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PostPosted: Thu Jul 03, 2014 3:06 am 
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"Go to Hell."

Returning to Florence from the Third Crusade, our hero, Dante, has discovered his beloved Beatrice horribly murdered. An apparition of Lucifer appears before him, taunting Dante that Beatrice's soul now lies within the depths of Hell. Chasing after the apparition, Dante follows Lucifer right through the gaps in the world to the very Gates of Hell, where his quest to save his lost love begins. But with few allies and countless enemies, can Dante survive through the trials ahead to reach his goal, or is he diving into a pit of his own everlasting damnation?...

Relevant videos, if you so choose to indulge yourself in them:
All cut scenes from the Video Game

Feature length animated film based on the game (must be watched on YouTube)


And you may find INFERNOPEDIA to be a useful bookmark during this game.


Last edited by Zinger2099 on Sun Aug 10, 2014 10:32 am, edited 19 times in total.

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 Post subject: Rules and Mechanics
PostPosted: Thu Jul 03, 2014 3:06 am 
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WELCOME TO DANTE'S INFERNO MAFIA

Dante's INFERNO Mafia is an expert level Mafia game designed by me (Zinger2099) based heavily on the Video Game by the same name. The video game is based on part one of the medieval epic poem, The Divine Comedy, commonly referred to as Dante’s Inferno, by Dante Alighieri. The dark fiction gave birth to the Tuscan Italian dialect and is widely considered the work that has defined the western world’s contemporary conception of hell and purgatory. The poem tells the tale of Dante who journeys through the twisted, menacing nine circles of hell in pursuit of his beloved Beatrice. The Mafia game will feature many of the same themes and characters without heavily following the pillars of story and laws of the fictional universe. But enough backstory, after all you're here to play the game, so let's get down to the nitty gritty.

RULES
    1. Read and obey all the rules. If you don't understand a rule, ask me about it (through PM).
      1. a) If your Role PM or anything the GameMod sends you contradicts a rule, it takes precedence.
    2. Respect your fellow players and the GameMod (me).
    3. Participate in the game. I require a minimum of 3 content-related posts per Canto (see below).
      3. a) If you're going to be away for more than 48 hours, please let me know.
    4. Once you've been removed from the game, cease all posts in the game thread. Not even a 'Bah' post.
    5. Deadlines are hard-set. If I am late for a deadline anything posted past the deadline won't be counted.
    6. Any or all of the following:
      6. a) Deleting or editing posts
      6. b) Posting in white, unreadable or 'invisitext'
      6. c) Quoting or paraphrasing any part of any PM received by the GameMod.
      6. d) Communicating out of thread without explicit permission from the GameMod.
    7. Have fun. :D

GAME MECHANICS
Cantos

Circles of Hell

Alignments in Hell

Lynches, and Lynch Thresholds

Voting

What can I claim?


Last edited by Zinger2099 on Mon Jul 07, 2014 8:34 pm, edited 19 times in total.

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 Post subject: Players and Links
PostPosted: Thu Jul 03, 2014 3:06 am 
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PLAYERS IN HELL
    1. NeoSilk
    2. Razorborne
    3. 15377 (JayDreven)
    4. GobO_Scarlet (Just_a_Cleric)
    5. storyteller
    6. felbatista
    7. seTiny
    8. Garren_Windspear

PLAYERS IN PURGATORY
    1. Aaarrrgh - Gabriel, Divine Aligned
    2. Shockwave07 - Ice Giant, Inferno Aligned
    3. Hello World - Virgil, Comedy Aligned
    4. rstnme - Pontius Pilate, Comedy Aligned
    5. altimis - Dante, Divine Aligned

THREAD LINKS
Canto 1
Canto 2
Canto 3
Canto 4



Last edited by Zinger2099 on Sun Aug 10, 2014 10:31 am, edited 34 times in total.

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 Post subject: Re: Dante's INFERNO
PostPosted: Mon Jul 07, 2014 1:55 am 
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don't know exactly when this is starting, but I'm moving into a new place on tuesday, and the internet people won't be there to set stuff up until friday. I'll try to find an open network or, barring that, a starbucks or something, but I don't know how my access will be before friday.

:duel:

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 Post subject: Re: Dante's INFERNO
PostPosted: Mon Jul 07, 2014 10:05 am 
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Confirming presence. I tend not to post much on the weekends FYI.

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 Post subject: Re: Dante's INFERNO
PostPosted: Mon Jul 07, 2014 10:58 am 
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I see we can chat now (based on the setup thread).
I'm trying my best to not just vote for Alt...I mean, everything he's posted so far seems scummy to me :V

@Zinger - do we know what circle we are in to start with?

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 Post subject: Re: Dante's INFERNO
PostPosted: Mon Jul 07, 2014 11:02 am 
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NeoSilk wrote:
I see we can chat now (based on the setup thread).
I'm trying my best to not just vote for Alt...I mean, everything he's posted so far seems scummy to me :V

HAH! You're clearly trying to distance yourself from known scum!

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squinty_eyes: Alt, you have fantastic logic. And zero political prowess.
CKY: Through a convoluted series of events involving three tons of garden gnomes and a pickup truck, Henderson’s Magikarp defeats the Deoxys terrorizing the city.

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 Post subject: Re: Dante's INFERNO
PostPosted: Mon Jul 07, 2014 11:08 am 
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NeoSilk wrote:
@Zinger - do we know what circle we are in to start with?


My guess is not the circle of life.

:|

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 Post subject: Re: Dante's INFERNO
PostPosted: Mon Jul 07, 2014 11:37 am 
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So, even with normal games, I'm really not sure the best way to get things started. I mean, we can just randomly jump on someone. But, I guess we're still a few players posting away from the start of the Canto

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 Post subject: Re: Dante's INFERNO
PostPosted: Mon Jul 07, 2014 11:43 am 
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This round hasn't started yet so technically you shouldn't say anything IC.

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 Post subject: Re: Dante's INFERNO
PostPosted: Mon Jul 07, 2014 11:50 am 
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I took this:

Zinger2099 wrote:
All roles are now out, EPenguin has been replaced by Hello World, and we can start the game. :)



As us being able to get started...

Delaying seems like a scum tactic to me (OK, maybe not, but gotta start somewhere, right?)

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 Post subject: CANTO 1
PostPosted: Mon Jul 07, 2014 11:56 am 
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CANTO 1.

Midway upon the journey of our life
I found myself within a forest dark,
For the straightforward pathway had been lost...


CANTO 1 WILL END EXACTLY 120 HOURS AFTER ALL PLAYERS HAVE POSTED ONCE.


Last edited by Zinger2099 on Mon Jul 07, 2014 9:10 pm, edited 9 times in total.

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 Post subject: Re: Dante's INFERNO
PostPosted: Mon Jul 07, 2014 11:59 am 
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Actually, the Canto did start since we're posting. But there is a strict deadline of 120 hours after everyone made at least one post.
There are 2 ways we can deal with this.

Either we can start talking now, or we wait until everyone posts.
The problem with the latter is that we will have only 120 hours after that point. So I'd say the best thing to is just to start with the people already here.

Preview edit:
Aww Zinger, why make that post as I'm typing this :V

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PostPosted: Mon Jul 07, 2014 12:04 pm 
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Hi, I'm kinda busy right now, but I'll try posting regularly.

Vote:Razorborne.

I think I explained why in the previous game.


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PostPosted: Mon Jul 07, 2014 12:07 pm 
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Preview edit:
Aww Zinger, why make that post as I'm typing this :V
For funsies. :V

Vote:Razorborne.
Please bold all votes.

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well played zinger


Last edited by Zinger2099 on Mon Jul 07, 2014 12:08 pm, edited 2 times in total.

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PostPosted: Mon Jul 07, 2014 12:07 pm 
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First post vote? From a penguin killer?

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PostPosted: Mon Jul 07, 2014 12:50 pm 
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Vote: Neosilk

Come Neo, can't get the game going properly without some votes and pressing some buttons!

In other news... Things getting a little toasty?

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PostPosted: Mon Jul 07, 2014 1:00 pm 
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Well...if we're just going to start throwing votes around...

Vote: Altimis

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PostPosted: Mon Jul 07, 2014 1:46 pm 
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Vote: NeoSilk

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squinty_eyes: Alt, you have fantastic logic. And zero political prowess.
CKY: Through a convoluted series of events involving three tons of garden gnomes and a pickup truck, Henderson’s Magikarp defeats the Deoxys terrorizing the city.

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PostPosted: Mon Jul 07, 2014 1:48 pm 
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altimis wrote:
This is required for personal reasons.

Vote: NeoSilk


Kind of expected that!

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