Description: This is not an easy deck to play, but I believe it's in the top tier. There are some dissynergies, but they're fine if you know to play around them. The two primary problems are anger of the gods and squadron hawk/pitchburn devils. We don't have enough sweepers, and anger is necessary, so just make sure you clear your creatures out of the way first - you should almost always be able to do so. DO NOT - I REPEAT - DO NOT play your elixirs unless you plan to use them right away, or at least before your next turn. You do not want them on the field, you want them in your hand, under most circumstances.
Beyond that, this deck is all about card advantage. You wipe the board, and all of your permanents stay, or hurt your opponent as they go. You have good early defense with the hawks, and the walls, and great late game plays once you hit 5 or more mana. It's actually surprisingly powerful, IMO.
One final thought, Keep your Archangel in hand until your are almost dead, or can see a clear victory from its presence on the board. It is not in the deck to be played when you are at 16 life and have already stalled the game. Keep that in mind.
Main combos:
Squadron Hawk + Elixirs - Just always keep one hawk in hand, and you can keep bringing them back so long as they aren't in exile. This will allow you to stall for an exceedingly long time against many opponents.
Elixirs + cards in the graveyard - you wipe the board, or simply kill one of their creatures, play an elixir, gain long term card advantage, and deck filtering. As the game progresses, this gets much more powerful.
Finishers:
Kozilek, the Dragon, and the Devils (especially if you Planar Cleanse them, lol)
Updated: I made some major adjustments to the deck. I basically wanted to add some more finisher options. So I added walls, and Volcanic Geysers (which double as removal in a pinch). The deck plays a bit differently, but it curves better, and I think it's a lot more consistent. Check it out. The main change is the removal of
Pitchburn Devils, which were a bit slow, and really didn't work well with
Anger of the Gods.