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 Post subject: Re: White
PostPosted: Tue Jun 17, 2014 12:37 am 
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squinty_eyes: Alt, you have fantastic logic. And zero political prowess.
CKY: Through a convoluted series of events involving three tons of garden gnomes and a pickup truck, Henderson’s Magikarp defeats the Deoxys terrorizing the city.

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 Post subject: Re: White
PostPosted: Tue Jun 17, 2014 3:47 am 
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 Post subject: Re: White
PostPosted: Tue Jun 17, 2014 9:43 am 
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Final Tally:

Fakeartist: 4
Shazzeh: 2
altimis: 1
Cato: 1

And Fakeartist takes it! Congratulations on your first win! Springhaven Hospitaler has been added to the spoiler.

Please pick a rarity and write a criterion for the next round.

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 Post subject: Re: White
PostPosted: Tue Jun 17, 2014 9:26 pm 
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Thanks Parad!

Create a white mythic creature that has some connection mechanically or flavorly with another white creature already in the set.

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Create a card with two keywords/ability words, existing or new, that rhyme. For instance a creature with Banding and Sanding, whatever Sanding is.


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 Post subject: Re: White
PostPosted: Wed Jun 18, 2014 1:19 am 
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Elori, the Sun-God
Legendary Enchantment Creature – God (M)
Indestructible
Elori, the Sun-God isn't a creature as long as you control two or fewer other enchantments.
Creatures you control have vigilance and lifelink.
At the beginning of your draw step, if you have less life than an opponent, draw a card.
6/8

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 Post subject: Re: White
PostPosted: Wed Jun 18, 2014 1:37 am 
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Elori, Bound by Brothers --
Legendary Creature - Human Cleric (MR)

Whenever a nonenchantment creature leaves the battlefield, return it to the battlefield under your control as an enchantment.
Whenever a noncreature enchantment leaves the battlefield, return it to the battlefield under your control as a creature. Its power and toughness are each equal to its converted mana cost.

There is but one thing the Twin Dragons fear, losing the source of their Starstill.
4 / 4

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squinty_eyes: Alt, you have fantastic logic. And zero political prowess.
CKY: Through a convoluted series of events involving three tons of garden gnomes and a pickup truck, Henderson’s Magikarp defeats the Deoxys terrorizing the city.

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Last edited by altimis on Fri Jun 20, 2014 11:42 am, edited 2 times in total.

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 Post subject: Re: White
PostPosted: Wed Jun 18, 2014 2:47 am 
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Elori- really, could there be any other solution? (Note I haven't actually looked into answering that question yet, so probably yes).

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 Post subject: Re: White
PostPosted: Wed Jun 18, 2014 7:09 am 
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You could design, Anjomeddon, the twin sibling of Glacinorak. It's a stretch, but there could be a purifying-esque feel to the fire.

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squinty_eyes: Alt, you have fantastic logic. And zero political prowess.
CKY: Through a convoluted series of events involving three tons of garden gnomes and a pickup truck, Henderson’s Magikarp defeats the Deoxys terrorizing the city.

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 Post subject: Re: White
PostPosted: Wed Jun 18, 2014 1:13 pm 
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Hand of Elori :4::w::w:
Legendary Enchantment Creature - Avatar

Vigilance
~'s power and toughness are equal to the number of enchantments on the battlefield.
:t:: Target permanent becomes an enchantment until ~ leaves the battlefield.

*/*

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 Post subject: Re: White
PostPosted: Thu Jun 19, 2014 6:28 am 
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Esme, Priestess of Elori :w:
Legendary Enchantment Creature - Human Cleric
:t: Target enchantment or enchanted permanent gains protection from the card type of your choice until end of turn.
1/1

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 Post subject: Re: White
PostPosted: Thu Jun 19, 2014 11:59 pm 
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So, white names so far:
Soulsteel - cares about artifacts, maybe lifegain.
Sunchaser - Oblation?
Elori - Turn creatures into enchantments
Trade Consortium - Makes artifact tokens. Probably in other colours as well.
This is what we have to work with. Lots of cool stuff, but not many scream "I am a mythic rare!" like the idol of worship for a cult of transhumanist desert dwellers.

altimis wrote:
You could design, Anjomeddon, the twin sibling of Glacinorak. It's a stretch, but there could be a purifying-esque feel to the fire.

Tempting, but I really see the second dragon as being red. White works, but I don't think that the white/blue division is what the dragons represent. I want them to be polar opposites, not allied colours.

Elori, Opalescent Avatar
Legendary Enchantment Creature - Avatar
Flying
Each other non-Aura, non-Creature enchantment you control is a 3/3 enchantment creature with flying.
5/5

The biggest question was whether to pull an Opalescence and make it P/T = cmc or just give them a flat P/T. I'm still not sure about my decision on that one. Mostly it just jived with the relation between his own P/T and cmc.
Also, I might consider changing the name to something a little more grandiose, and less obscure-Urza-block-card-omage. I'm willing to be flexible on that one.
The only other goal here was to make him playable early enough that an all-in enchantment deck built around him could actually get creatures before the game ends.

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 Post subject: Re: White
PostPosted: Fri Jun 20, 2014 7:20 am 
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Honestly, a part of me wants to bump up Apostle of Elori to deity status, increase the mana cost and P/T, and call it Elori him/herself.
Oh well, time to break the color pie I suppose.

Reification of Elori
Legendary Enchantment Creature - Avatar
Whenever ~ dies, another creature you control becomes a copy of it. If you control no other creatures, the next time a creature enters the battlefield under your control, it enters the battlefield as a copy of ~.
5/7

I want to give it Oblation, but I can't come up with anything meaningful. Considered enchantment oblation that tutored for enchantments, but that was way dumb.

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 Post subject: Re: White
PostPosted: Fri Jun 20, 2014 6:45 pm 
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Fakeartist wrote:
Create a white mythic creature that has some connection mechanically or flavorly with another white creature already in the set.

Let's start the voting!

Elori, the Sun-God
Legendary Enchantment Creature – God (M)
Indestructible
Elori, the Sun-God isn't a creature as long as you control two or fewer other enchantments.
Creatures you control have vigilance and lifelink.
At the beginning of your draw step, if you have less life than an opponent, draw a card.
6/8

altimis wrote:
Elori, Bound by Brothers --
Legendary Creature - Human Cleric (MR)

Whenever a nonenchantment creature leaves the battlefield, return it to the battlefield under your control as an enchantment.
Whenever a noncreature enchantment leaves the battlefield, return it to the battlefield under your control as a creature. Its power and toughness are each equal to its converted mana cost.

There is but one thing the Twin Dragons fear, losing the source of their Starstill.
4 / 4

Hand of Elori :4::w::w:
Legendary Enchantment Creature - Avatar

Vigilance
~'s power and toughness are equal to the number of enchantments on the battlefield.
:t:: Target permanent becomes an enchantment until ~ leaves the battlefield.

*/*

Cato wrote:
Esme, Priestess of Elori :w:
Legendary Enchantment Creature - Human Cleric
:t: Target enchantment or enchanted permanent gains protection from the card type of your choice until end of turn.
1/1

Mown wrote:
Reification of Elori
Legendary Enchantment Creature - Avatar
Whenever ~ dies, another creature you control becomes a copy of it. If you control no other creatures, the next time a creature enters the battlefield under your control, it enters the battlefield as a copy of ~.
5/7

I vote for Mown.

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 Post subject: Re: White
PostPosted: Fri Jun 20, 2014 7:15 pm 
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Mown... though I think it should probably be reworded somehow or other.

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 Post subject: Re: White
PostPosted: Fri Jun 20, 2014 10:15 pm 
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You forgot me.
I probably should have made my entry a separate post. :blush:

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 Post subject: Re: White
PostPosted: Fri Jun 20, 2014 11:19 pm 
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Mown's card should have flying or something.

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 Post subject: Re: White
PostPosted: Sat Jun 21, 2014 12:05 am 
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Cato wrote:
Mown's card should have flying or something.

True, I'd add flying and knock off from the cost to boot.

I'm still voting for Mown anyway.

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 Post subject: Re: White
PostPosted: Sat Jun 21, 2014 1:42 am 
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TPzombieW wrote:
Elori, Opalescent Avatar
Legendary Enchantment Creature - Avatar
Flying
Each other non-Aura, non-Creature enchantment you control is a 3/3 enchantment creature with flying.
5/5

Addendum: Left off the ticket.

I honestly missed that one. I've done this before, and I hope it doesn't happen again, but from now on when I do this, you get 1 point going in, because you don't know how many votes could have been affected by the lack of it being on the card.

(This happened to Buffy the Vampire Slayer's One More with Feeling musical episode at the Emmys and I'm still upset about it.)

Current Tally:

Mown: 3
TPzombieW: 1

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 Post subject: Re: White
PostPosted: Sat Jun 21, 2014 4:23 pm 
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cato.

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 Post subject: Re: White
PostPosted: Sat Jun 21, 2014 9:30 pm 
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@Parad: Thank you. You are forgiven. Given how lopsided the vote is so far that's probably more votes than I would have gotten.

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