It wasn't.
If you actually read my post, you'd see that I mentioned we were both talking about statistics.
So what?
By the way, all of your links were identical, so it's a little hard to follow what specific part you're talking about. All I see is "I don't see it that way."
(It's also a little difficult when you filtered out everyone else, but I can solve that myself.)Now get your ego out of your stats and start actually reading. You know very well that I was talking about the posts regarding statistics, the one where he keeps trying to tell me its safer to put a person from a failed mission onto a new mission, than another person.
And in the context of the discussion, he's not making any mistakes from a purely mathematical perspective that I can see.
Your numbers doesn't make any sense though. I don't understand where you get 10% from, and much less a single 15% one, given that everyone from team 1.1 should have at least 33%, and everyone else, excluding yourself, should be identical.
Going off of razor's posts, he's been circling, looking for the weakest link. First, aaarrrgh, then you, then squinty, then me. You'd notice that if you, you know, read the thread. And beyond the words on the screen.
Uh, sure, I'll take your word for it.
If you look at the post you quoted, there is no proof, nor real evidence nor reason that I should be suspected as a spy.
I guess that's why he calls it a theory.
Saying there's no reason requires you to actually dispute it in some way.
I voted no.
Whoopdefreakin'doo. Next time, I'll vote yes when my strategy tells me otherwise. Until then, I'll do what I think is best for my team. Such as calling out this BS and pointing out illogical or un-rebel plays.
It's plausible that a spy would vote no on a mission with two spies on it.
I voted no because I wanted a few more team proposals, at least one. But you're not going to believe this because, see below:
Sure I will, because I rejected it for the same reason. razorborne's theory more or less revolves entirely around the theory that I'm a spy to work.
If you go by what people say in this game... good for you. Let me know how that helps the rebellion at all. As far as I know, people lie; spies lie, rebels probably tell the truth, but if they did, we wouldn't know it because everybody is going to say the same thing. Thus my statement above is useless to anyone besides myself having at least said it.
If you don't go by what people say, how would you ever intend to win a game of traditional mafia?
People slip up, forge alliances, contradict each other.
Stop nitpicking grammar and start looking for actual spies.
I'm just bringing you up to speed.
By the way, razorborne, I assume you already will, but feel free to tell me if I'm putting words into your mouth.