PlaneShaper wrote:
You're right, the better option (were I to roll anything) would have been a Search check, since I actively knew what I was looking for and thinking about it. I've been playing too many games recently with only a "Perception" and no distinction between a Search and a Spot/Listen.
OK, since we're on that one, too. If I were to say I look around the room, what people are inhabiting? They aren't hiding behind the pillars, under tables, or in portable bags. You're not playing hide and go seek, thus a search check isn't the best option, either. You are just looking, and humanoid creatures have lost a lot of other sensory inputs, which means the eyes are practiced at picking up the slack. Look around your house and think of how much you pick up in a casual glance. I would think that is only applicable as a roll if you are studying them in detail (which means you're going to have to spend quite some time staring at them.) If you weren't invisible, such pronounced staring would likely get you tangled in a bar fight, or someone trying to take you to bed, right?
Searching is exactly what we do when we aren't just scanning. It means you are up in someone's business, or fingering through something, or staring at something/someone to glean all sorts of details. But if you can casually scan a room to see who's attractive (buy them a drink), then you can easily also scan to pick up races. Humans in real life do this all the time.
When it comes to dice rolls, I prefer to ask first, roll second as a player, because I don't believe role playing has to be so slavish about rolling dice. If you definitely feel it's a fine line between looking and searching, then include the roll, and I'll let you know if the roll is even necessary. You shouldn't have to roll just to observe the room as a whole. In anyone made you do that in the past, you were probably being abused.
So let me put this all together into an example. You walk into the Prancing Pony, you and your three mates. You do a quick once over on the crowd, seeing that they are all humans, least the ones you can see (because you are half as high as them). You sidle up to the bar and ask for a pint. As you're all drinking, one of your mates is doing a more thorough look as he slyly scans the room (acting like he's just looking about at the action, but he's definitely staring). At this point, a search is called for...ie. you are looking for hostiles, something that might seem out of place. There is a person in the shadows, a man in a dark cloak, casually smoking in the corner. But he's really looking at you. A spot check of someone deep in the shadows might be prompted off of the search check. That example was the Hobbits in Bree looking about, and one seeing Strider, ala Peter Jackson's rendition of the Lord of the Rings, but it's a good visual example of how I use skill rolls in general to perceive things, and more importantly when I don't. The DM should always be willing to share details that will be readily available, so don't hesitate to ask. I will call you for dice rolls if I definitely feel you need to, but you are still welcome to include them if you wish to shorten the delay on playing.