This deck is really nice to grind with, I really need your tips of what to do with it, help me out.
[1v1] "Starter"A library for the
Izzet 2015 deck (
Dodge and Kiln)
60 Cards.
37 nonlands (14 creatures, 23 spells).
23 Lands (10
9
; 4 other).
Land-- 4x
Izzet Guildgate cost -- 3x
Satyr Hoplite-- 4x
Fleeting Distraction-- 4x
Artful Dodge-- 2x
Coordinated Assault-- 4x
Shock cost -- 4x
Kiln Fiend-- 1x
Fling-- 1x
Krenko's command cost -- 3x
Guttersnipe-- 2x
chasm skulker-- 2x
Bolt of Keranos cost -- 4x
Inspiration cost -- 1x
Time Warp cost -- 2x
Charmbreaker DevilsSo I obviously want to make big unblockable damage with kiln fiend.
but what's my back up plan?
1. draw and cycle through my library, those spells also activates my creatures in the process. my problem is that
Quicken does nothing,
inspiration is bad,
military intelligence and
Bident of Thassa are not spells, and they work when everything goes well, in this case, I can win (Should I add krenko's and these?)
2.
satyr hoplite turns into a big creature with
artful Dodge,
Coordinated assault and sometimes
fleeting distraction that target it.
Chasm Skulker also becomes big with my cycle through the library spells - they are back up plan for kiln.
3. burn to remove creatures,
Coordinated assault, and in some degree
fleeting Distraction are back up plans for
Artful Dodge, I may not have unblockable damage, but at least if they block they lose a creature, and I'm not.
4. devils and time warp are not so hard to cast even with 22 lands with all my draw,
Bolt of Keranos can filter them if I don't have lands, or filter other spells if I want to reach mana to cast them.
5. I don't like the counterspells, I want to cast spells in my turn so I can buff my kiln while attacking - but I guess it is possible to add them.
What tips do you have for me?
EDIT - made few changes.