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PostPosted: Mon Jan 19, 2015 9:18 pm 
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O.O doesn't work for horror?

It could indicate horror, but it could also just be shock. I would like to see a smilie that unequivocally says "I am scared"/

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

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PostPosted: Mon Jan 19, 2015 9:32 pm 
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TPmanW wrote:
O.O doesn't work for horror?

It could indicate horror, but it could also just be shock. I would like to see a smilie that unequivocally says "I am scared"/

for clarity, I think it should just be this: :) with a word bubble that says "I am scared" in tiny comic sans

:duel:

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PostPosted: Mon Jan 19, 2015 9:36 pm 
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Try

:coffee::blink::takei::panic:


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PostPosted: Thu Jan 22, 2015 5:52 pm 
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razorborne wrote:
TPmanW wrote:
O.O doesn't work for horror?

It could indicate horror, but it could also just be shock. I would like to see a smilie that unequivocally says "I am scared"/

for clarity, I think it should just be this: :) with a word bubble that says "I am scared" in tiny comic sans

:duel:

It would be difficult to get it to read as comic sans if it was too small, but maybe not impossible...


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PostPosted: Sat Jan 24, 2015 12:09 am 
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How the heck do we not have an eyeroll smiley?

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PostPosted: Sat Jan 24, 2015 12:19 am 
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We do. It's just not animated.

:roll:


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PostPosted: Sat Jan 24, 2015 12:54 am 
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That one always looks to me like it's just looking at the next post up. It doesn't really convey the roll of eye rolling too well.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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PostPosted: Sat Jan 24, 2015 12:58 pm 
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I would like to possibly revisit up-voting posts (I'm still completely against down-votes).


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PostPosted: Sat Jan 24, 2015 2:45 pm 
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Sure, I'm okay with removing the like-button. I never notice it even when people actually do use it.

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PostPosted: Sat Jan 24, 2015 3:10 pm 
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I actually wish the "Like" button were a more prominent feature.

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PostPosted: Sat Jan 24, 2015 3:28 pm 
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I don't know how I feel about the like button. on facebook it's a simple way to acknowledge something without engaging in a real discussion, or saying "that's cool" without having any real follow-up necessary, but as a hobby board rather than a social network I'm not sure we need or want that.

:duel:

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PostPosted: Sat Jan 24, 2015 3:33 pm 
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I used the like button on Facebook for the first time this week.

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PostPosted: Sat Jan 24, 2015 5:02 pm 
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razorborne wrote:
I don't know how I feel about the like button. on facebook it's a simple way to acknowledge something without engaging in a real discussion, or saying "that's cool" without having any real follow-up necessary, but as a hobby board rather than a social network I'm not sure we need or want that.

:duel:


It would be good on some threads where you don't really have much to add in the way of content but want to acknowledge a post that you agree with. I don't think it's essential or anything.

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PostPosted: Sat Jan 24, 2015 5:07 pm 
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I forgot we had a like feature :(.

Rephrasing my request to say I would like it if it was easier to tell when someone likes a post. Right now, it might as well not exist as a feature.


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PostPosted: Sat Jan 24, 2015 9:22 pm 
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I think the like button could do more. Like, if we had a front page, that would be a great way to determine what goes on there. Or if threads wioth lots of likes were highlighted somehow? That would work better if threads, and not posts got the like.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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PostPosted: Sat Jan 24, 2015 9:36 pm 
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Speak of the devil, do we actually need a front page? ... I mean what would a front page do that the current site doesn't? I know people were discussing things a while back, especially about how the site would make money, but nothing ever came out of it. Are there any concrete plans for a front page in the future?


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PostPosted: Sat Jan 24, 2015 9:44 pm 
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I think the main plans for front page stuff was to have articles, but now I don't know what they'd be about.

:duel:

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PostPosted: Sat Jan 24, 2015 11:34 pm 
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Articles,adverts for PbP games, etc..and look what i dug up

GobO_Fire wrote:
I can speak to one element that's in the works, and I'll have to leave the rest for others to discuss. I've been working on designing a character sheet system. The plan is to hook it into your user CP, and allow each individual to have as many characters as they want.

I'm currently about 50% of the way done with the database design, and about 10% or so done with the front-end design specs. The system will launch with d20-based games (3e, 3.5, 4e, Pathfinder, d20 Modern, etc). Sapper has been a huge help with filling in my knowledge gaps for 4e; the rest I'm comfortable with. My hunch right now is that 4e will be done first, with Pathfinder shortly after it, then the others.

After the d20 systems, we'll have to look and see what system would be next.

However... I had to take a break from that to get caught up on my freelance work. I have a bunch of stuff due between now and early May, and needed to get moving on some of it in order to meet deadlines. For now, I'm not going to give an expected date on this system, because I don't want to create unfair expectations. Once I'm able to pick the project back up and get it closer to completion, I'll be more comfortable giving estimates.

As for the other projects - front page, wiki, probably something else I'm forgetting - I've not been involved in their planning or implementation so I can't offer any insight into their status.

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PostPosted: Sat Jan 24, 2015 11:43 pm 
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That's effectively the same :(. Every project we know about and some we don't seem to be following in the footsteps of Half-Life 3.


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PostPosted: Sun Jan 25, 2015 7:23 am 
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Well, we would need content producers to actually provide something for the site. Which we don't.

Anyway.
Could there be a user field (like name, post, location, identity etc) that could be used to hotlink to artist credit (without displaying the entire url)? I don't want to use my signature for it, because muh aesthetics.

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