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PostPosted: Sat Feb 21, 2015 12:52 am 
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Well I'm multi-classing into Wizard because why not? Ill be getting;
- Arcane Recovery
- Three Wizard Cantrips: Dancing Lights, Mage Hand, Minor Illusion
- Six Wizard Spells: Burning Hands, Colour Spray, Featherfall, Find Familiar, Shield, Sleep
- And between 3-8 hit points depending on what I roll

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PostPosted: Sat Feb 21, 2015 11:48 am 
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Level 2:
Paladin
Fighting Style: Defense
Divine Smite
Spellcasting (Cure Wounds and Divine Favor first time, most likely)
hp:
LordFluffy rolled 1d10+1 and got a total of 8:
7

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PostPosted: Sat Feb 21, 2015 7:48 pm 
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Well I'm multi-classing into Wizard because why not?
Oh, sorry, I wrote your thing assuming you'll take a second level in cleric (and thus get Channel Divinity).


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PostPosted: Mon Feb 23, 2015 4:43 pm 
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Level 2
Another level of Rogue
Take the fixed 5+1 Hit points
Gain Cunning Action

Pretty sure that is it.

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PostPosted: Tue Feb 24, 2015 1:26 pm 
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Fel, our characters are going to end up in this discussion every time we play together, aren't they?

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Sally, the Mule

White Autumn, Red Spring:
Sai Yun, Half-Elf Paladin


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PostPosted: Tue Feb 24, 2015 8:46 pm 
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Both are actually very IC, at least from my side. This is just a regular job for Chen Wu, and, if anything, he would be less inclined to do something to help the empire than most.

In our other game, Lee is just lazy :P

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PostPosted: Tue Feb 24, 2015 11:51 pm 
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Gotcha. The same here.

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Argun Woodfence, Human Fighter
Sally, the Mule

White Autumn, Red Spring:
Sai Yun, Half-Elf Paladin


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PostPosted: Wed Feb 25, 2015 12:47 am 
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Although I do have to point out how your characters have a tendency of wanting to kick out of the group anyone that disagrees with them :P

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PostPosted: Wed Feb 25, 2015 6:27 am 
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What pace are you all traveling at? Slow is 2mph, Normal is 3mph, and Fast is 4mph. If you go slow, you can use stealth, and if you go fast, you take a -5 penalty to passive Wisdom (perception) scores.


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PostPosted: Wed Feb 25, 2015 7:21 am 
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Quote:
Although I do have to point out how your characters have a tendency of wanting to kick out of the group anyone that disagrees with them
Not so much.

Argun wants to protect his people. If someone is getting in the way of that, then he doesn't have a lot of use for them.

Sai is a man of his word and he feels he's given it, so he has his mission. He doesn't want to convince anyone to go along with it who doesn't want to, he just wants to get on with it.

If Argun were here in this scenario, he'd possibly be on your character's side. Sai, though, just has different motives.

Quote:
What pace are you all traveling at?
Sai will vote for stealth, but will be OK with a normal pace.

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Argun Woodfence, Human Fighter
Sally, the Mule

White Autumn, Red Spring:
Sai Yun, Half-Elf Paladin


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PostPosted: Wed Feb 25, 2015 10:29 am 
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I was just going at normal pace since no one really said any different. Also I can't really stealth all that much so it would basically be me walking down the road by myself. Still if the idea is brought up IC I wouldn't be opposed to it.

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PostPosted: Wed Feb 25, 2015 6:19 pm 
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Normal methinks. Stealth feels premature at this point to me.

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PostPosted: Thu Feb 26, 2015 1:08 am 
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Normal for me. No reason for any other speed.

LordFluffy wrote:
Quote:
Although I do have to point out how your characters have a tendency of wanting to kick out of the group anyone that disagrees with them
Not so much.

Argun wants to protect his people. If someone is getting in the way of that, then he doesn't have a lot of use for them.

Sai is a man of his word and he feels he's given it, so he has his mission. He doesn't want to convince anyone to go along with it who doesn't want to, he just wants to get on with it.

If Argun were here in this scenario, he'd possibly be on your character's side. Sai, though, just has different motives.


Don't worry, I was just making fun of it :D

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PostPosted: Thu Feb 26, 2015 2:41 pm 
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felbatista wrote:
Don't worry, I was just making fun of it :D
No sweat, just wanted to point out that I put thought into their respective reactions :)

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LMoP:
Argun Woodfence, Human Fighter
Sally, the Mule

White Autumn, Red Spring:
Sai Yun, Half-Elf Paladin


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PostPosted: Sat Feb 28, 2015 1:17 am 
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Just to clarify, you are proceeding to scout out the town a mile ahead?


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PostPosted: Sat Feb 28, 2015 1:58 am 
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Oh yeah it's quite a distance away isn't it. Assume we all walk on a bit then Sai goes forward to scout?

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PostPosted: Sat Feb 28, 2015 8:20 pm 
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I meant "check out the inn" initially, but he's OK scouting ahead by 10min or so.

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Argun Woodfence, Human Fighter
Sally, the Mule

White Autumn, Red Spring:
Sai Yun, Half-Elf Paladin


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PostPosted: Mon Mar 02, 2015 2:34 pm 
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I want to say that my dice are trying to kill me, but after doing an average on all my d20 rolls as Sai, it's about 10.3, so not too far off dead normal.

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Argun Woodfence, Human Fighter
Sally, the Mule

White Autumn, Red Spring:
Sai Yun, Half-Elf Paladin


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PostPosted: Tue Mar 03, 2015 10:55 am 
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*Town Guard look at each other*
*Sai get's shot with crossbow bolts*

The End!

On that note I keep forgetting Paladin's can lie in this edition. It's weirding me out.

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PostPosted: Tue Mar 03, 2015 11:19 am 
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Quote:
On that note I keep forgetting Paladin's can lie in this edition. It's weirding me out.
In theory, Sai's very good at it.

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White Autumn, Red Spring:
Sai Yun, Half-Elf Paladin


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