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PostPosted: Tue Oct 07, 2014 5:32 pm 
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Sandal is very different from other of my clerics, but with his background it makes sense him to be a more strict person. After all it is easier to find mistakes in others and himself when he thinks himself the paramount of righteousness. I have one cleric that is more a warrior than a cleric, with some paladin features. He would kill the goblin without blinking, he treats even half-orcs as beasts, but even him would not break a promise. The difference is that he would never promise anything to a goblin other than death. :D


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PostPosted: Tue Oct 07, 2014 5:37 pm 
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I'm back guys! Hey quick question since it was brought up. Who actually has inspiration right now? I wasn't really paying attention to who has it. Figured I'd make a list so I don't double award it at some point or something.

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PostPosted: Tue Oct 07, 2014 5:48 pm 
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Um. Everyone? Yes. Everyone.

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PostPosted: Tue Oct 07, 2014 6:41 pm 
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re: inspiration. joke. obviously.

re: post. Do I need to make any other checks?

edit. er. like an actual attack roll...?

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Last edited by Island on Tue Oct 07, 2014 6:51 pm, edited 1 time in total.

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PostPosted: Tue Oct 07, 2014 6:45 pm 
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I know I and Lee do. Sandal, too.

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PostPosted: Tue Oct 07, 2014 6:50 pm 
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Island wrote:
re: post. Do I need to make any other checks?


Not unless you are doing anything other then keeping your ears open.

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PostPosted: Tue Oct 07, 2014 6:52 pm 
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just edited post above. attack roll to knock out?

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PostPosted: Tue Oct 07, 2014 6:53 pm 
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Ah yes I understand now. Nah the goblin is already defeated. I'll just allow it.

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PostPosted: Tue Oct 07, 2014 7:45 pm 
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Our character sheets have checkboxes for inspiration. Not sure if anyone is using them, though. :P

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PostPosted: Tue Oct 07, 2014 8:46 pm 
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We do have a party member with darkvision if you guys want to get creative. I doubt there's any option that will let us sneak too far in their lair, though.

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PostPosted: Tue Oct 07, 2014 8:49 pm 
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Joab has darkvision, but I honestly don't know if he is foolish enough to go into a goblin cave. He is feeling pretty bulletproof after the easy combat so far, though.


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PostPosted: Tue Oct 07, 2014 8:56 pm 
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I'm not suggesting that he goes alone, if that's what you got from my comment. If you guys really don't want to use light, we can tie everyone and let Joab guide us in the dark. But I doubt that's going to take us anywhere.

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PostPosted: Tue Oct 07, 2014 8:59 pm 
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Yeah, I don't think Booker would want to be tethered down. :P

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PostPosted: Tue Oct 07, 2014 9:01 pm 
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How long does Blade Ward last if cast out of combat? Until the end of the first round? I could see Joab going for a quick look with Blade Ward on. He has +2 to stealth, so he can try to be sneaky about it.


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PostPosted: Tue Oct 07, 2014 9:18 pm 
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Blade Ward would only last until the end of your turn. On the upside it's a cantrip so you could just recast it - though that would cause noise and whatnot.

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PostPosted: Tue Oct 07, 2014 9:57 pm 
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Should I roll perception or anything else?


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PostPosted: Tue Oct 07, 2014 10:03 pm 
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I'll give you a basic description of what you can see but a perception check may reveal additional information.

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PostPosted: Tue Oct 07, 2014 10:09 pm 
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Hah! 4 Perception. The dice are role-playing Joab as well as I can.


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PostPosted: Tue Oct 07, 2014 10:26 pm 
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Joab: "This is a cave."

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PostPosted: Wed Oct 08, 2014 8:59 am 
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After knocking that poor goblin out I realised I could have had Vaeca try Charm him...but I hadn't prepared new spells anyway...would have made an interesting sidekick for a moment!

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