It is currently Wed Dec 04, 2024 5:27 am

All times are UTC - 6 hours [ DST ]




Post new topic Reply to topic  [ 920 posts ]  Go to page Previous  1 ... 40, 41, 42, 43, 44, 45, 46  Next
Author Message
PostPosted: Sun Mar 01, 2015 8:29 am 
Online
YMtC Champ '14
YMTC Pro Tour Champion
User avatar

Joined: Jun 04, 2014
Posts: 15603
Location: Freedom
Preferred Pronoun Set: they
did row 17

:duel:

_________________
I tend to agree with Razor.

Mown wrote:
I'll never again complain about raz's criteria.


Like this post
Top
 Profile  
 
PostPosted: Sun Mar 01, 2015 8:54 am 
Offline
Member
User avatar

Joined: Sep 23, 2013
Posts: 4975
Preferred Pronoun Set: He/him
I started looking at 18, and realized I might have done the math wrong when I filled out my row.

If 18 spends their first turn killing my token, they have enough life to tick Ajani up to ultimate, get rid of the mountain, and then slowly killing me. At first I assumed that Ajani would just use the -2 as often as possible, in which case I would have won. But it seems I was wrong...

_________________
Come and play 3 Card Magic! The Most Minimalistic Magic Format! (TM)

my ego sig


Like this post
Top
 Profile  
 
PostPosted: Sun Mar 01, 2015 10:58 am 
Offline
Member
User avatar

Joined: Jan 08, 2014
Posts: 4662
Location: Depends on the Day
It looks like razor attacked all the symmetry disputes, and I agree with all of them except 10v20, which as noted above, 20 can win by just playing Auriok Salvagers and attacking with that 10 times. If 10 plays a Titan to stop then, then Emrakul lands and annihilates 10's board to win. So it's 6-0 for 20.

4v20 is still marked 6-0 but I've got it 3-3. 20 on the play, recycled Emrakul gets cast a second time before Necrotic Sliver is recycled redrawn replayed and repopped, and there's never time/mana to Meddle (the white mana is tied up in casting Necrotic to avert T2 death)

2v12 is still marked 0-6 but should be 2-2 per Razor's note
3v13 is mildly disputed, I can't figure it out.
3v14 is mildly disputed, I can't figure it out.
4v10 is now agreed to be 3-3
4v13 seems to be agreed 4-1
5v13 brain melted
6v13 brain even more melted (I think it's 3-3, but it's after midnight on a Saturday...)

Nah, I can't work all these out. But those first three really should be corrected. Everything else I think can hold presently noted scores unless someone mounts a compelling case to overrule.

2v12: Razors note seems to be talking about 2v15. It looks like its scored right. If 12 leads with V and +1's, Specter makes 12 discard but dies to Vindicate and Vraska can kill Shriek (in many ways). If 2 leads, counter counter Vindicate ends the game.Wiat...nvm, same ending but, 2 leads, counter counter, discard Vindicate. Play Vraska, +1. If Specter attacks Vraska it dies and leaves V with enough counters to take out Maw. If not, V +1's again for 2 turns (leaving it at 9 and able to kill Maw and Specter without risk). If Maw ever attacks V, then it's a free -3 for V and Specter can't finish the job. 2 can do a max of 12 damage to 12 (t1 Specter attack, t2, Specter attack, t3 Specter and Maw attack, t4 Maw attack) leaving it welll within win range.

3v13: Should be 6-0 in favor of 3 I think...
Spoiler
Just re-read Mardu...didn't realize it didn't hit creatures.

3vs14: I don't think its really contested, 14 on the play leads with Confessor and takes Mardu. Life doesn't matter anymore Helix wins. 3-3 because 14 on the draw:
Spoiler


5v13...ugh, this may take a while...

_________________
"I love you like Kanye love Kanye" - Dan Rawdon


Like this post
Top
 Profile  
 
PostPosted: Sun Mar 01, 2015 11:41 am 
Offline
Member
User avatar

Joined: Jan 08, 2014
Posts: 4662
Location: Depends on the Day
I just realized I can add sheets to the Official Spreadsheet...I suggest we add a "Match Comparison" Sheet in which you can do a staggered play-by-play to show how a match may end up...would this disrupt anything or be useful?

i think it would help visualize the process a bit and aid in identifying branch points. (Also, since I'm new to this, if anyone has a system that works...hook me up!)

_________________
"I love you like Kanye love Kanye" - Dan Rawdon


Like this post
Top
 Profile  
 
PostPosted: Sun Mar 01, 2015 12:31 pm 
Offline
YMtC Pro Tour Champion
User avatar

Joined: Oct 17, 2013
Posts: 3486
Preferred Pronoun Set: He
It looks like razor attacked all the symmetry disputes, and I agree with all of them except 10v20, which as noted above, 20 can win by just playing Auriok Salvagers and attacking with that 10 times. If 10 plays a Titan to stop then, then Emrakul lands and annihilates 10's board to win. So it's 6-0 for 20.

4v20 is still marked 6-0 but I've got it 3-3. 20 on the play, recycled Emrakul gets cast a second time before Necrotic Sliver is recycled redrawn replayed and repopped, and there's never time/mana to Meddle (the white mana is tied up in casting Necrotic to avert T2 death)

2v12 is still marked 0-6 but should be 2-2 per Razor's note
3v13 is mildly disputed, I can't figure it out.
3v14 is mildly disputed, I can't figure it out.
4v10 is now agreed to be 3-3
4v13 seems to be agreed 4-1
5v13 brain melted
6v13 brain even more melted (I think it's 3-3, but it's after midnight on a Saturday...)

Nah, I can't work all these out. But those first three really should be corrected. Everything else I think can hold presently noted scores unless someone mounts a compelling case to overrule.

Gah! This pops up after I deleted all my notes on the match-up!

You: Emrakul!
You: Smoosh Face!
Me: Necrotic Sliver
You: Beginning of Combat, blow up Emmy, take 2
Me: Meddling Mage, return Sliver
You: Swing for 2
Me: Sliver, Vindicate those Salvagers. Win!

_________________
The cake is a differential manifold with group structure.
Knife Life


Like this post
Top
 Profile  
 
PostPosted: Sun Mar 01, 2015 3:11 pm 
Offline
Member

Joined: Oct 30, 2013
Posts: 16394
Location: Secret Lair
Doesn't emrakul, the aeons torn have protection from necrotic sliver? Or is just protection from spells and not permanants?

Edit: Ah yes. "Emrakul may be affected by colored spells that don't target it or deal damage to it, including those that cause it to become blocked. Abilities of colored permanents (such as Journey to Nowhere) may target it. Auras may be moved onto it by abilities or by colored spells that don't target it (such as Aura Graft)."


Like this post
Top
 Profile  
 
PostPosted: Sun Mar 01, 2015 3:14 pm 
Offline
Member
User avatar

Joined: Sep 22, 2013
Posts: 2979
It doesn't.

But auriok salvagers swings with Emmy on Emmys bonus turn.

So turn 1.5 you take 17.
Turn 2 you pop sliver but still take 2 from salvagers and are now at 1. You cast meddling Mage next, but salvagers will be swinging against Mage for lethal if you don't block. And after you block with Mage, salvger lotus loop recasts emrakul.


Like this post
Top
 Profile  
 
PostPosted: Sun Mar 01, 2015 3:38 pm 
Offline
Member
User avatar

Joined: Jan 08, 2014
Posts: 4662
Location: Depends on the Day
mjack33 wrote:
Doesn't emrakul, the aeons torn have protection from necrotic sliver? Or is just protection from spells and not permanants?

Edit: Ah yes. "Emrakul may be affected by colored spells that don't target it or deal damage to it, including those that cause it to become blocked. Abilities of colored permanents (such as Journey to Nowhere) may target it. Auras may be moved onto it by abilities or by colored spells that don't target it (such as Aura Graft)."

Yeah...that colored spells thing gets me a lot too. Not at all the same thing as Prot Everything

_________________
"I love you like Kanye love Kanye" - Dan Rawdon


Like this post
Top
 Profile  
 
PostPosted: Sun Mar 01, 2015 5:40 pm 
Offline
Member

Joined: Oct 30, 2013
Posts: 16394
Location: Secret Lair
This is why we are supposed to cast progenitus people.


Like this post
Top
 Profile  
 
PostPosted: Mon Mar 02, 2015 1:35 pm 
Offline
Member

Joined: Oct 30, 2013
Posts: 16394
Location: Secret Lair
Sooo.... how close are the scores to being finalized?


Like this post
Top
 Profile  
 
PostPosted: Tue Mar 03, 2015 1:14 am 
Offline
Member
User avatar

Joined: Oct 09, 2013
Posts: 7454
Location: Mountain View
Preferred Pronoun Set: he/him
Okay, I'm going through some disputed scores on the WUBRG spreadsheet.

Changing 10v20 to 0-6. 10 can't play a titan before 20 plays Emrakul, so 20 just hits with Auriok Salvagers until it wins.
Changing 4v20 to 3-3. When 20 goes first, it plays out everything and hits for 17 during the extra turn. 4 basically has no way to prevent two more hits from Auriok Salvagers while also using preventing Emrakul from coming back.

The rest either seem fine as they are or are so complicated that I'm leaving them as-is unless someone who wants them changed goes through the effort themself. (If we're using "they" as a singular pronoun, "themself" becomes a word, right? Sure.)

I'm tempted to just fill in Moroii's 20 and 21 rows based on the 20 and 21 columns, but I'm too paranoid about errors, so I'll go through and check them sometime soon.

_________________
if someone said this about me i'd make it my signature


Like this post
Top
 Profile  
 
PostPosted: Tue Mar 03, 2015 3:42 am 
Offline
Member
User avatar

Joined: Oct 09, 2013
Posts: 7454
Location: Mountain View
Preferred Pronoun Set: he/him
Okay, here are my notes so far for Moroii:

Everything in column 21 should be a 6. 21 can't race itself if it doesn't make Spirit tokens on its own turn, but it can't do that and threaten Arcane Denial. Even when it is tapping on its own turn, it only wins by 1 life, so basically any attempt to cause life loss will beat it.
Changed 5v6 to 3-3. See Hello World's note.
Changed 3v17 to 0-6. See razor's note.
Not sure about 7v17. It's marked as 0-0. It should be either 2-2, 4-1, or 6-0, depending on whether or not Varchild's Raiders can race Mayor of Avabruck. I'm worried that blocking options make this tree way too complicated. If we can't figure it out, I'll mark it 2-2.

I don't have time to finish going through these right now, but I think several Hunted Phantasm vs. Gibbering Descent decks are scored incorrectly. I don't see how Hunted Phantasm can ever race Gibbering Descent, even on the play.

_________________
if someone said this about me i'd make it my signature


Like this post
Top
 Profile  
 
PostPosted: Tue Mar 03, 2015 3:50 am 
Online
YMtC Champ '14
YMTC Pro Tour Champion
User avatar

Joined: Jun 04, 2014
Posts: 15603
Location: Freedom
Preferred Pronoun Set: they
Not sure about 7v17. It's marked as 0-0. It should be either 2-2, 4-1, or 6-0, depending on whether or not Varchild's Raiders can race Mayor of Avabruck. I'm worried that blocking options make this tree way too complicated. If we can't figure it out, I'll mark it 2-2.

I did the math, if Raiders stays back and blocks any incoming 3/3s it wins.

:duel:

_________________
I tend to agree with Razor.

Mown wrote:
I'll never again complain about raz's criteria.


Like this post
Top
 Profile  
 
PostPosted: Tue Mar 03, 2015 6:04 am 
Online
YMtC Champ '11
YMtC Pro Tour Champion
YMtC Idol Winner
User avatar

Joined: Sep 23, 2013
Posts: 10665
Preferred Pronoun Set: he/him/my/mine/himself
I was like 100% sure Anurid Scavenger was a 3/4.
huh

_________________
[Warchief] Custom EDH Project
you're like the kind of person who would cast Necropotence irl


Like this post
Top
 Profile  
 
PostPosted: Tue Mar 03, 2015 9:54 pm 
Offline
Member
User avatar

Joined: Oct 09, 2013
Posts: 7454
Location: Mountain View
Preferred Pronoun Set: he/him
So yeah, every Hunted Phantasm deck should be 0-6 against every Gibbering Descent deck. Here's the rundown when Phantasm goes first:
Spoiler


This matters for the following nine match-ups: 5, 9, & 10 vs. 13, 16, & 19
Some of these matches were already marked 0-6, but some weren't.

_________________
if someone said this about me i'd make it my signature


Like this post
Top
 Profile  
 
PostPosted: Tue Mar 03, 2015 10:47 pm 
Offline
Member
User avatar

Joined: Sep 22, 2013
Posts: 2979
I marked my 19 as 3-3 vs 5, because my deck does something your line doesn't account for - gives my opponent at least one creature, be it to block with or attack with. This gives a lot of decision points (whether to attack with the Spirit or leave it at home to block; if it attacks whether I block it; if and when I give another spirit; whether I attack into untapped Phantasm on my T1...)

I had a playdown earlier though I see now I botched it (I allowed for Maze play but didn't count it in Moroii damage).
The best I got is:

If I don't attack into phantasm and don't block my spirit:
5: Lotus->Phantasm. 20-20
19: Lose 5, play out entire hand, give away a spirit. 20-15
5: Discard Maze, lose 3, swing for 5 including spirit, no blocks. 17-10
19: Skip upkeep. Swing with 5. 12-10
5: Lose 3, swing for 5. 9-5
19: Skip upkeep. Swing for 5. Gift another Spirit. 4-5
5: Lose 4, die on the turn would have swung for win.

If opponent keeps Spirit back to block one goblin:
5: Lotus->Phantasm. 20-20
19: Lose 5, play out entire hand, give away a spirit. 20-15
5: Discard Maze, lose 3, swing for 4 and leave spirit at home, no blocks. 17-11
19: Skip upkeep. Swing with 5, spirit blocks one, 4 get through. 13-10
5: Lose 2, swing for 4. 11-6
19: Skip upkeep. Swing for 4. Gift another Spirit. 7-6
5: Lose 3, swing for 5. 4-1
19: Skip upkeep. Swing for 4. 0-1


So I believe I do get the 6-0, but my Orchard play makes it awful close.


Like this post
Top
 Profile  
 
PostPosted: Tue Mar 03, 2015 10:59 pm 
Offline
Member
User avatar

Joined: Oct 09, 2013
Posts: 7454
Location: Mountain View
Preferred Pronoun Set: he/him
Oh, right. I had momentarily convinced myself that Gibbering Descent could be cast for 3 mana. Forbidden Orchard complicates things a bit, but it looks like you do still 6-0. Does your deck still 6-0 against Wasteland, though? It looks like losing your ability to gift a second Spirit makes you lose on the draw.

_________________
if someone said this about me i'd make it my signature


Like this post
Top
 Profile  
 
PostPosted: Tue Mar 03, 2015 11:16 pm 
Offline
Member
User avatar

Joined: Sep 22, 2013
Posts: 2979
Yeah, I think I wind up exploring the "I attack into Phantasm on my T1" tree. Which I also botched earlier.


W: Lotus->Phantasm. Wasteland. 20-20
19: Lose 5, swing with 5, Phantasm blocks 1 and takes 4. Play out entire hand, give away a spirit. Wasteland wastes land. 16-15
W: Lose 3, swing for 5 including spirit, no blocks. 13-10
19: Skip upkeep. Swing with 4. 9-10
W: Lose 3, swing for 5. 6-5
19: Skip upkeep. Swing for 4. 2-5
W: Lose 3, die.

If W-deck uses spirit as blocker rather than attacker:

W: Lotus->Phantasm. Wasteland. 20-20
19: Lose 5, swing with 5, Phantasm blocks 1 and takes 4. Play out entire hand, give away a spirit. Wasteland wastes land. 16-15
W: Lose 3, swing for 4 (spirit stays home). 13-11
19: Skip upkeep. Swing with 4. Spirit blocks one. 10-11.
W: Lose 2, swing for 4. 8-7
19: Skip upkeep. Swing for 3. 5-7
W: Lose 2, swing for 4. 3-3
19: Skip upkeep. Swing for 3. 0-3


Like this post
Top
 Profile  
 
PostPosted: Tue Mar 03, 2015 11:58 pm 
Offline
Member
User avatar

Joined: Oct 09, 2013
Posts: 7454
Location: Mountain View
Preferred Pronoun Set: he/him
More score changes!

Changing 9v14 and 10v14 to 6-0. 14 can only use its land once before it gets hit by Wasteland, so it either suspends Greater Gargadon, eats all the Goblins, then dies to Hunted Phantasm while Gargadon is still suspended; or it exiles the Phantasm, then dies to its own Goblins.
Changing 13v16 to 1-4. When 13 goes first, 16 discards Wasteland, then plays Gibbering Descent and everyone skips their upkeeps forever. When 16 goes first, 13 needs all three cards to cast Gibbering Descent, so it gets shut out and loses.
Changing 13v17 to 0-6. 17 can discard Chancellor of the Tangle and still cast Mayor of Avabruck, which I believe still races the extra 1 life lost every turn.
Changing 13v18 to 3-3. Ajani Vengeant can't be cast on the draw, but on the play, it still (barely) races the extra life loss.
Changing 13v19 to 3-3. Whoever plays Gibbering Descent first stops the opponent from casting Gibbering Descent.
Changing 15v18 to 2-2. I trust Aaarrrgh's note.
Changing 16v18 to 3-3. This is basically the same as 13v18.
Changing 18v19 to 3-3. The spirit token makes this a bit different, but 19 is still a goldfish on the draw, and it still wins the race on the play.

And that's it! I might have made some mistakes, and there might be something not caught by the symmetry checker, so please let me know if anything doesn't make sense.
Even without 100% confidence, I'm going to "announce" the prize winners later tonight, just so people can start making decisions. Just keep in mind that the prizes might shift around a bit if someone finds something wrong in the spreadsheet after tonight.

_________________
if someone said this about me i'd make it my signature


Like this post
Top
 Profile  
 
PostPosted: Wed Mar 04, 2015 12:03 am 
Offline
YMtC Champ '12
User avatar

Joined: Sep 23, 2013
Posts: 5220
Location: California
I vote that the next format not be an advanced MIT class project.

_________________
Dies to Removal | Karados


Like this post
Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 920 posts ]  Go to page Previous  1 ... 40, 41, 42, 43, 44, 45, 46  Next

All times are UTC - 6 hours [ DST ]


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB® Forum Software © phpBB Group