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 Post subject: Re: Red
PostPosted: Wed Jul 16, 2014 4:27 am 
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Make a common card that makes things unable to block.

Cato wrote:
Blinding Sunbeam :2::r:
Creature - Elemental
Whenever ~ attacks, target creature can't block this turn.
2/1
Echo_Robin wrote:
Fear-Frenzied |
Enchantment - Aura (C)
Enchant creature
Enchanted creature can't block.
Whenever enchanted creature attacks, it deals 1 damage to its controller.
War seldom changes men for the better.
Fakeartist wrote:
Dune-Stalking Hellion :5::r:
Creature - Hellion [c]
Can't be blocked except by two or more creatures
Who fights when the ground itself gives way?
5/4
Confused wrote:
Viashino Warcrier -
Creature - Viashino Warrior
Whenever a creature enters the battlefield, target creature can't block until end of turn.
3/1
Shazzeh wrote:
Scorchbane Trapper
Creature - Human Rogue (C)
: Target creature can't block this turn.
"No sane caravaneer is going to come out of the shade this deep in Illpyre. Block one valley, and everything stops."
1/1
Steelbane Shaman
Creature – Viashino Shaman (C)
Artifact creatures can't block.
2/2
Silly wrote:
Desert Shimmer
Enchantment (C)
Whenever a creature enters the battlefield under your control, target creature an opponent controls can't block this turn.
Too often, young recruits find themselves hopelessly lost in the desert, chasing nothing but hot air.


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 Post subject: Re: Red
PostPosted: Wed Jul 16, 2014 6:10 am 
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I really like Parad's card, but it's uncommon.

Voting Fakeartist for the Hellion love.

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The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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 Post subject: Re: Red
PostPosted: Wed Jul 16, 2014 7:48 am 
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Silly

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 Post subject: Re: Red
PostPosted: Wed Jul 16, 2014 8:50 am 
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Confused.


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 Post subject: Re: Red
PostPosted: Wed Jul 16, 2014 10:54 am 
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Silly.


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 Post subject: Re: Red
PostPosted: Wed Jul 16, 2014 12:34 pm 
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2 Tough 2 Decide.

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—Tariel, Reckoner of Souls


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 Post subject: Re: Red
PostPosted: Wed Jul 16, 2014 1:46 pm 
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parad.

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A Contest Like No Other, please join at any time.

The current round is: Card Creation!
2Shieldz wrote:
Create a card with two keywords/ability words, existing or new, that rhyme. For instance a creature with Banding and Sanding, whatever Sanding is.


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 Post subject: Re: Red
PostPosted: Wed Jul 16, 2014 1:58 pm 
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Shazzeh


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 Post subject: Re: Red
PostPosted: Thu Jul 17, 2014 4:06 am 
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Fakeartist: 1
Confused: 1
Parad: 1
Shazzeh: 1
Silly: 2

Desert Shimmer goes the distance. Silly, pick criteria for us.


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 Post subject: Re: Red
PostPosted: Thu Jul 17, 2014 2:57 pm 
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Uncommon red card advantage. Looting effects don't count as card advantage, by the way.

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 Post subject: Re: Red
PostPosted: Thu Jul 17, 2014 3:16 pm 
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Sorcery (U)
~ deals 2 damage to target creature and 2 damage to another target creature. Draw a card.


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 Post subject: Re: Red
PostPosted: Thu Jul 17, 2014 7:12 pm 
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Posts: 287
Fruit of Destruction :x::2::r::r:
Sorcery
Deal X damage to each player, draw X cards.

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A Contest Like No Other, please join at any time.

The current round is: Card Creation!
2Shieldz wrote:
Create a card with two keywords/ability words, existing or new, that rhyme. For instance a creature with Banding and Sanding, whatever Sanding is.


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 Post subject: Re: Red
PostPosted: Thu Jul 17, 2014 7:51 pm 
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Smash Open |
Instant (U)
As an additional cost to cast ~, sacrifice an artifact.
Draw three cards.
"Delicately" is not among the few words most viashino understand.


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 Post subject: Re: Red
PostPosted: Thu Jul 17, 2014 8:05 pm 
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Tempted to reprint Arc-Slogger.

...counts as advantage... right?

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 Post subject: Re: Red
PostPosted: Thu Jul 17, 2014 9:47 pm 
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Young Pyromancer
Creature - Human Shaman (U)
Whenever you cast an instant or sorcery spell, put a 1/1 red Elemental creature token onto the battlefield.
The blazing sun amplifies pyromancy in Illpyre, lending great power to even the crudest invocations.
2/1


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 Post subject: Re: Red
PostPosted: Sat Jul 19, 2014 10:12 am 
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^ like.

Pyromancer's Touch -
Instant
~ deals 3 damage to target creature or player. Then, if you control the least number of creatures, return ~ to it's owner's hand.
Engrave


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 Post subject: Re: Red
PostPosted: Sat Jul 19, 2014 1:21 pm 
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Raid the Ruins

Instant (U)

Put two 1/1 red Viashino Scout creature tokens onto the battlefield.
Engrave

"Someone's coming! Quick, hide behind that statue!"

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The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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 Post subject: Re: Red
PostPosted: Sun Jul 20, 2014 11:04 pm 
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Posts: 5421
Location: somewhere btwn Achilles and the tortoise
Preferred Pronoun Set:
Pyromancer's Gambit
Instant (U)
Discard your hand, then draw four cards.
"Grab the moment by the reigns and never let it go,
Whether you strive through desert storms or huddle in the snow.
For though the world has ceased to turn,
The fire in our hearts still burn."
–Sparksigil creed

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 Post subject: Re: Red
PostPosted: Sun Jul 20, 2014 11:40 pm 
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Location: somewhere btwn Achilles and the tortoise
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Silly wrote:
Uncommon red card advantage. Looting effects don't count as card advantage, by the way.

Let's start the voting!


Sorcery (U)
~ deals 2 damage to target creature and 2 damage to another target creature. Draw a card.

Fakeartist wrote:
Fruit of Destruction :x::2::r::r:
Sorcery
Deal X damage to each player, draw X cards.

Echo_Robin wrote:
Smash Open |
Instant (U)
As an additional cost to cast ~, sacrifice an artifact.
Draw three cards.
"Delicately" is not among the few words most viashino understand.

Shazzeh wrote:
Young Pyromancer
Creature - Human Shaman (U)
Whenever you cast an instant or sorcery spell, put a 1/1 red Elemental creature token onto the battlefield.
The blazing sun amplifies pyromancy in Illpyre, lending great power to even the crudest invocations.
2/1

Confused wrote:
^ like.

Pyromancer's Touch -
Instant
~ deals 3 damage to target creature or player. Then, if you control the least number of creatures, return ~ to it's owner's hand.
Engrave

Raid the Ruins

Instant (U)

Put two 1/1 red Viashino Scout creature tokens onto the battlefield.
Engrave

"Someone's coming! Quick, hide behind that statue!"

Pyromancer's Gambit
Instant (U)
Discard your hand, then draw four cards.
"Grab the moment by the reigns and never let it go,
Whether you strive through desert storms or huddle in the snow.
For though the world has ceased to turn,
The fire in our hearts still burn."
–Sparksigil creed

I vote for CKY.

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 Post subject: Re: Red
PostPosted: Sun Jul 20, 2014 11:41 pm 
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Posts: 2487
Identity: Female
CKY.


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