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PostPosted: Tue Sep 24, 2013 7:40 am 
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Solar Wind -
Instant
Destroy all artifacts and enchantments. Players can't cast spells this turn.

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PostPosted: Tue Sep 24, 2013 8:19 am 
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Wind Up
Instant
Untap target artifact and put a charge counter on it.
Draw a card.

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What does B^) mean?


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PostPosted: Tue Sep 24, 2013 9:22 am 
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DS wrote:
I don't think "Platonic Relationship" comes from "Pay to Play" so


Doesn't the 'to' in Platonic count?

Up and At 'em
Sorcery
Untap and gain control of target creature until end of turn. It gains haste and unblockable until end of turn.

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PostPosted: Tue Sep 24, 2013 9:30 am 
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Dudibus wrote:
At 'em


Split the Atom
Sorcery
As an additional cost to cast Split the Atom, sacrifice a Mountain.
Add to your mana pool and Split the Atom deals 3 damage to each player.

I know a mountain isn't really an atom but imagine you're splitting the red mana

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PostPosted: Tue Sep 24, 2013 10:32 am 
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Dudibus wrote:
DS wrote:
I don't think "Platonic Relationship" comes from "Pay to Play" so


Doesn't the 'to' in Platonic count?
I can't tell if you're serious.

Split Up
Sorcery
Destroy target paired creature and return the creature paired with it to its owner's hand.


Last edited by DS on Tue Sep 24, 2013 11:46 am, edited 1 time in total.

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PostPosted: Tue Sep 24, 2013 11:30 am 
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Identity: Spambot
Preferred Pronoun Set: 0, 1
Floating Eye :1: :u: :w:
Creature - Eye
Flying, Defender
Whenever ~ deals damage to a creature, that creature doesn't untap during its controller's untap step as long as you control ~.
1/4

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PostPosted: Tue Sep 24, 2013 11:58 am 
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Makeshift Eyesplitter -
Tribal Artifact - Rogue Equipment
Equipped creature gets +1/+0.
Whenever equipped creature deals combat damage to an opponent, that player puts the top card of his or her library into his or her graveyard.
Equip
Equip Rogue

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PostPosted: Tue Sep 24, 2013 12:11 pm 
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Make Whole
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Exile target creature, then return it to the battlefield under its owner's control. Then, it gains indestructible until end of turn.


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PostPosted: Tue Sep 24, 2013 12:14 pm 
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Maker's Forge
Legendary Land
: Add to your mana pool.
, : Put an artifacts card from your hand onto the battlefield tapped.

~SE++

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PostPosted: Tue Sep 24, 2013 12:16 pm 
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Forge Allegiance
Instant
Gain control of target creature a teammate controls.

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Last edited by Dudibus on Tue Sep 24, 2013 12:17 pm, edited 1 time in total.

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PostPosted: Tue Sep 24, 2013 12:16 pm 
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Soul Forge |
Artifact
Exile 2 creature cards in your graveyard: Add to your mana pool


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PostPosted: Tue Sep 24, 2013 12:18 pm 
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Preferred Pronoun Set: SE / squinty / squints
Soultaker's Minion --
Creature - Devil
Whenever a creature dies you may pay . If you do, put a 1/1 black spirit creature token onto the battlefield.
1/1

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PostPosted: Tue Sep 24, 2013 12:25 pm 
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Take Hostage
Sorcery
You gain control of target creature until end of turn unless its controller skip his or her next turn. If that player doesn't, untap that creature and it gains haste until end of turn.


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PostPosted: Tue Sep 24, 2013 12:46 pm 
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Hostage Negotiations
Instant
Gain control of target permanent you own.
Draw a card.

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PostPosted: Tue Sep 24, 2013 3:10 pm 
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Host Age
Enchantment - Aura (R)
Enchant permanent or player
Aura spells cost you one mana of any color less to cast for each Aura attached to its target.
The days of self-reliance are through.

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PostPosted: Tue Sep 24, 2013 3:20 pm 
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Age of Reason
Enchantment
Whenever a player draws a card, if it is the first card they have drawn this turn, they may discard it and draw a card.

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PostPosted: Tue Sep 24, 2013 4:01 pm 
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Beyond Reason -
Instant
Draw seven cards, then shuffle your hand into your library.
"Excuse me?"

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PostPosted: Tue Sep 24, 2013 5:53 pm 
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Beyond Help

Instant (c)
Destroy target creature that was dealt damage this turn.
Timoth's voice was weak as he drew his blade and tried to focus through his tears, "I'm sorry, friend. But this is the only mercy I can offer you now."

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PostPosted: Tue Sep 24, 2013 8:51 pm 
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Help // Hurt
//
Instant // Instant

Tap an untapped creature you control. Another target creature you control gets +X/+X until end of turn, where X is the first creature's power.
//
Target creature you control deals damage equal to its power to each creature.
Fuze

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PostPosted: Wed Sep 25, 2013 12:34 am 
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Help is On the Way | :2: :w:
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Search your library for a creature card with converted mana cost three or less and reveal it. Shuffle your library, then put the card into your library third from the top. When you draw that card, reveal it. You may cast it without paying its mana cost.
"Hold strong; we'll be there soon."
—Marshall of Ictharion

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