imadinosaur rolled 1d3 and got a total of
2:
PRESSURE THOOOO
Mown, to answer your questions:
You each may choose one egg move if you wish, and elemental stones can be found in dungeons and are sold for a high price at stores.
The ability changes to match the number rolled. So if you roll a 2, each ability in your line will be the second one listed.
Where as trainers have social checks, I've simply decided to base your bonus on how well you're able to portray your character in the given situation and how well I understand it. Basically, I'm rewarding in character role playing and penalizing bad role playing.
If you fail to get rest, you will suffer in character negatives. Poisoning can be self cured if you succeed your self curing roll, which I personally think is silly, but it's an apparent thing. Correct me if poisoning isn't self curable, as I'm under the impression that paralysis and poison are the ones that can. And the supplies you're given when you become a rescue team will contain things for poison curing. there are also the scarf items from mystery dungeon, so a pecha scarf can help you with poison.
You cant choose your ability sadly.
And the combat won't be grid combat unless someone wants to help me with mapping. If you ever saw the mystery dungeon ovas, combat will be more similar to those games.
And I'm sorry if I'm not a good GM. I'm gonna try to improve constantly for you guys. Thanks for agreeing to be part of my game, honestly.