So I needed a little spice in my Spider Spawning deck. The black-green list just feels a little too simple (although consistent), so threw in some Bushwhackers to combo off with Spiders. I also wanted to get a feel for how Burning Inquiry plays as a card. Verdict: I still am unsure how to evaluate its performance.
It feels pretty greedy as a deck, but also pretty enjoyable to combo off. Basically you cycle-cycle-cycle to sculpt your hand then start dumping things while attacking/blocking aggressively as you go to help fill up the 'yard. Seven mana is the sweet spot to play Spawning+Bushwhacker from your hand. It's a lot so Elvish Pioneer can help you get there a little faster. While the combo is the main gameplan, you can get pretty aggressive pre-Spawing with unearthing Draggers or attacking and Bushwhacking with your other dorks in play.
So while a fun little deck, I am still tweaking. Like I said before the deck break, I have a hard time evaluating Burning Inquiry. It acts as another dredge source, and can sometimes disrupt your opponent, but it feels like you need to pray to the RNG gods as you cast it. If it comes to getting cut, I'm looking at adding another land, the last Elvish Pioneer, or possibly Hellspark Elemental to have more aggression.
I'll take improvements on the manabase as well. I just kind of threw it together.