We could always cut a single Viscera Dragger, the deck certainly isn't short of T2 plays.
I like Elder over Vengevine, though, because as you say he's the card you would choose to tutor. Vengevine has a ton of value, no doubt, but Elder definitely deserves a spot because he does give you the option to just win on certain boards.
What the hell, let's just cut a Dragger and play both!
Elder was a tutor for a mirror match (well
Spider Spawning anyway) and it may be that it's only purpose (besides win more) is in those stalled boards. The question is, how often does the board stall (I refer to my 1 in X above)? In my testing, it's only been in mirrors and in a few cases tokens (this deck has lost to fast aggro or nut draws but not much else). Tokens can get wider faster (and play win conditions sooner) but if this deck can get to a spider spawning in those matches, then they don't generally get the chance to stall (and the times tokens did stall, it was because I had to play cards earlier than normal just to stabilize). What other cases have folks had stalled boards with this deck? Maybe looking at those stalled cases and their frequency helps justify it's need? What other cases have folks used/tutored Elder as the win condition? How often does that come up?
We're also talking about being at 7+ mana for Elder to be affective and most likely have a spider spawning triggered to give it the win condition (and this deck doesn't need spider spawning every game to win). If you're getting repeated value out of Elder in games, than keep it. If it's frequency is 'rare' than I'm assuming you can live without it. In my personal opinion, the card just keeps getting narrower every time I think about it. One last point is that it was a 'cut' before to slot in
Mycoloth. If you could cut it then and not miss it, how much will you miss it if it didn't come back (or as I'm eluding to, how much are you actually gaining)? Furthermore, you didn't cut Vengevine for Mycoloth which would have had excellent synergy with Elder. I would assume then that you found Vine more valuable in testing over the Elder. Why now would you consider Elder > Vine?
If you're still willing to keep Elder and debate it's importance than I'd suggest using all the testers you have at the moment. Ask them to keep track of how many times Elder wins the game and how many times the game stalls (assuming that it's best use is a stalled board). For the sake of comparison, have them do the same for the cut card (I'm guessing Vengevine is still a consideration?) So if it's Vine, then ask for them to determine how much damage/trades it contributes and how many games it shows up in. I'm assuming if you can get 2 or 3 additional people to play 10-20 games each, you'd have enough reasonable input to make a decision from there (although in my own personal library of decks, Vengevine will be in play and Elder is getting cut.)
Oh and I think cutting a
Viscera Dragger in it's place is a mistake. Those cards are workhorses and just do way too much for this deck.
elk
bullet form for those who don't like to read or are willing to test what I was talking about for Hakeem:
Elder of Laurels testing:
How many games has Elder won?
How many times did you tutor Elder?
How many games did this deck stall?
What decks did it stall against?
How many times was Elder the answer to the stalled board?
Cut card (
Vengevine?) testing:
How many games did Vine come into play?
How much damage did Vine average per game?
How many times did Vine trade or win attacks/blocks?
How many times did Vine recur in a game?