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 Post subject: Discriminatory Gods?
PostPosted: Fri Jul 11, 2014 7:34 pm 
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Going to keep this short:
Are there any religions or deities in pathfinder that more or less openly discriminate individuals based on specific factors? They all seem too jolly accepting, not counting the strife of good versus evil, and pharasmas dislike for undead, which bend the laws of life so I find that rather acceptable. The only one I could find was Nethys, in which the clergy considers even minor spellcasters several tiers above mundane people.

Is he the only one? Is there no gender hate, race discrimination, mistreatment of lower standing people, requirements to have undergone specific events, whatnot else? Asmodeus seems to be the next in line, apparently having a ranking list of all individuals, but it didn't seem like it was public, and more something for the clerics to work againts than blindly accept. I'm pretty sure 3.5 had entire deities established just for hating specific races, so it's a little surprising, and I would like to incorporate it in a character.

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 Post subject: Re: Discriminatory Gods?
PostPosted: Fri Jul 11, 2014 7:58 pm 
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Not really, while they all have minor things they oppose, they usually are worded in a pretty open way. If you're looking for a deity and want those kinds of features, you could always ask the DM if they have a custom deity for their world(s) that has more of what you're looking for.

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 Post subject: Re: Discriminatory Gods?
PostPosted: Sat Jul 12, 2014 1:25 am 
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You know this makes me realize that while I've run a decent amount of pathfinder I don't think I've ever actually ran anything in Glorion (that is what their base world is called right?).

On the subject of deities you are right; it is kinda weird just how all inclusive they are. I mean I understand mechanically why it's a thing but fluff wise it makes no sense - especially for evil gods who have no excuse. I remember back when clergy would hate you and everything you stood for for the most minor of reasons. Wrong race? Hate! Wrong gender? Hate! Not a spellcaster? Hate! Ah good times.

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 Post subject: Re: Discriminatory Gods?
PostPosted: Sat Jul 12, 2014 1:44 am 
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Run a game and make each deity hate each other and everything they stand for! Well, you know, as far as whichever deities you choose to allow.

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 Post subject: Re: Discriminatory Gods?
PostPosted: Sat Jul 12, 2014 7:39 am 
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Not really, while they all have minor things they oppose, they usually are worded in a pretty open way. If you're looking for a deity and want those kinds of features, you could always ask the DM if they have a custom deity for their world(s) that has more of what you're looking for.

I'm just under the impression that most Pathfinder games just snatch the standard deity roster, and I like to prepare in advance whenever possible. Makes it possible to start working on other parts of the character.
Run a game and make each deity hate each other and everything they stand for! Well, you know, as far as whichever deities you choose to allow.

Well, 1) I want to play him as a character, not as an npc and 2) If I run a game, it won't be Pathfinder.

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 Post subject: Re: Discriminatory Gods?
PostPosted: Sat Jul 12, 2014 7:43 am 
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If you introduce your character as a member of a weird splinter sect, you can make up anything you like about the teachings they follow.

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 Post subject: Re: Discriminatory Gods?
PostPosted: Sat Jul 12, 2014 8:15 am 
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If you introduce your character as a member of a weird splinter sect, you can make up anything you like about the teachings they follow.

While true, I find it more interesting if the religion is widespread part of the setting. If I make, say, a barbarian follower of Nethys, then it's feasibly going to come into play on a semi-regular basis. If I make it some cult in a godforsaken place nobody knows of, then it's at best only going to be some internal struggle.

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 Post subject: Re: Discriminatory Gods?
PostPosted: Sat Jul 12, 2014 12:02 pm 
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Mown wrote:
2) If I run a game, it won't be Pathfinder.

Oh? What is your preferred system?

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 Post subject: Re: Discriminatory Gods?
PostPosted: Sat Jul 12, 2014 1:42 pm 
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Something else. I didn't start with tabletop since too recently, so I haven't had a chance to play too many different games, coupled with nearly every game being some d20 variant, and a lack of confidence when it comes to game mastering on my side.
I like Monsters & Other Childish Things because the mechanics behind ORE (One Roll Engine) is really cool. The fluff for WoD is right up my alley, and it's another dice pool systems, which I find to be mechanically superior. Burning Wheel has a ton of good ideas, I want to try the power fantasies in Exalted, Double Cross's character outset makes me outright giddy, Mouse Guard seems simple with nice aesthetics, Fate shows a lot of promise... You get the idea.

I just know that while 3.P's mechanical jungle of a straightjacket provides a lot of fun when it comes to character creation, but doesn't appear to me as something that enhances roleplaying games.

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 Post subject: Re: Discriminatory Gods?
PostPosted: Sat Jul 12, 2014 4:19 pm 
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I both love and hate 3.5 for it's burden of rules. On one hand I know exactly what I have to do to make any character imaginable most of the time. On the other hand I'm always having to research some rule.

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 Post subject: Re: Discriminatory Gods?
PostPosted: Sat Jul 12, 2014 7:20 pm 
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Mown wrote:
I like Monsters & Other Childish Things because the mechanics behind ORE (One Roll Engine) is really cool.

So, this game? I found the Teacher's Guide, but is there another pdf that you know of, or do you just have to buy the book?

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 Post subject: Re: Discriminatory Gods?
PostPosted: Sat Jul 12, 2014 8:00 pm 
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Mown wrote:
I like Monsters & Other Childish Things because the mechanics behind ORE (One Roll Engine) is really cool.

So, this game? I found the Teacher's Guide, but is there another pdf that you know of, or do you just have to buy the book?

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No, you have to buy it.
ORE is used in various other games though, including the free game Nemesis. But to sum it up neatly, you roll a pool of d10 and choose a set of one or more identical numbers. The value of the number describes the height of the roll, while the quantity of dice with that number describes the weight. So in combat, you can use height to describe where you hit and weight to describe damage.

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 Post subject: Re: Discriminatory Gods?
PostPosted: Sat Jul 12, 2014 8:11 pm 
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Mown wrote:
ORE is used in various other games though, including the free game Nemesis. But to sum it up neatly, you roll a pool of d10 and choose a set of one or more identical numbers. The value of the number describes the height of the roll, while the quantity of dice with that number describes the weight. So in combat, you can use height to describe where you hit and weight to describe damage.

Ore is also used to be smelted into metals.

But really, I do enjoy games with pooled dice, though my largest exposure is Shadowrun with the massive d6 pool. Not 100% sure I follow your explanation, but I get the basic idea. I'd have to see it in action to really get it.

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 Post subject: Re: Discriminatory Gods?
PostPosted: Sat Jul 12, 2014 8:26 pm 
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Ore is also used to be smelted into metals.

I'm not even sure if that qualifies as a joke.

But really, I do enjoy games with pooled dice, though my largest exposure is Shadowrun with the massive d6 pool. Not 100% sure I follow your explanation, but I get the basic idea. I'd have to see it in action to really get it.

Roll up to ten d10, choose a group of dice with the same result. More dice in the group is good, higher value of the group is (generally) better. The implications of the width and height depends on the action taken, and the game system.

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 Post subject: Re: Discriminatory Gods?
PostPosted: Mon Jul 14, 2014 4:56 pm 
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So for example:

Bounty Hunter rolled 10d10 and got a total of 48:
4, 9, 1, 7, 7, 6, 4, 4, 1, 5



Now there are three 4s, and thats nifty, but there are two 7s ... which are way better.

So picking the 7s, the Height is 7 and the Width is 2.


Now what that means for the game, would depend on the game..... and what action I was taking.

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 Post subject: Re: Discriminatory Gods?
PostPosted: Mon Jul 14, 2014 5:17 pm 
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"Way better" is an overstatement. But yes, you could pick 2x1, 3x4 or 2x7.
In combat, width determines damage and height determins where you hit.
For general skill checks, width determines how efficient you are while height determines the quality of your action.

So if you're doing a gather information check of sorts, you could do 3x4 to get some quick information, or 2x7 to spend some more time, but get something a little more reliably. Just getting a success is usually enough, but some will have a difficulty rating that you need to hit with the height.

If you're trying to hit him a person with your fists, that means an attack on hit location [height] for [width - 1] damage, unless you use knuckles or something to increase your damage, but seriously you're playing as a kid why are you carrying knuckles. Hit locations are legs (1-2), gut (3-6), hands (7-8), brains (9) and face (10). So you could use the 2x1 for 1 damage to their feet, the 3x4 for 2 damage to their gut, or the 2x7 for 1 damage to their hands.

Just as an FYI, you only roll 10 dice if you have max stat and skill, or if you're using a relationship to add more dice.

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 Post subject: Re: Discriminatory Gods?
PostPosted: Mon Jul 14, 2014 5:29 pm 
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We're wandering a bit for the OP topic, but yeah.

Also my 'way better' was meant to be comparing a pair of 1s to a pair of 7s, I seem to have brain farted halfway through typing and left the ones out entirely.

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 Post subject: Re: Discriminatory Gods?
PostPosted: Mon Jul 14, 2014 5:52 pm 
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We're wandering a bit for the OP topic, but yeah.

Well, I think the answer was "No, Mown, there aren't any" or "You go do it".

Also my 'way better' was meant to be comparing a pair of 1s to a pair of 7s, I seem to have brain farted halfway through typing and left the ones out entirely.

Still not necessarily true though :q
Although that primarily applies to combat, because you might want to hit someone in the legs instead of the face. It's still generally better with higher numbers though, as they are harder to block.

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 Post subject: Re: Discriminatory Gods?
PostPosted: Mon Jul 14, 2014 6:43 pm 
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Everyone make one custom deity that is in some way discriminatory.

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