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PostPosted: Fri Feb 13, 2015 10:38 am 
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We shouldn't even be fighting them. Break grapples either with strength or tags then get into the secret tunnel. Worst case scenario they follow us but at least then we are fighting them one at a time - and we possess ranged attacks so we win through action advantage.

Best case scenario they lose interest and start eating out pursuers when they turn up.

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PostPosted: Fri Feb 13, 2015 12:44 pm 
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Before I make my move, what tags can I see if any? Is the one on the emperor's statue still there?

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PostPosted: Fri Feb 13, 2015 5:58 pm 
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Oh damn it! DS you mind if I make an edit to my sheet? You remember back during character creation when you said I had only spent 25 points and I said I had fixed it? Turns out I didn't save that. I should have 13 strength specifically so I move 30ft per round. I'm guessing the sheet didn't save.

I don't care about the -10ft movement this turn but you okay with me editing it back to how it should be? Or we just going to roll with it?

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PostPosted: Fri Feb 13, 2015 7:38 pm 
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Oop, the lack of the bloodied condition in this edition and the goengsi's starting gross state meant I didn't indicate that Goengsi 5 is now at 50% HP or lower.

LordFluffy wrote:
Before I make my move, what tags can I see if any? Is the one on the emperor's statue still there?
No, that was the one Wu Hon Yin stuck to Goengsi 5. Chen Wu and Liu Xin each have one, and the last one is not visible to you with your passive perception.

Oh damn it! DS you mind if I make an edit to my sheet? You remember back during character creation when you said I had only spent 25 points and I said I had fixed it? Turns out I didn't save that. I should have 13 strength specifically so I move 30ft per round. I'm guessing the sheet didn't save.

I don't care about the -10ft movement this turn but you okay with me editing it back to how it should be? Or we just going to roll with it?
No, you're just out a point of Strength forever.

You're good, I also moved you one more space but you still couldn't reach your destination.


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PostPosted: Sat Feb 14, 2015 1:12 pm 
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I forgot felbatista said he'd be gone. I will roll for him.


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PostPosted: Sun Feb 15, 2015 1:42 pm 
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As a reminder, LordFluffy, you don't add your ability modifier to your second weapon attack.


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PostPosted: Sun Feb 15, 2015 2:13 pm 
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My apologies. I was aware the rule, just made a cut and paste mistake.

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PostPosted: Sun Feb 15, 2015 10:10 pm 
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Dr_Demento, you can't move a creature who is grappling you. It's not a two-way street, only you are grappled, only the grappler can move you.


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PostPosted: Sun Feb 15, 2015 11:29 pm 
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Oh, I never made it super clear. Attaching the tag is an attack roll using either Strength or Dexterity. a 7 doesn't hit the goengsi either though.


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PostPosted: Sun Feb 15, 2015 11:34 pm 
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Ok then, I guess I just continue struggling helplessly.

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PostPosted: Mon Feb 16, 2015 7:11 pm 
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Two-weapon fighting is dependent on what you're attacking with first.

When you take the Attack action and attack with a light melee weapon that you’re holding in one hand, you can use a bonus action to attack with a different light melee weapon that you’re holding in the other hand. You don’t add your ability modifier to the damage o f the bonus attack, unless that modifier is negative.

If either weapon has the thrown property, you can throw the w eapon, instead o f making a melee attack with it.


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PostPosted: Mon Feb 16, 2015 7:17 pm 
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Ah, well I hope my tag attack hit then.

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PostPosted: Mon Feb 16, 2015 7:39 pm 
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Hmm. Well that's all the zombies dead or stunned. Is combat over now?

Also a quick question before we continue anyway. I assume when the wind blew out the candle that didn't re-lock the secret passage did it?

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PostPosted: Mon Feb 16, 2015 7:55 pm 
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The zombies are all stunned indefinitely but initiative order is kept until you are sufficiently far away.

The passage is still open, hence the wind coming through it.


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PostPosted: Mon Feb 16, 2015 8:18 pm 
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Did you record my movement? I tried to pick up my dagger and my lantern.

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PostPosted: Tue Feb 17, 2015 12:45 am 
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The map isn't being used anymore unless you all plan on freeing the goengsi again.


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PostPosted: Tue Feb 17, 2015 12:58 am 
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Tempting.... Maybe if we can find a way to close the door behind us...

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PostPosted: Tue Feb 17, 2015 10:42 am 
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Dr_Demento wrote:
Tempting.... Maybe if we can find a way to close the door behind us...


I had the same thought. I can generate flame from a distance if that helps. Assuming we can close the door once we're through it it would be a nice gift for our pursuers.

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PostPosted: Thu Feb 19, 2015 10:12 am 
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I don't know what Sai did to piss off the dice, but they do not love him.

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PostPosted: Fri Feb 20, 2015 11:23 pm 
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So, for level two, Chen Wu
- Gained Font of Magic
- Learned Witch Bolt
- Took the 4 for hp, + 2 from Con mod, +1 from Draconic Resilience, going to 16 hp.

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