Harmless Brew and I played a few matches yesterday and got down to discussing a deck he had built. We talked it over in the editor and decided on a few minor tweaks to the initial concept. I tested it this morning and made a few other changes based on actual play, then I talked to Brew and he had played the deck and changed it as well, although in a different direction than I took it.
I'm pleased with the current list so I thought I'd post it up to share. Thanks to Brew for the initial list and concept, he's the main architect of this thing. With that, I present to you.....
Fattledriver4 x
Gruul Guildgate12 x
Forest9 x
Mountain4 x
Shock4 x
Elvish Visionary1 x
Volcanic Geyser4 x
Cultivate3 x
Darksteel Ingot2 x
Anger of the Gods2 x
Ogre Battledriver3 x
Garruk's Packleader2 x
Arbor Colossus1 x
Stormbreath Dragon2 x
Terra Stomper1 x
Inferno Titan3 x
Pelakka Wurm2 x
Siege DragonPretty basic plan here, just ramp and stomp all over them. The Shocks and Angers are a nod to the deck's weakness to weenie swarms, while the Siege Dragons catch any opponents who manage to recover and start to rebuild. Being able to drop this guy with haste through Battledriver is downright mean.
Everything else in the list is just about casting the big dudes. Ogre Battledriver is an all-star card here, and hitting either Cultivate or Ingot on T3, followed by T4 Battledriver, into T5 Terra Stomper is just a huge beating. Ten power uncounterable haste trample.
Hakeem-tested, Timmy-approved.