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Card of the Week?
Poll ended at Sat Nov 02, 2013 7:51 pm
Ogre Mongrelkeeper - Tequilasaurus 41%  41%  [ 9 ]
Cloudwing Drake - Ko 18%  18%  [ 4 ]
Algebraic Entity - Yarium 41%  41%  [ 9 ]
Total votes : 22
Total voters : 17
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 Post subject: [COTM] Voting Week 3
PostPosted: Sat Oct 26, 2013 7:51 pm 
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Short week this time, only three entries

Winners from last week (advance to end-of-month voting)
Sell your Soul - Echo Robin
Hill - Aaarrrgh
Agents of the Patriarchs - Dream Spinner
Lioneye's Watch - Ko

Submissions


you can vote for any number of entries and the voting ends in one week

enjoi


Last edited by Ko on Sun Oct 27, 2013 12:38 am, edited 2 times in total.

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 Post subject: Re: [COTM] Voting Week 3
PostPosted: Sat Oct 26, 2013 9:27 pm 
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So basically, for some reason, wind drake - 1 toughness = draw a card + random bonus flavor text?

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 Post subject: Re: [COTM] Voting Week 3
PostPosted: Sat Oct 26, 2013 9:32 pm 
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a card better than wind drake is not the end of the world

also there is no flavour text so I don't know what you are getting at


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 Post subject: Re: [COTM] Voting Week 3
PostPosted: Sat Oct 26, 2013 9:33 pm 
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Conqueror of Eldangard
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Cool. I have a 2/3 chance that one of my nominations will win.
With only three cards up for the prize I'll have to be stingy with my votes.

Ogre Mongrelkeeper - Pretty good flavour with the dogs protecting their master. Mostly it just looks really fun to play with.
Cloudwing Drake - Bestow and aura swap? Can you still swap it once it becomes a creature? Crazy stuff. Playing this then aura swapping is a neat way to draw cards. Neat but perhaps impractical.
Algebraic Entity - Cool Johnny card. Timmy might be able to get aboard with an indestructible pseudohydra. Blowing other creatures up with pump spells is fun too. I also like this because it's just so darn unique.

Vote goes to the Entity.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

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 Post subject: Re: [COTM] Voting Week 3
PostPosted: Sat Oct 26, 2013 9:36 pm 
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you are allowed to vote for any number of cards, in case you thought this was the same kind of poll as last week


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 Post subject: Re: [COTM] Voting Week 3
PostPosted: Sat Oct 26, 2013 11:35 pm 
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Conqueror of Eldangard
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No I realized that. I just figured that giving a vote to 2 cards would almost be more like voting against the third than actually voting for two cards in this case.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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 Post subject: Re: [COTM] Voting Week 3
PostPosted: Sun Oct 27, 2013 6:11 am 
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Stuck. :)


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 Post subject: Re: [COTM] Voting Week 3
PostPosted: Sun Oct 27, 2013 7:31 am 
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Better than wind drake? Not the end of the world.
Cantripping wind drake? That's getting into uncomfortable power levels.
As for the "flavor text" thing, I meant the whole aura swap part, because really, why would you bother playing gimmicky, blowout-prone auras to swap it with when you could just play it as a cantripping wind drake?

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 Post subject: Re: [COTM] Voting Week 3
PostPosted: Sun Oct 27, 2013 12:22 pm 
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aura swap allows you to re-use it to draw cards


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 Post subject: Re: [COTM] Voting Week 3
PostPosted: Sun Oct 27, 2013 5:59 pm 
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Conqueror of Eldangard
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And just bestowing it lets you get two cantrips out of the deal.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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 Post subject: Re: [COTM] Voting Week 3
PostPosted: Sun Oct 27, 2013 6:13 pm 
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I won't try to sway people too much on my card. But I like it.

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 Post subject: Re: [COTM] Voting Week 3
PostPosted: Mon Oct 28, 2013 1:22 am 
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We also nominate in this thread right?

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 Post subject: Re: [COTM] Voting Week 3
PostPosted: Mon Oct 28, 2013 1:22 am 
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viewtopic.php?f=17&t=430

you can nominate in this thread

I should get it stickied since it's constantly on the second page


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