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Which Dungeons and Dragons Next Adventure Should we Run?
Poll ended at Sat Nov 09, 2013 2:30 pm
The Isle of Dread, a classic D&D module 14%  14%  [ 1 ]
The Mines of Madness, a special PAX East module 43%  43%  [ 3 ]
No preference 43%  43%  [ 3 ]
Total votes : 7
Total voters : 7
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PostPosted: Sat Oct 26, 2013 2:30 pm 
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Posterity


Sign Ups are Closed. We are running The Mines of Madness adventure module.

If you don't have the materials, they are a free download (sign-up required) from This Link Right Here.

Rolling ability scores
At your discretion, you may choose one of these two options:
    Roll 4d6 (using this forum's dice tags), add the highest three dice together. Do this six times, and assign those numbers to your ability scores as you see fit.
    Take the Standard Array: {16,14,13,12,10,8}, and assign those numbers to your ability scores as you see fit.

Starting Equipment and Wealth
Your character begins with the starting equipment and coinage for your class plus your background (the equipment you can sell at half price).

Additionally, you start with 1d6 x 100 extra gold representing your adventuring fortune, minus the cost of your living expenses (Equipment PDF, page 12). The value of that same 1d6 roll determines your Lifestyle as the game opens.
    1: Wretched
    2: Squalid
    3: Poor
    4: Modest
    5: Comfortable
    6: Wealthy
You can work this Lifestyle into your background if you want, or you can ignore this particular Lifestyle in your character's background. No matter your background, Fate has dealt you this hand shortly before the game starts.

Other Notes
Also, everyone must roll 1d100 during character creation.

Lastly, please make sure you understand how Feats work in this particular playtest, as they are different than normal, and each class has the option of gaining feats at certain levels now. You don't get an automatic Feat at first and third levels. Unless I am mistaken, I believe no one should have any Feats, regardless of class.

Class Choices (Don't think that just because someone picked a class that it's off limits, this is just FYI)
Bounty Hunter: Monk
Leopold: Paladin
Deruvid: Druid
Aradon: Ranger
Squity Eyes: Mage
Silverghost: Rogue

DDN Forum Character Sheet Template


Resources
In Character Thread
Out of Character Thread

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Last edited by PlaneShaper on Sat Nov 09, 2013 1:12 am, edited 12 times in total.

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PostPosted: Sat Oct 26, 2013 2:47 pm 
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Preferred Pronoun Set: BH/B.H./Bounty Hunter
I would run any of these, I'll have to make sure all my playtest stuff up to date.

No preference on the module from me though.

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PostPosted: Sun Oct 27, 2013 4:03 pm 
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Guess who? I would definitely like to try it out.


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PostPosted: Sun Oct 27, 2013 4:14 pm 
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Well, are you actually going to vote, "Leopold"? :)

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PostPosted: Sun Oct 27, 2013 4:44 pm 
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Once its decided which module you're looking to run, you dont mind if I advertise the game on other sites do ya?

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PostPosted: Sun Oct 27, 2013 4:56 pm 
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I certainly don't. I already am advertising it with my facebook group (hence, Leopold). If you can check the metaboard forums, I posted that two others didn't get their activation emails.

If we have enough, I'll split it into two groups and just run both modules.

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PostPosted: Sun Oct 27, 2013 5:03 pm 
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Preferred Pronoun Set: BH/B.H./Bounty Hunter
I'll get an admin to check on the emails. The issue has came up once or twice, not sure what the deal is.

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PostPosted: Sun Oct 27, 2013 5:05 pm 
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Alright, I'll be back on in a couple hours-ish. I'll let them know.

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PostPosted: Sun Oct 27, 2013 7:20 pm 
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Count me in, rolling Druid. (Who'd've guessed?!) I voted for the PAX module since I didn't really care much for the isle of dread.

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PostPosted: Sun Oct 27, 2013 7:21 pm 
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I'd be up for giving Play-by-post a try. Never tried it before, but it should be interesting enough. As for the module, I would suggest the PAX one simply to avoid repetition with the Isle of Dread, but I was hardly present for much of it at all, so I'd be up for either.


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PostPosted: Sun Oct 27, 2013 7:21 pm 
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Preferred Pronoun Set: BH/B.H./Bounty Hunter
Hello friends of Planeshaper!

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PostPosted: Sun Oct 27, 2013 7:28 pm 
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Bounty Hunter wrote:
Hello friends of Planeshaper!


Hello likewise friend of Planeshaper! Are you the one we have to thank for getting us activated?


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PostPosted: Sun Oct 27, 2013 7:53 pm 
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I'm going to keep this open for some time in case any of the other NGA folks want to join in. I know miss_bun expressed some potential interest in playing a DDN game.

For what it's worth, I'm probably looking at putting up an OOC thread (or threads, if the group splits in two) no sooner than the 3rd. Then a few days or so for any stragglers to finish their sheets.

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PostPosted: Sun Oct 27, 2013 8:00 pm 
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I'll get to making sure I have all the playtest stuff set and good to go then.

And you're good to set up multiple OOC threads and IC threads as required by the populace.

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PostPosted: Sun Oct 27, 2013 8:08 pm 
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I should probably put a link to it in the OP.

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PostPosted: Sun Oct 27, 2013 9:31 pm 
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I'll play, though I do wish someone would run a sandbox... I was going to, but I got a lot of obligations going on right now...

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PostPosted: Sun Oct 27, 2013 9:43 pm 
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Once I get a sandbox concept together I'll prolly be running one. However, I'd like it to last for a while and I'll be out of the country in April...so...

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PostPosted: Sun Oct 27, 2013 9:47 pm 
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For how long? Is it a vacation, something for work, or just running away from the police until the statute of limitations is up?

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PostPosted: Sun Oct 27, 2013 10:02 pm 
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Six Months. Yes.

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PostPosted: Mon Oct 28, 2013 4:44 am 
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squinty_eyes wrote:
I'll play, though I do wish someone would run a sandbox... I was going to, but I got a lot of obligations going on right now...

~SE++

Once we get a solid IP clause, I'd like to, but I'd been trying to think of how I can actually run another DDN game, and this PbP thing was a good opportunity.

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