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PostPosted: Tue Sep 16, 2014 3:23 am 
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I'm going to have to make a game just so that Lee Pai Long can meet Zau Gwai.

Imagine the pair of them traipsing through Ravenloft.

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PostPosted: Tue Sep 16, 2014 9:00 am 
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Thanks. I figured real magic sense would be down to Detect Magic or some other spell, but just wanted to see how much a character would sense without acting outside his stats. Makes sense to me!

And yes, I've been reading through the PM loads to see how Vaeca can develop. That's why I asked the question about the spells because I realise I'd worked it out wrong initially (thought it was just 2 spells to prepare).

Definitely going to explore the circle of the moon wildshaping!

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PostPosted: Tue Sep 16, 2014 11:34 am 
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... you might want to take a thumb through the archetypes for your classes if you haven't already...
Already thinking about Battlemaster.

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PostPosted: Tue Sep 16, 2014 11:46 am 
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I think it is the right time for our DM to ask for a constitution saving throw for Lee. :rofl:


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PostPosted: Tue Sep 16, 2014 1:20 pm 
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I'm going to have to make a game just so that Lee Pai Long can meet Zau Gwai.

Imagine the pair of them traipsing through Ravenloft.


They would talk about this encounter for ages! But really, I'm having so much fun RP'ing Lee. I always wanted to be the comic relief of an adventure.


LordFluffy wrote:
... you might want to take a thumb through the archetypes for your classes if you haven't already...
Already thinking about Battlemaster.


I approve that. Battle Master looks really cool. I just wish my feat gave me more superiority dices :cry:



I think it is the right time for our DM to ask for a constitution saving throw for Lee. :rofl:


felbatista rolled 1d20+1 and got a total of 20:
19


Looks like he'll have a loooong night lol

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PostPosted: Tue Sep 16, 2014 2:56 pm 
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So it seems... The guy is a sponge. :rofl:


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PostPosted: Tue Sep 16, 2014 3:01 pm 
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Garren: I took a look at my character sheet and realized I'd not calculated his fighting style bonus into his ranged attacks. Corrected now; please confirm?

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PostPosted: Tue Sep 16, 2014 6:15 pm 
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LordFluffy wrote:
Garren: I took a look at my character sheet and realized I'd not calculated his fighting style bonus into his ranged attacks. Corrected now; please confirm?


Ah good catch. I missed that myself. Yeah looks fine now.

I'll be looking to get the adventure rolling within the hour as well now. Expect a massive introduction post and then we will get going.

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PostPosted: Tue Sep 16, 2014 7:10 pm 
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Hmm. Actually as a point do you guys want to take breaks along to journey to role-play some of the mundane stuff (pitching camp, taking guards, chatting as you travel along) or you want to just gloss over that and get into it proper? I'm good for either just figured I'd ask.

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PostPosted: Tue Sep 16, 2014 7:14 pm 
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It might be a good idea to have a bit of it sure, let the characters get to know each other. But I'm down with the prevailing opinion either way...

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PostPosted: Tue Sep 16, 2014 7:17 pm 
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Well the journey will take you about three days so there's going to be at least two stops during.

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PostPosted: Tue Sep 16, 2014 8:57 pm 
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Island wrote:
"You think Sandal knows the spell Detect Poison and Diseases?"


T_B I'm going to need you to make a fortitude save right about now :V

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PostPosted: Tue Sep 16, 2014 9:04 pm 
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I'm okay with role-playing some downtime. I've never done a PBP game before, so I don't know what sort of pace suits it best, but a little opportunity to socialize never hurts the experience :)

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PostPosted: Tue Sep 16, 2014 9:15 pm 
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What do we have to pull the wagon (Ox, draft horse, mule)?

Anyone have mounts or are we all on foot?

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PostPosted: Tue Sep 16, 2014 9:21 pm 
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LordFluffy wrote:
What do we have to pull the wagon (Ox, draft horse, mule)?

Anyone have mounts or are we all on foot?


Ox pull the wagon - two of them to be precise. Honestly the wagon itself is kinda a fair bit larger then is really needed for it's cargo - on the upside hey that just means you can fit a couple people in it (albeit uncomfortably) as well as two up front. Basically if you bother to squeeze you could probably fit everyone inside. Assuming no-one intends to scout ahead or anything like that.

And as far as I know no one has a horse.

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PostPosted: Tue Sep 16, 2014 9:39 pm 
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I'm cool with a bit of roleplay on the road. Maybe not every day/evening, but once every couple of days would be fine.

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PostPosted: Tue Sep 16, 2014 9:43 pm 
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I'd like some roleplay on the road as well.


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PostPosted: Tue Sep 16, 2014 10:31 pm 
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I'm ok with some RP (module must have some spots for it, no?), but man, I'm itching to see some action, 5e style!

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PostPosted: Wed Sep 17, 2014 5:44 am 
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Island wrote:
"You think Sandal knows the spell Detect Poison and Diseases?"


T_B I'm going to need you to make a fortitude save right about now :V


He doesn't need the spell or to make a save, he knows medicine. And he also knows whores very well, they usually flock to Sune's church, so he is used to treat their maladies. :D


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PostPosted: Wed Sep 17, 2014 9:11 am 
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Haha. It seemed appropriate! Funny because my shaman character who Vaeca is loosely based off was more of a womaniser.

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