was
Fog, maybe even just one or two as archaeomancer targets in the later game. But I am not sure what the cut would be.