Hey guys!
I'm fairly new to magic, only been playing for about a year. And REALLY new to deckbuilding, so this is the first deck I've built.
It runs fairly well, it feels very flexible and can potentially go infinite, although that's not required for win-con. Basically just a cloudshift/archaeomancer-exploiting deck, abusing ETB-effects.
My win con is usually the wurms, or talrand, with a fair amount of archaeomancer-cloudshift abuse.
[1v1] "Bant ETB"A deck for
Bant 2015 60 Cards.
36 nonlands (22 creatures, 14 spells).
24 Lands (5
5
4
; 10 other).
Cost -- 4x
Cloudshift-- 3x
Cloudfin Raptor-- 2x
FogCost -- 4x
Think Twice-- 2x
Elvish Visionary-- 3x
Wall of OmensCost -- 2x
Mentor of the Meek-- 1x
DissolveCost -- 4x
Archaeomancer-- 2x
Séance-- 2x
Talrand, Sky SummonerCost -- 3x
Species Gorger-- 1x
Time WarpCost -- 3x
Pelakka WurmLand-- 3x
Seaside Citadel-- 3x
Azorius Guildgate-- 2x
Selesnya Guildgate-- 2x
Simic Guildgate-- 5x
Island-- 5x
Plains-- 4x
ForestI've considered maybe dropping fog, but I've found it has saved my ass a few times. But would love to maybe include a planar cleansing or two maybe. Would also really like to have more counterspells in there.. Maybe one pelakka is enough?
Also kind of on the fence about the cloudfins, although they do work pretty nicely. It feels very safe to get a T1 cloudfin and a T2 wall. I kind of miss vapor snag or voyage's end though, it's a bit more flexible, reliable and cheaper than the species gorgers. And it can be used offensively if need be, which would be nice, since I don't really have any removal.
And am I running too many gates?
Would also love to be able to squeeze a doubling season in there.. Can just imagine talrand with doubling season..
Works really nice with séance aswell.. But it's a bit too "perfect draw"-ish.. I really want to make this a reliable, consistent deck.
Any feedback would be much appreciated!