I built this deck modelling it after a deck I had in sealed play in duels 2014. Loved it then, and I am loving this new version as well! It runs great so far and I have not yet lost a match with it. Looking forward to more field playing to see how it shapes over the long haul.
This is including premium cards
END OF DAYS
3 x
Wall of Omens3 x
Reprisal1 x
Baneslayer Angel1 x
Planar Cleansing2 x
Resolute Archangel3 x
Quest for the Gravelord3 x
Ulcerate4 x
Ogre Jailbreaker2 x
Rune-Scarred Demon4 x
Shock1 x
Volcanic Geyser2 x
Anger of the Gods1 x
Inferno Titan2 x
Darksteel Ingot4 x
Auger Spree4 x
Plains4 x
Swamps4 x
Mountains4 x
Rakdos Guildgate4 x
Boros Guildgate4 x
Orzhov GuildgateThis deck is AWESOME AND I ABSOLUTELY LOVE THE THEME!
Raise up the walls in defense as you murder your enemies troops viciously with your dark magic. Rain fires to burn units or incinerate entire armies as Angels and Demons make appearances in the skies above. Ogres will tromp the lands free to attack the enemy since your relentless magic has cleared the path and once in a while the dead will join your cause. When the enemy is within killing range, you will finish him with a unit who has nothing blocking his path, a malicious fireball, or smite him for his past sins!
Can you fathom why I named it what I did?
Made some tweaks to the list. Felt I needed to kick the suffer. There are some other changes but I don't recall what they were before I edited my post!
I really wanted to like suffer as I said before but with the lack of sufficient deck thinning, I want every card to count as much as possible when it is drawn. Suffer is never good to have sitting in my hand early and while yes, one would almost always want access to it vs graveyard, having it there for one deck type is outrageous in my book.
I think for now I am happy where it is.. I may bust this build out for more play time once I am happy with my JUND build. (It's coming along very well and I feel I will post it soon.)