During the past few days, I've been wondering what can be related to something like the sliver, but isn't like it either, but isn't as powerful when together. And I thought of the creature type, Mult (Means Multiples)
These Mults are meant to self produce and die during the process. They all have triggered abilities that only work if you control enough mult (which, in a way, can say that they work together to make something successful.)
You can say that they are an individual colony.
Here's an example:
Glowing Mult
Creature- Mult
At the beginning of your upkeep, if you control 3 or more other mult creatures, you gain 4 life.
, Sacrifice Glowing Mult: Put 3 0/1 white mult creature tokens with defender on the battlefield.
2/2
Leaf Eating Mult
Creature- Mult
At the beginning of your precombat main phase, if you control 4 or more other mult creatures, add
to your mana pool.
, Sacrifice Leaf Eating Mult: Put 2 2/1 green mult creature tokens with trample on the battlefield.
2/2
Lava Bursting Mult
Creature- Mult
At the beginning of your upkeep, if you control 3 or more other mult creatures, Lava Bursting Mult deals 2 damage to target creature.
, Sacrifice Lava Bursting Mult: Put a 3/2 red mult creature token with haste on the battlefield.
2/2
Plague Spreading Mult
Creature- Mult
At the beginning of your upkeep, if you control 4 or more other mult creatures, put a -1/-1 counter on target creature.
, Sacrifice Plague Spreading Mult: Put 2 1/1 black mult creature tokens with deathtouch on the battlefield.
2/2
Sea Sighting Mult
Creature- Mult
At the beginning of your upkeep, if you control 2 or more other mult creatures, target player puts the top 2 cards of his or her library into his or her graveyard.
, Sacrifice Sea Sighting Mult: Put a 2/2 blue mult creature token with flying on the battlefield.
2/2
How does this creature type look so far? Does it need to be improved by a little or much? And should the yhave some kind of enemy creature type that can balance them out against each other?