I love how free deckbuilding really lets you build decks that suit your playstyle. I like to build and play long-game control decks that are really low on creatures and have to fight every inch for survival in the early game. "Getting there" is a thrill for me and how I like to play Magic.
The removal in this cardpool has been much-maligned, so I thought I'd do my best to create a removal-heavy control deck that inevitably wins with a few powerful finishers. Looking through the pool, it was obvious that Red was the color to focus on because it has the cheapest and most efficient removal available to it, and a lot of it can go to the face if you have no targets.
Anger of the Gods is also an extremely powerful card if your manabase can support it. Splashing black for
Auger Spree was a no-brainer, and having access to the lifegain of
Tribute to Hunger as well as the basically unconditional
Flesh to Dust sealed the deal. Rakdos control, here I come.
The only problem is that there really isn't much potential to gain card advantage in Rakdos; Anger can put you up a few cards, but eventually your one-for-one removal will run out and you'll lose while topdecking land or irrelevant spells.
Enter Guildgates. This type of deck doesn't mind taking the first few turns off to play lands that enter the battlefield tapped, so splashing blue for card draw is as easy as adding the eight blue gates that support your primary Rakdos colors.
This deck isn't just a complete theory-craft; I'm currently 5-0 with it in online ranked matches so far tonight which is why I'm sharing it. If you like to kill all the things, then this is the deck for you:
4 x
Izzet Guildgate4 x
Dimir Guildgate2 x
Rakdos Guildgate10 x
Mountain6 x
Swamp4 x
Shock4 x
Think Twice1 x
Volcanic Geyser4 x
Bolt of Keranos4 x
Auger Spree3 x
Tribute to Hunger2 x
Anger of the Gods4 x
Ogre Jailbreaker3 x
Inspiration2 x
Flesh to Dust1 x
Stormbreath Dragon1 x
Inferno Titan1 x
Charmbreaker DevilsIf you like playing control, then play this deck. Enjoy.