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 Post subject: Re: Red
PostPosted: Mon Jun 16, 2014 12:59 pm 
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Ulcaster


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 Post subject: Re: Red
PostPosted: Mon Jun 16, 2014 1:33 pm 
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Ulcaster.


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 Post subject: Re: Red
PostPosted: Mon Jun 16, 2014 3:09 pm 
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Effigy's with corrections.

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 Post subject: Re: Red
PostPosted: Tue Jun 17, 2014 1:10 am 
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quotes wrote:
squinty_eyes: Alt, you have fantastic logic. And zero political prowess.
CKY: Through a convoluted series of events involving three tons of garden gnomes and a pickup truck, Henderson’s Magikarp defeats the Deoxys terrorizing the city.

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 Post subject: Re: Red
PostPosted: Tue Jun 17, 2014 3:58 am 
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I like a lot of these. I'll go with Effigy (if it's supposed to be power)


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 Post subject: Re: Red
PostPosted: Tue Jun 17, 2014 9:35 am 
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Final Tally:

Effigy: 5
Ulcaster: 3

And Effigy takes it! Congratulations on your first win! Magespark Elemental has been added to the spoiler.

Please pick a rarity and write a criterion for the next round.

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 Post subject: Re: Red
PostPosted: Wed Jun 18, 2014 11:51 am 
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It's been 24 hours and Effigy is still a no-show. If Ulcaster wants to write a criterion, he's welcome to.

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 Post subject: Re: Red
PostPosted: Wed Jun 18, 2014 12:10 pm 
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Ok, I'll throw one out there. How about a rare sweeper.


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 Post subject: Re: Red
PostPosted: Wed Jun 18, 2014 12:20 pm 
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Preferred Pronoun Set: he/him
Reprint Sandquake

Sandquake
Sorcery (R)
Sandquake deals X damage to each creature without flying and each player. If X is 5 or more, put an X/X red Hellion creature token onto the battlefield.
"The hellions are underground. Must be hot today."
—Oldest joke in Illpyre


(this is already in the set :P)


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 Post subject: Re: Red
PostPosted: Wed Jun 18, 2014 12:25 pm 
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Woops. I guess I missed that round. Ok, how about...a mythic planeswalker?

Edit: I should probably let someone else set PW criteria. I'll change it to an uncommon creature with 5 power.


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 Post subject: Re: Red
PostPosted: Wed Jun 18, 2014 1:19 pm 
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Hexion


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 Post subject: Re: Red
PostPosted: Wed Jun 18, 2014 3:43 pm 
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Coiled Scourgetail
Creature—Snake (U)
When ~ enters the battlefield, you may have it fight target creature.
The whip-crack of its three venomous tails signals intruders to stay far away from its lair. A hungry scourgetail will, of course, remain silent.
5/1


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 Post subject: Re: Red
PostPosted: Wed Jun 18, 2014 4:21 pm 
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Thunder-Bearer Elemental :4::r:
Creature - Elemental
Haste, Trample, sacrifice ~ at the end of turn.
5/3

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A Contest Like No Other, please join at any time.

The current round is: Card Creation!
2Shieldz wrote:
Create a card with two keywords/ability words, existing or new, that rhyme. For instance a creature with Banding and Sanding, whatever Sanding is.


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 Post subject: Re: Red
PostPosted: Wed Jun 18, 2014 5:47 pm 
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Metalbound Monster
Creature – Hound (U)
When Metalbound Monster enters the battlefield, sacrifice it unless you put a chain counter on an artifact you control.
Metalbound Monster has defender as long as you control a permanent with a chain counter on it.
Haste
5/5

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 Post subject: Re: Red
PostPosted: Thu Jun 19, 2014 1:58 am 
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Tinderbranch
Creature - Treefolk (U)
Whenever you cast an instant or sorcery spell, Tinderbranch gains intimidate until end of turn.
it catches fire
5/4


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 Post subject: Re: Red
PostPosted: Thu Jun 19, 2014 11:17 pm 
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With those last two, is there even a point submitting new entries?

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 Post subject: Re: Red
PostPosted: Thu Jun 19, 2014 11:24 pm 
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I recognize that I am a flavor text genius but please don't be discouraged :V


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 Post subject: Re: Red
PostPosted: Fri Jun 20, 2014 8:40 am 
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Unbound Anger
Creature - Spirit
~ attacks each turn if able.
Engrave
The Frostblight wanderers move to the tunes of long lost history, embedded in their arcane circuits.
5/2

The flavor text references Engrave, for those who don't get it.

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Last edited by Mown on Fri Jun 20, 2014 12:28 pm, edited 2 times in total.

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 Post subject: Re: Red
PostPosted: Fri Jun 20, 2014 12:10 pm 
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Devoted Father --
Creature - Human Soldier (U)

Whenever Devoted Father becomes tapped, you may swap its power and toughness.

"I've been to the Moltano, to the Shiver, and I've even braved a visit to the brothers; there is no place I won't go to find my daughter."
-William Nelson to a passerby-

5 / 2

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quotes wrote:
squinty_eyes: Alt, you have fantastic logic. And zero political prowess.
CKY: Through a convoluted series of events involving three tons of garden gnomes and a pickup truck, Henderson’s Magikarp defeats the Deoxys terrorizing the city.

My Cube | My Designs | My Art
Silver Soraka Main


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 Post subject: Re: Red
PostPosted: Fri Jun 20, 2014 6:49 pm 
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Ulcaster wrote:
an uncommon creature with 5 power.

Let's start the voting!


Coiled Scourgetail
Creature—Snake (U)
When ~ enters the battlefield, you may have it fight target creature.
The whip-crack of its three venomous tails signals intruders to stay far away from its lair. A hungry scourgetail will, of course, remain silent.
5/1

Fakeartist wrote:
Thunder-Bearer Elemental :4::r:
Creature - Elemental
Haste, Trample, sacrifice ~ at the end of turn.
5/3

Metalbound Monster
Creature – Hound (U)
When Metalbound Monster enters the battlefield, sacrifice it unless you put a chain counter on an artifact you control.
Metalbound Monster has defender as long as you control a permanent with a chain counter on it.
Haste
5/5

Shazzeh wrote:
Tinderbranch
Creature - Treefolk (U)
Whenever you cast an instant or sorcery spell, Tinderbranch gains intimidate until end of turn.
it catches fire
5/4

Mown wrote:
Unbound Anger
Creature - Spirit
~ attacks each turn if able.
Engrave
The Frostblight wanderers move to the tunes of long lost history, embedded in their arcane circuits.
5/2

altimis wrote:
Devoted Father --
Creature - Human Soldier (U)

Whenever Devoted Father becomes tapped, you may swap its power and toughness.

"I've been to the Moltano, to the Shiver, and I've even braved a visit to the brothers; there is no place I won't go to find my daughter."
-William Nelson to a passerby-

5 / 2

I vote for storyteller.

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