RARE LAND: Create us a Legendary Land.
Let's start the voting!
Aloise's WorkshopLegendary Land (R)Aloise's Workshop enters the battlefield tapped.
: Add
,
, or
to your mana pool.
: Aloise's Workshop becomes an enchantment in addition to its other types and gains indestructible until end of turn.
: Aloise's Workshop becomes a 0/4 Wall creature in addition to its other types and gains reach until end of turn.
: Aloise's Workshop becomes an artifact in addition to its other types and gains hexproof until end of turn.
Heart Of MarakaLegendary Land (R)
~ enters the battlefield tapped.
: Add
to your mana pool.
: Target forest you control becomes a 3/3 green Treefolk creature until end of turn.
Ventel, the Shifting Sands
Legendary Land (R)
At the beginning of your upkeep, search your library for a land card that doesn't have the same name as a land card exiled with ~, exile it, then shuffle your library. ~ becomes a copy of that card until your next turn.
Legendary Artifact land
:add
to your mana pool
:add to your mana pool a mana of any color another artifact you control could produce or whatever reflecting pool rules text says, if I'm not thinking of another card.
ManufactoryLegendary Land: Add
to your mana pool.
, discard a card: Put an artifact land token onto the battlefield with “
: Add
to your mana pool.”
(This counts towards your land limit for the turn.)Running since recorded time, it's earlier names were synonymous with their creator. Sanctum of the SunLegendary Land
~ enters the battlefield tapped.
: Add
or
to your mana pool.
,
, Sacrifice ~: ~ deals 13 damage to each creature. This damage can't be prevented. If a creature would die this way, exile it instead.
I vote for Echo_Robin.