I've been playing through most of the decks in the Deck Builder's Consortium thread. Trying to understand what makes a good deck, and to understand what style I like to play.
My absolute favourite so far has been Truth Seekers from @stevolutionary
viewtopic.php?f=50&t=4688&start=100#p183024I like decks that require thinking and good decision making and have the flexibility to deal with a variety of opposing archetypes (provided you play them well).
A bunch of the aggro/token decks win often, but don't take much skill to execute the strategy and don't have a plan B.
A bunch of the really strong control/ draw-go decks also win often, and take more thought but are very reactive and really only have one strategy (counter/block/remove until you have control).
What I enjoy is combo/control with a bunch of ways of eking out a win depending on the situation. @hakeem928's Abzan Lifegain is my other fave for all the same reasons.
Truth Seekers has been a ball.
I made one minor edit after losing 3 games to tokens, and have gone 40 and 5 with the deck.
-1
Satyr Wayfinder-1 Forest
+ 2
Planar Cleansing Planar Cleansing worked well with
Banisher Priest and/or
Aegis Angel as the exiled or indestructible creature survives the board reset. I never found myself short of mana, I didn't miss the 4th Satyr.
The other two losses were to a seance/doubling season/Angelic accord and a RDW.
Specific things I liked in the deck, was the versatility of Banisher Priest for removal, or for protecting my own creatures (with Seance letting me reuse them a few times), The Aegis Angel/Palisade Giant combo (usually causing an instant "player has been replaced by the AI"), and the way Mentor of the Meek, Kor Cartographer, and Seance just keeps you fuelled up on cards and extra land.
I'm glad to see that you are back on the forums after your planned departure.
Cheers and thanks.
Nish