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PostPosted: Mon Jul 14, 2014 1:18 pm 
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Three prereleases for me--the midnight and evening on Saturday, and the evening on Sunday. Went green/white, white/red, and white/green again, respectively, opening what felt like a pretty good pool in the first, a terrible one in the second (it was a blue seeded pack), and an incredible one in the third. I'm pretty sure I misbuilt the second deck, though.

Deck 1


Deck 2


Deck 3


Overall, I had a lot of fun, but was put off by how many Souls there were floating around--it seemed like half my opponents had one thanks to the seeded packs. I loved the synergy between Triplicate Spirits and other convoke cards, especially Devouring Light.

Black was easily the most requested color for prerelease packs, with blue in last place by a mile, and I'm not surprised, since black's promo was really strong and blue's incredibly weak and situational. I saw people using all of the other promos to good effect over the weekend, but never, never the blue one. It just too expensive to use and doesn't seem to be able to work without very specific circumstances, which will never usually come up in Sealed.


Speaking as a judge, I was appalled by how many people were misplaying Goblin Kaboomist. No, you don't flip a coin after sacrificing the Mine--you flip it right now, after making it. Why yes, that does mean it's not quite as insane as you thought it was. Too bad for you.

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PostPosted: Mon Jul 14, 2014 1:25 pm 
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I had to explain to a couple of people how kaboomist worked as well. "Look at this. This is a period. This means this sentence is completed. This next sentence is what you do next. Yes, your double kaboomist is now not nearly as insane as you thought it was. Sorry to ruin your birthday draft."

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PostPosted: Mon Jul 14, 2014 1:57 pm 
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I kinda want to forge a kaboomist with the " in the wrong place.

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PostPosted: Tue Jul 15, 2014 12:57 pm 
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Three prereleases for me--the midnight and evening on Saturday, and the evening on Sunday. Went green/white, white/red, and white/green again, respectively, opening what felt like a pretty good pool in the first, a terrible one in the second (it was a blue seeded pack), and an incredible one in the third. I'm pretty sure I misbuilt the second deck, though.

Deck 1


Deck 2


Deck 3


Overall, I had a lot of fun, but was put off by how many Souls there were floating around--it seemed like half my opponents had one thanks to the seeded packs. I loved the synergy between Triplicate Spirits and other convoke cards, especially Devouring Light.

Black was easily the most requested color for prerelease packs, with blue in last place by a mile, and I'm not surprised, since black's promo was really strong and blue's incredibly weak and situational. I saw people using all of the other promos to good effect over the weekend, but never, never the blue one. It just too expensive to use and doesn't seem to be able to work without very specific circumstances, which will never usually come up in Sealed.


Speaking as a judge, I was appalled by how many people were misplaying Goblin Kaboomist. No, you don't flip a coin after sacrificing the Mine--you flip it right now, after making it. Why yes, that does mean it's not quite as insane as you thought it was. Too bad for you.


How many people were misplaying Inferno Fist and enchanting it on their opponent's creatures? Because I definitely did that and only realized it when I was unsleeving my deck after the prerelease.

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PostPosted: Tue Jul 15, 2014 1:55 pm 
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My son said someone played Cone of Flame on him like it was Flames of the Firebrand, killing a 5 toughness creature and dealing to parts to the face. Dang son, the card is good enough!! Read it!!!

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PostPosted: Tue Jul 15, 2014 2:33 pm 
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Zenbitz wrote:
My son said someone played Cone of Flame on him like it was Flames of the Firebrand, killing a 5 toughness creature and dealing to parts to the face. Dang son, the card is good enough!! Read it!!!


I had someone try to kill my Soul of Ravnica with it, but I told him the difference. He's a very experienced player, though, and one of the shop regulars. Part of me was wondering if he was trying to pull one over on me as I only accasionally play IRL. I hope not, but you never know.

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PostPosted: Tue Jul 15, 2014 3:03 pm 
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Probably just a wishcast. And the last core set DID have a card that worked like that.

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PostPosted: Wed Jul 16, 2014 4:23 am 
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Dr_Demento wrote:
How many people were misplaying Inferno Fist and enchanting it on their opponent's creatures? Because I definitely did that and only realized it when I was unsleeving my deck after the prerelease.
I didn't see that at all. I don't think that's all that common a misplay--most players, especially newer ones, would see the +2/+0 bonus and only want to put it on their own creatures anyway. The idea of putting it on an opponent's creature to reduce the likelihood of removal in response so you can activate it right away is something that just won't occur to them.

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Knowledge knows no bounds.

And so people say to me, "How do I know if a word is real?" You know, anyone who's read a children's book knows that love makes things real. If you love a word, use it! That makes it real. Being in the dictionary is an artificial distinction; it doesn't make the word any more real than any other word. If you love a word, it becomes real.
--Erin McKean, Redefining the Dictionary


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