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 Post subject: Re: Flavor
PostPosted: Mon Sep 01, 2014 7:40 pm 
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Also, Xeth needs a new name.

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 Post subject: Re: Flavor
PostPosted: Tue Sep 02, 2014 11:10 am 
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And is Anjomeddon really The Sun Itself? Isn't that Elori?

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 Post subject: Re: Flavor
PostPosted: Tue Sep 02, 2014 8:42 pm 
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Anjo isn't the sun. Nobody's actually the sun. Elori's followers beleive that Anjo is an avatar of the sun. Everything they do is done in the name of the sun, so Anjo is more or less their god. From their perspective, he's a rather aloof god. From Anjo's perspective, dealing with the day to day workings of his cult is boring. Anjo making an appearance is an event in of itself. Instant holy day.
Elori's more akin to pope-for-life. The de facto leader of the religion and a pretty big deal to his followers. The devout kneel and cry when he makes an appearance. Obviously, he's not a dragon, but he's a very powerful being in his own right.

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CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

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 Post subject: Re: Flavor
PostPosted: Tue Sep 02, 2014 8:53 pm 
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Oh, I always assumed Elori was a she. And that she was like literally the sun.

I think Anjomeddon's name is confusing though if he isn't literally the sun. Can I just go with Anjomeddon, the Fiery Temper, which is what altimis originally suggested?

Well, anyway, we should probably have a card for Elori. Does anyone have a problem if we turn Apostle of Elori into Elori herself? Mown suggested that once and I think it's a good idea.

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 Post subject: Re: Flavor
PostPosted: Tue Sep 02, 2014 10:45 pm 
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Elori's gender was never discussed. I just defaulted to using "he". Elori may have very well abandoned any notion of gender identity. The religion he/she leads has a whole thing about ascending beyond the physical form and becomming enchantment creatures, so it seems plausible.
I always got the impression that Reification Of Elori was supposed to be Elori. I guess Elori only exists as a spirit and inhabits a succession of hosts? It was never really discussed.

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CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

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 Post subject: Re: Flavor
PostPosted: Wed Sep 03, 2014 2:31 am 
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I can give you my thoughts on Elori, given that it is more or less my child, but I'm pretty sure it has grown independently to where it doesn't reflect my plans.

I don't think Elori actually is the sun, more than an abstract concept made real by desperation and dedicated prayers. I do think they are strongly enough related to where a follower may tell you they are one and the same, to where they use the sun as the physical representation of her presence.
I don't see Anjomeddon at all related to Elori, given that he is most certainly a Dragon and not a creature that has transcended his mortal boundaries. I could see him as part of some offspring Elori branch made by Viashino, where they believe he is a Viashino that gained the ability to fly in order to guard over Elori or something to that nature.
I don't think I said that we should turn Apostle of Elori into Elori itself, because I'd rather not there be a card that represents her. I believe I stated that if I had to make a card that represents Elori, I would probably retool Apostle of Elori. Which is why I made the Avatar, because I didn't want a card to represent it.
I don't care much about gender. It's probably whatever the followers thinks it is, but I don't think Elori is like the gods from Theros, and more an intangible magical force of nature. It has no real physical form to relate to, other than that of a giant ball of searing flames.
Elori was also supposed to feel like a possible antagonist. I imagine that it's sort of nice on the surface level, and for the lower tiers of worship. However, the more dedicated of a follower you are, the closer you get to the point of "oh god why am I doing this." Because you are, technically, trying to get closer to an imaginary being whose only thoughts consist of things related to burning. I've always imagined the ascension part to be sort of like the part in Indiana Jones and the Crystal Skull where the lady starts talking to the aliens and slowly realizes that she dun goofd. So the enchantment creatures on the plane would either represent followers that are on their way to ascension, or spirits that are mindbroken husks of previous followers whose only thoughts consist of stuff like "burn, shine, consume."

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 Post subject: Re: Flavor
PostPosted: Wed Sep 03, 2014 11:05 am 
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I just want to say that Reification of Elori is the awesomest Avatar concept ever. I love the implication that the Avatar comes from the followers' beliefs, and that Elori may or may not actually exist. If you make Elori into an indisputably real person represented by a card I will be sad that the Avatar is no longer a Reification.

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 Post subject: Re: Flavor
PostPosted: Sat Sep 06, 2014 10:17 pm 
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The list on this page seems to have a lot of good stuff we could use.

Inti (in-tee) The living being we call the Sun.
Inti Tayta (in-teeh ti-tah) Father Sun.

And that's just the first cool thing I found on a quick look-through. It seems like the lives of the Inca really are similar to the lives we've been imagining on Illpyre and Maraka.

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 Post subject: Re: Flavor
PostPosted: Sun Sep 14, 2014 11:11 pm 
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Should we run with the "Incans used knotted ropes nstead of paper and pens" thing? Or maybe they do both? There could be some cool flavour in there. Mostly I just want to flavour spells as being "woven" out of threads of mana as the Wheel Of Time taught me was good and right. Unweave, Snip, Tie Off - the counterspells just name themselves; Spellweaver X, Spellcutter Y, Mana Loom...

I also thought that instead of halos, Starstill angels could have sun disks behind their heads, or at least they could have halos that are flipped 90 degrees floating just behind their heads. It would fit our astrological overtones, it's actually how angels were once depicted (feel smart about knowing old stuff!) and I'm convinced it would look cool. Basically, they would always be silhouetted by the light from their halos.

Finally, something Keeper said a while ago has been bugging me. He said that this is a set about pluralistic worldviews and we should lessen the focus on dualism. It's occurred to me though that the set isn't about one or the other. It's about the conflict between the two. We've got a Scars block style setup here, with two worldviews duking it out. If we end up doing Moonrise then we can have Starstill focus more on the dualism and Moonrise show a triumph of pluralist thinking.
I guess my ultimate dream would be to have a set of enemy color pairs in Starstill, then a five cards in Moonrise that bridge the gap between the two. For example, a green "Pack of Dogs" and a blue "Flock of Birds" in Starstill, then a white... uh, clowder of cats. Perhaps the lack of horizontal cycles in Starstill could turn out to be an accidental triumph of flavour!

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

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 Post subject: Re: Flavor
PostPosted: Tue Sep 16, 2014 10:52 pm 
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Also, Xeth needs a new name.

Who is Xeth, BTW?

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 Post subject: Re: Flavor
PostPosted: Tue Sep 16, 2014 11:15 pm 
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Xeth is Cansis. The name Cansis was dropped because consensus was it sucked. Then it was agreed that Xeth sucked. Then CanXesths got reanmed Wanuranti. Actually, I think Parad might have suggested the name.
As for who WanXetCan is, the wiki will shed some light:
Wanuranti the Great Lich Wanuranti is far and away the most powerful undead on the plane. An entire city forms his palace and its inhabitants his army. Wanuranti controls perhaps the largest military force on his world, but has no real intention of putting it to use. The world of today means little to him. Rather than conquest, Wanuranti focuses his efforts on reliving the past. Wanuranti remembers a time before the Starstill and has turned his palace into a museum of all things from the golden era. One of the world's largest libraries, artifacts from cultures remembered by none but Wanuranti himself and a zoo of creatures thought extinct all reside within Wanuranti's necropolis. His palace is a giant museum to the bygone world of his living days. Surrounded by memories of days gone by, Wanuranti spends his days alternating between fond remembrance and self-loathing. He's a misanthropic pessimist with a constant need to justify himself. Wanuranti will play a grand host to any guest who braves the icy wastes to reach his palace. He's just a little reluctant to let his company leave... Wanuranti was once the scientific adviser to the king of a great and prosperous city. When the Starstill happened that city was plunged into eternal darkness. Food and hope were running low when a man appeared at the gates offering a solution. No living person could survive this far from the sun, but through his necromancy the city could live on regardless. Though many suspected a trap, there seemed to be no option but to oblige this stranger. The king tasked his adviser to analyze the elixir proffered by this mysterious stranger. Wanuranti found that the elixir given to the common citizenry would reanimate them as mindless thralls intended for the city officials would leave them retain just enough free will to help the necromancer run the city as his own. Wanuranti warned the king of the plot and began working on a solution, not one to save the king, but one geared to his own benefit. The king gave over to Wanuranti every single dose of the necromantic elixir. From hundreds of doses Wanuranti refined the elixir into just two doses that would allow the drinker to maintain their full will. Giving a fake elixir to the king, Wanuranti kept both doses for himself. The other dose he proffered to his beloved, the king's eldest daughter. Wanuranti's beloved refused to take the cure when the rest of the citizenry would die. This is the story that shaped Wanuranti's psyche into what it is today. Role in the story The protagonists would need something in Wanuranti's possession or some knowledge of his to complete the Moonrise. Wanuranti, bored out of his hollow skull, is enthused to have guests over! He might want to keep them longer than they want to stay. Perhaps forever, and perhaps as his obedient thralls. Wanuranti doesn't really have much faith in the Moonrise and so doesn't see any reason not to keep his guests around. Wanuranti's version of immortality disgusts the merchant protagonist, triggering his/her epiphany.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

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 Post subject: Re: Flavor
PostPosted: Sat Oct 04, 2014 1:29 am 
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I changed "Simple Repairs" to "Aloise's Assistance" because Simple Repairs didn't make sense for a card that regenerates a creature.

I changed "Brazen Cutthroat" to "Insanity" (an Incarnation) because a Human Rogue seemed like the wrong subtype for a 4/4.

I changed "Tank Golem" to "Viashino Warwagon" because, like TP said, a Tank doesn't really fit in with Magic's flavor.

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 Post subject: Re: Flavor
PostPosted: Sat Oct 04, 2014 10:28 am 
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I'm really confused by the use of Darksteel Relic and Vesuva. Their names alone are specific to other planes (Mirrodin and Dominaria).

Also, I still think Anjomeddon, Glacinorak, and Frostwynd need renames. Elori seems like a fine name, though.

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 Post subject: Re: Flavor
PostPosted: Sat Oct 04, 2014 10:32 am 
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Darksteel Relic, Vesuva, and Conflux are not in the set. I just needed a thumbnail for artifacts, lands, and multicolor, respectively.

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 Post subject: Re: Flavor
PostPosted: Sat Oct 04, 2014 10:36 am 
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Ah, I get it now. :)

Elori: If the name doesn't end up fitting with the other names, I don't think it would be right to rename her Inti. That's the actual name of a figure in a real world religion.

Has Quechua (Inca language) for names been chosen officially as the inspiration for all names? Or just some of them? Or hasn't been agreed upon at all yet? I don't know at this point what to suggest for names.

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Unless I'm trying to be sarcastic or humorous, most of my posts are extremely literal. Please don't "read between the lines" because there's nothing in there.
If something isn't extremely explicit and blatant then I wasn't thinking it. I'm incapable of sublety and don't know how to imply things. I never knowingly "imply" anything, ever.


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 Post subject: Re: Flavor
PostPosted: Sat Oct 04, 2014 11:18 pm 
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Names that need changing: Glacinorak, Frostwynd
Names that are so-so: Illpyre
Names I actually like: Elori, Anjomeddon

We seem to be going Quecha for pretty much everything. If you think something needs a name that doesn't fit the flow though, (say planeswalkers or dragons from another world) then feel free to branch out. There's always Moche for names.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

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 Post subject: Re: Flavor
PostPosted: Sun Oct 05, 2014 6:01 pm 
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Instead of Anjomeddon, how about Aniranyu, or Anyurayo, or Aniranyo?

Whenever I look at the name Anjomeddon, my brain keeps grasping for the word that it thinks is contained within. Not Armageddon or Agamemnon, but something. Can't think of it.

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Unless I'm trying to be sarcastic or humorous, most of my posts are extremely literal. Please don't "read between the lines" because there's nothing in there.
If something isn't extremely explicit and blatant then I wasn't thinking it. I'm incapable of sublety and don't know how to imply things. I never knowingly "imply" anything, ever.


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 Post subject: Re: Flavor
PostPosted: Thu Oct 09, 2014 4:17 am 
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Hey All, I have finally finished all the renders for the set... can we please rename this card.... I've looked for 2 days to find art to fit the card, but only could come up with it.

Attachment:
Viashino Warwagon.jpg
Viashino Warwagon.jpg [ 52.26 KiB | Viewed 8200 times ]

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 Post subject: Re: Flavor
PostPosted: Thu Oct 09, 2014 8:33 pm 
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I know at one point we were considering making it war sled. It shouldn't be too hard to reflavour it as being from Frostwynd (probably a good idea regardless). Maybe a war walker if you find art of a military-looking transport with legs.
Just find art that fits the abilities and and fits the world. I'm sure we'll think if something from there.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

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 Post subject: Re: Flavor
PostPosted: Fri Oct 10, 2014 12:31 am 
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It doesn't feel really common anyway, I tried it in a build with 20 creatures and it was fun(for me, not sure about what cly thinks), but it just screams uncommon to me, I was planning of searching a slot for it at uncommon.


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