It's REALLY hard to describe. First of all, even though you likely specifically describe her burn on the left for all I know, mentally, I have it on her right. Also, to me, it looks more like a mass of scar tissue. I picture her face rounder, less severe, and her hair a little less stringy. Her mouth is smaller in my imagination, both in terms of lips and width. Eyebrows are probably a tad smaller, but not much. But generally, I picture her head more round, like I said, and not as tall.
Admittedly, none of that is really BASED on anything. Just the image I get when I read Beryl.
Figure I might as well offer my own take while we were doing this. Maybe come up with a composite. As I said earlier, I tended to more prominently play the sunken features. Her mouth is much more narrow, as if used so used to pursing her lips that it's been permanently shrunken. For that matter, a lot of her features are smaller in my head. Despite her sunken features, she never quite has the harsh-boned quality that Keeper imparted on her. She has a very narrow neck, and more an air of haunted features rather than actually being .... and I have just very embarrassingly realized that I essentially picture a scarred and skinny Tatiana Maslany for Beryl, though her hair is different there and here.
So, so thrilled that you like Zhiran. I was really nervous with him actually since I just blasted that out with no preliminaries and just working from the memory of the description you gave in the other thread. To hear that I got it right is very gratifying. I agree that he could use more beard, but then can you ever have enough beard?
Yeah, I dig Zhiran a lot. You hit basically the right level of features, even from memory, though I think if I had to tweak anything, I'd say the nose should be just a little larger, but it's big enough in every way that matters. The detail that I think would need the most work is the mustache actually since I always pictured it as a very long mustache that sort of overhangs the corners of his mouth and goes directly into his beard.
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I'm actually still really pleased with how the fur and the facial features of the fox looks, but in retrospect, yeah, anatomically those legs don't work. Another thing I've become more conscious of recently.
Agree that the moonfolk need work. If you have other critiques for that I'd love to hear them. That was just sort of a vague test to see if I could get the ears and the sense of the elongated neck the way I wanted. I did want the limbs to be slightly inhumanly proportioned but maybe that's pushing the weirdness factor too far.
Well, the biggest factor with the limbs is I feel like you ended up making them way too thick for how long they are. Similarly, I think the neck went a little too long, but I think the solution, in part to both of these is to take a look at the Lorwyn Elves: http://archive.wizards.com/magic/magazi ... eature/423
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I'd be totally pumped to hear your ideas for Jakkard guns. I loved the description of the spellshot in Wild Card. What do you think of these designs?
I'll have to make an individual post with notes about each of them.
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At twilight's end, the shadow's crossed / a new world birthed, the elder lost. Yet on the morn we wake to find / that mem'ry left so far behind. To deafened ears we ask, unseen / "Which is life and which the dream?"
So, before I get into the meat of what I'm going to say, I am going to say this:
Fisco can't grow facial hair to save his life. It always come in patchy and thin. Any mustache he wore would be wispy and slick. This, of course, never actually comes up (and probably never will again) so I haven't thought to mention it - but there you have it. A little look into how the Shark grooms himself.
...Actually, meeting Fisco's barber would be an interesting story... hm. I'm going to have to think on that one. I am relatively certain, however, that he probably keeps his appearance in check mostly through magic, otherwise it would become too tedious for him to bother with on a daily basis.
Now, for the task at hand...
@Jakkard Creatures: These all look very good. The rattler is very impressive to me, and I appreciate the concept art of the different outfits. I am especially enamored with the guns. O_O So pretty.
@Moonfolk: Reminds me of Twilek from Star Wars. I like the direction they are going.
@Beryl: Not a ton to say about her, other than I always picture her with her hair pulled back into a pony tail post-To Walk on Fire. That's just the visual I got - the top image definitely expresses her, uh, regrettable state when we first met her, however.
@Aloise: The third one to the right, in the middle, is my favorite. I also love the bottom one. If I have one criticism, its the bangs - I can't say I'm a fan of that look, and I'm attempting to visualize Aloise more completely... Actually, it's not the bangs that are bothering me - its the the hair-tie. I always picture her with jaw length hair that sort of curls inward. Granted, she probably ties it while she works, so you're depiction is far from innacurate...
Suffice it to say that I enjoy these!
@Syl and Chardis: Gorgeous. I love the second image of Syl. Very sinister.
@Zhiran: I haven't had a mental image of Zhiran before, but I sure do now! You have a talent for drawing lips, I've noticed.
@Lukas: You know, for some reason, looking at him I thought it was going to be Denner. I have no diea why other than the little mustache, other than the fourth image, which reminds me so much of the face I often picture Denner making when he's talking to Syl. At first, I laughed, and then I realized I had woefully misinterpreted what I was seeing, so I must apologize. O_O
@Kurt Cobaine: Ahaha. Interesting, my favorite part of this is the hand at the bottom. I'm awful at hands, and the half-image seems like it could be card art, given some time and color...
@Keeper: Yeah, these are all awesome. Thanks for posting, my friend. This makes me sort of want to pick up my pencils again. If I had a mind to, would it be alright to post a few sketches of mine in this thread for perusal? Assuming, of course, I can find them... O_o
I think a number of the Jakkard studies could probably go in as-is, yeah.
I think I might be able to do a more complete drawing of some of these characters based off of these sketches actually. I mean, how do you folks feel about character illustrations being in black and white rather than fully painted?
I've noticed that you tend to write in a very dialogue-heavy way. It's always interesting to me because dialogue is something I balk at but I can rattle on descriptions for page after page.
I think Larasa and Morgan, and maybe Illarion, have enough descriptive detail to work with. Although, I basically invented Lukas from whole cloth. There's NO description of him besides I think a mention of hair blowing in his face in The Fallen Pharaoh So, it wouldn't be the first time I just ran totally blind into a character design.
I think I might be able to do a more complete drawing of some of these characters based off of these sketches actually. I mean, how do you folks feel about character illustrations being in black and white rather than fully painted?
I'm fine with it. It sort of offers an amount of conceptual depth, something that fits what you would find in a journal, that really resonates for me.
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I've noticed that you tend to write in a very dialogue-heavy way. It's always interesting to me because dialogue is something I balk at but I can rattle on descriptions for page after page.
You and me both.
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I think Larasa and Morgan, and maybe Illarion, have enough descriptive detail to work with. Although, I basically invented Lukas from whole cloth. There's NO description of him besides I think a mention of hair blowing in his face in The Fallen Pharaoh So, it wouldn't be the first time I just ran totally blind into a character design.
The character of mine that I'd probably be most eager to see, ironically, doesn't even have a bloody story yet! Just a bunch of half started works. Though Maral would be fun too.
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At twilight's end, the shadow's crossed / a new world birthed, the elder lost. Yet on the morn we wake to find / that mem'ry left so far behind. To deafened ears we ask, unseen / "Which is life and which the dream?"
I think Larasa and Morgan, and maybe Illarion, have enough descriptive detail to work with. Although, I basically invented Lukas from whole cloth. There's NO description of him besides I think a mention of hair blowing in his face in The Fallen Pharaoh So, it wouldn't be the first time I just ran totally blind into a character design.
I am admittedly horrible with physical descriptions. I mean, I don't think I'm bad at them, I just rarely do it, especially with my main characters. Unless I feel it's pertinent to the moment, I usually just skip it.
Despite the fact that I do a lot of internal monologue and POV world-view stuff, I consider myself a pretty "cinematic" writer, which is likely where this flaw comes from. I can visualize my characters pretty clearly, and I think my mind just sort of assumes my readers can "see" them...
I like to think I am somewhere on the other side of "cinematic". On the one hand, I OBVIOUSLY have a handle on action and the like, but I take a great deal of effort to establish characters as set pieces too.
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At twilight's end, the shadow's crossed / a new world birthed, the elder lost. Yet on the morn we wake to find / that mem'ry left so far behind. To deafened ears we ask, unseen / "Which is life and which the dream?"
Okay, so the breakdown I promised. To start with, I'll be taking these piece by piece, but let me prelude it by saying that the Red guns... honestly don't resonate with me mostly. Or to more accurately express myself, they don't feel red. They feel like they could swing either green or more powerfully Black, but I'll break that down as I examine them:
Black
Black tends to conjure ideas of ornate and macabre work. Highly decorated and meant to make a very powerful statement the instant it is drawn. If you're staring down the barrel of a black gun, chances are it's like staring into the void itself, no matter how gorgeous it is.
Black 1: Rifle Ultimately, as a black rifle, this one doesn't conjure images of black, but instead of blue. The shapes have a sort of feeling of experimentation and altering a base model to enhance performance. It has all these knobs which suggest it's meant to be tweaked for specific situations. Black 2: Heavy Pistol This is by far the most black of all the black guns. Having said that, I actually view this one as being way more ornate rather than the skull might suggest. It screams, to me, of being a sleek black steel piece with gilt accents and precious gems of Sombrax, particularly in the eye sockets. This is a Bad Man's gun. Black 3: Sharpshot A bit too simple for my taste to be honest. I feel like... it needs a little something more, but I'm having trouble pinpointing what would enhance its resonance. I think, part of it would be to stray away from the Luger sort of look and more towards the classic six shooter.
Red
In my mind, the red weapons are all blocky shapes more intent on function than on beauty. A lot of good-enoughs and brutal pragmatism. They are brutish and geometric, and that extends to the glyphs on them. They are... kind of ugly. The guns themselves tend to have the thick runes carved directly into them so that the magic is most reliable, and those runes light up when powered.
Red 1: Heavy Pistol This is, by far, the most successful of the red guns. It manages to keep the idea of brutish shapes and blockiness that I imagine red guns to have. In my mind, they all have a very crude shape to them, more function than form. Red 2: Sharpshot I know you were aiming for the skull to be reminiscent of a dragon, but sadly, you put a skull on things and it tends to automatically associate with black. Red 3: Rifle The chain is a good touch that feels very red, but the rest of it actually ends up sliding away into green. All the horns, skulls, and ornamentation just speak of someone that has gotten their hands on it and has tribal'd it up a little.
Green
Green guns are, naturally, the ones with the most problems in terms of design. In essence, I actually see them as being, ultimately, the most elegant on their own, but also the most outdated. So starting with that, we'd be talking mostly about organic shapes like those found on a flintlock. Ironically, the elegance would imply that they've been worked more carefully than the rest, with friezes depicting beasts and the like carved into the stock, or wrapped in things like strings of stones.
Green 1: This is... close to what I'm talking about, but it's a long way from the level of detail I was talking about.
Green 2: This feels like something that is somewhere between green and black. The ornamentation speaks to the intimidation you'd have in black, but the level of detail and... well, NATURE about it is extremely appropriate. I lean towards calling this a black gun though.
Green 3: You have the details right, but the model doesn't feel appropriate for a green gun. I think what really throws it off the most is the cylinder. Green guns should feel deliberate and still, which means things like cylinders should be replaced by cartridges instead, if they're going to be multi-fire arms to start with.
blue
Blue should feel like another animal altogether, with knobs and adjustments and any number of host of other things. In some ways, that actually means they share similarities with red, in that they are function over form, but while red is defined by the brutality and simplicity of its designs, blue has a ton of features. It's surprisingly complicated, but there is a level of elegance to it as well.
Blue 1: This suffers the same as black 3. However, I think it might actually be good to fully embrace the Luger influences and remove the cylinder completely. Or actually, make it a combination of cartridge and cylinder, with the cylinder marked with elegant arcane glyphs that can be changed for different spells, which would mean, maybe having it be a heavy pistol with a thicker barrel, though the shapes would have to be better.
Blue 2: This feels the most blue to me, but I feel like the stock needs to be further back if it's a rifle. As it is, it's... kind of an overlong pistol, which makes it look a little strange.
Blue 3: I'm afraid I just don't have a lot to say about this one.
white
These tend to be a combination of simplicity and high polish. They have have minimal, but very noticeable ornamentation, and otherwise are fairly simple, round geometric shapes. It's the kind of gun that would be nice and serviceable and easy to take care of. So essentially, this is the most basic gun, but I like some of what you've got going on here, by having the blades and the like integrated onto them. Sort of a multipurpose tool.... Swiss army gun?
White 1: The shapes on this one are just a little too clunky.
White 2 & 3: These are both a lot more in line with what I was talking of, but so much of what I would define the white guns are in method of care and visual texture. Nearly chrome rather than a dull metal.
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At twilight's end, the shadow's crossed / a new world birthed, the elder lost. Yet on the morn we wake to find / that mem'ry left so far behind. To deafened ears we ask, unseen / "Which is life and which the dream?"
I think I might be able to do a more complete drawing of some of these characters based off of these sketches actually. I mean, how do you folks feel about character illustrations being in black and white rather than fully painted?
Sounds beautiful to me. As far as I'm concerned, *anything* you do is pure gravy.
I think Larasa and Morgan, and maybe Illarion, have enough descriptive detail to work with. Although, I basically invented Lukas from whole cloth. There's NO description of him besides I think a mention of hair blowing in his face in The Fallen Pharaoh So, it wouldn't be the first time I just ran totally blind into a character design.
I am admittedly horrible with physical descriptions. I mean, I don't think I'm bad at them, I just rarely do it, especially with my main characters. Unless I feel it's pertinent to the moment, I usually just skip it.
I have a similar issue. My connection to characters tends to be very auditory rather than visual. I hear them talking more than anything else, and, to the extent I visualize them, it's mainly in terms of one or two key features. Beryl, for example, I visualize in terms of her scar and her single green eye. Jackie, similarly, I picture primarily as a set of red eyes and a gold toothed-grin. Beyond that, they tend to have fuzzy outlines in my mind.
Usually, if I'm giving much more of a physical description than that, it's a sign that I'm in trouble - that I don't really have a handle on a character, and I'm grasping for something to hold on to.
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Joined: Sep 22, 2013 Posts: 5701 Location: Inside my own head
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Keeper, I'd like you to know that despite this thread's best efforts to break my iPad's Chorme app, I managed to look at all the images in that first post at least. I recognize a lot of those Jakkard creature arts from long ago, but OhMyGog that rattler is so totally excellent (I really need to find some descriptors that aren't from Bill & Ted). I'd like to try putting to paper what I've basically been envisioning the noggles as since day 1, because I've got a much more cartoonish look for them, with a spindly neck and thin body while still having an oversized head.
I love the moonfolk, though I can't really say why I do.
As for the walkers, you've sufficiently broken multiple perceptions I've had of several characters (not in a bad way, mind you). A lot of them, especially Syl and Chardis, I've had a very anime-style form in mind that I hadn't really been aware of until I saw your portrait of them. Being able to see an actual drawing of any of these characters is greet, though, no matter how I was imagining them before.
Thanks for sharing all of these and maybe I'll come back later and read other people's comments as well.
Also, why would you ever need descriptors that aren't from Bill and Ted?
Party on, dude!
So really, I want to discuss more of what you have here, but at the same time, I'm not sure how much more I can say.
... Actually I do want to say that if I could have just one thing for you to do for a style guide, I'd want you to draw the Bjørn Ridder from the Ice World.
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At twilight's end, the shadow's crossed / a new world birthed, the elder lost. Yet on the morn we wake to find / that mem'ry left so far behind. To deafened ears we ask, unseen / "Which is life and which the dream?"
I need to go back over your comments on the guns again, actually. Think about them a bit more and maybe whip up some other drawings.
I can offer more notes if you want! Just hit me up on a message bro.
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I also need to look at Ice World again to get their description.
It's not finished really, but I think it might be close enough as to not matter for a vote. It's really only the foxes that I know of that need to be finished, and even then, they have a vague shape that just needs the definition of the others. ... actually, now that I sit and think about it, the Ice World is actually a sort of fascinating contrast to Jakkard, while hitting a lot of the same notes.
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...Wow and I need to read a bunch of posts that somehow I totally missed??? Uh??? Hrm.
Haaaa. I know that feeling.
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At twilight's end, the shadow's crossed / a new world birthed, the elder lost. Yet on the morn we wake to find / that mem'ry left so far behind. To deafened ears we ask, unseen / "Which is life and which the dream?"
Joined: Aug 04, 2014 Posts: 1452
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I would be honored to color and dimensionalize these in Photoscape....it should be easy to give them a polished edge while retaining all of the original line work that you represented....
I think you have a knack for doing faces an costumes.... expressions are top-notch.
Joined: Jul 16, 2014 Posts: 1335 Location: exploring the Multiverse
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Keeper these are really fun to look at. I have no critiques really because I am not an artist. The only specific comment I have is I love how the demon evokes folk stories of the Devil appearing as a handsome man.
The only character I had my own visualization of was Zhiran. I had pictured him as a blue guy with a narrow face, calm expression, very long droopy mustache blending into his enormously long beard, a ponytail, and the kind of ears that Kamigawan Soratami have.
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Unless I'm trying to be sarcastic or humorous, most of my posts are extremely literal. Please don't "read between the lines" because there's nothing in there. If something isn't extremely explicit and blatant then I wasn't thinking it. I'm incapable of sublety and don't know how to imply things. I never knowingly "imply" anything, ever.
You're free to give it a try, though I don't know how well suited these are to being colorized unless fully repainted (which honestly would probably end up looking best anyway in my opinion)
And I'd love to see some costume designs for Jakkard if you happen to get the urge to do some
@Arcades:
Thanks!
Yeah, Barinellos put the kibosh on Kamigawa Soratami ears he hates them for some reason.
I have to admit that I kind of love the Buddha ears idea though.
Joined: Jul 16, 2014 Posts: 1335 Location: exploring the Multiverse
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Aw I like them long floppy ribbony ears.
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Unless I'm trying to be sarcastic or humorous, most of my posts are extremely literal. Please don't "read between the lines" because there's nothing in there. If something isn't extremely explicit and blatant then I wasn't thinking it. I'm incapable of sublety and don't know how to imply things. I never knowingly "imply" anything, ever.
Yeah, Barinellos put the kibosh on Kamigawa Soratami ears he hates them for some reason.
Because they are fundamentally tied to a specific cultural take on beings associated with the moon.
It'd be the equivalent of all elves having the lorwyn horns.
I don't hate them on the soratami, I just feel that the moonfolk have to disentangle from that cultural tie if we hope to see them used well outside a japanese themed set. Though moonfolk apparently could still have the rabbit ears in either a hindu or aztec based set.
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At twilight's end, the shadow's crossed / a new world birthed, the elder lost. Yet on the morn we wake to find / that mem'ry left so far behind. To deafened ears we ask, unseen / "Which is life and which the dream?"
Joined: Aug 04, 2014 Posts: 1452
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hmmm.... well i could use a hard medium instead if you really want them "painted", i was just thinking about time and demand- loading them into photoscape would just be a short-cut and completely bypass the hand painted look you crave.
i really like the convenience of digital mediums o finish a work, but i've been thinking that it would go a lot further if i used some prismacolors first and then photoscape. That way it will increase the dynamic of the palette in the proper way before i add effects.
I know how much you like hand painting, but if you don't have time....?
I dont have much time for freelance hand paintings either, but i will propose that certain designs which are more refines may deserve it regardless. Your rattler, for instance. Other things that are more sketchy would do fine with some colored pencils i think, which can then be better blended or textured by 10101010100101010101001010101' s.
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