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PostPosted: Tue Oct 08, 2013 8:58 pm 
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Narration by me will be in normal caps. Narration by you should be in normal caps. Narration is either description or actions. "Speech will be in quotation marks". Thoughts in your head will be in italics, he thought.

Pretty simple.

This thread will be used for any business not part of the narration, dice rolls, meta-conversations and question/answer things. IC thread will be for the narration and story telling. I'll adjust this if the moderators tell me to, otherwise we'll go with this setup.

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PostPosted: Wed Oct 09, 2013 12:08 am 
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This setup sounds good! :thumbsup: A couple questions:

How "gridded" are you planning our combat sessions to be?

Also, would you mind leading your posts with who you're talking to, since it's in second person and there are currently three of us as "You"? I can certainly gather from context who it is for the OP, but it would be helpful to lead with character names as we go along.

Umiki

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PostPosted: Wed Oct 09, 2013 12:30 am 
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I'll Update This Post As Required.

Terek Malagaar - Human Rogue

Speaking In : BLUE

Terek Malagaar

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PostPosted: Wed Oct 09, 2013 4:39 am 
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Hobwink will be in this color.

As BH said, thank you for running this!

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PostPosted: Wed Oct 09, 2013 11:53 am 
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Not sure if you're using the default or the new Papyrus, or if you made your own CSS file for viewing but:

Spoiler


Man is your bolded text hard to read with Papyrus. Just a random comment from someone not even in your game.

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PostPosted: Wed Oct 09, 2013 4:15 pm 
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PlaneShaper wrote:
This setup sounds good! :thumbsup: A couple questions:

How "gridded" are you planning our combat sessions to be?

Also, would you mind leading your posts with who you're talking to, since it's in second person and there are currently three of us as "You"? I can certainly gather from context who it is for the OP, but it would be helpful to lead with character names as we go along.

Umiki

Leading the post is a good idea.

What do you mean by "gridded"? If you mean miniatures and tactical sims, there will be some of that on a ship as necessary since spacing is important in tight quarters. I won't go so far as miniatures, though. If you're on a beach, not so much, can be more free-flow with space to move.

I don't let tactical sims get in the way of a fun game and good story within reason.

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PostPosted: Wed Oct 09, 2013 8:01 pm 
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Arcane Archer wrote:
What do you mean by "gridded"?

If you've read along with Bounty_Hunter's Keep on the Shadowfell game next door, what I meant was...is combat and combat placing going to be conducted with a gridded map, with each grid square representing a 5ft x 5ft box? I believe you answered my question.

I am definitely fine with any variation of tactical/freestyle combat; I was simply curious.

I will go with Purple for a color.

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Last edited by PlaneShaper on Wed Oct 09, 2013 8:26 pm, edited 2 times in total.

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PostPosted: Wed Oct 09, 2013 8:08 pm 
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Arcane Archer wrote:
I'll adjust this if the moderators tell me to, otherwise we'll go with this setup.
I'm your local moderator, and I see no issues with your set up.

I got my game off the ground using my preferred methods as sort of a template for people to build on, but I'm completely open to other views and other fields of thought. If you have other ways you prefer to do things, feel free to chat with me however you wish and we'll work on coming to some sort of close. The PBP guide and all that is still very much an 'in work's project and waiting on more of a community to help cater it, I'm typing up as much stuff as I can in between all my other day-to-day stuff. So again feel free to hit me up with templates, ideas, references, links, brainstorming, complaints yadda yadda yadda.

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PostPosted: Wed Oct 09, 2013 10:17 pm 
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No problem. I actually wish we had this setup at the last place I ran this adventure. My decisions largely revolved around formatting consistent with a novel. I tend to DM like that, too. I'm pretty free flow, and tactical sims are used only so people understand where they are, not in a Warhammer sense.

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PostPosted: Wed Oct 09, 2013 11:45 pm 
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squinty_eyes wrote:
Not sure if you're using the default or the new Papyrus, or if you made your own CSS file for viewing but:

Spoiler


Man is your bolded text hard to read with Papyrus. Just a random comment from someone not even in your game.

~SE++


That looks fine to me on Papyrus and default. Huh. Does anyone else have any issue reading it?

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PostPosted: Thu Oct 10, 2013 1:50 pm 
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I don't use Papyrus, but it is the hardest color of you three to read against my smartphone background.

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PostPosted: Fri Oct 11, 2013 1:11 am 
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I'll switch to a more decisive green then. It may be an anomaly of my color vision or monitor settings.

Is this less difficult?

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PostPosted: Fri Oct 11, 2013 8:03 am 
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Much better...thank you. Don't know about other people, but that works for me.

OBTW, bet you didn't think you'd be doing an interview online, didja? I hope you dressed up! :evil:

No, all jokes aside, there's a very good reason in game for this exchange, so please don't be frustrated.

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PostPosted: Fri Oct 11, 2013 3:07 pm 
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It's nicer than waiting for the game without any interaction at all, so I'm happy there's at least that. I'm excited for others to jump in though. Hobwink's not very comfortable with these kinds of interactions, but you've got him pinned in the hot seat for now.

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PostPosted: Fri Oct 11, 2013 3:11 pm 
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Well, it really works better this way, or else you might actually have to tussle with Lug to prove your mettle. Might as well do an arena fight if that was the idea.

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PostPosted: Sun Oct 13, 2013 2:18 pm 
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Caught up in the IC thread, Terek should be set to enter the IC as I iron out the last few details, and lock down his backstory.

I'm going to assume he's already in the tavern, and has been trying to gauge how the other 'interviews' have been going as thats just the sort of person he is. Dont go straight into the convo without at least finding a little info first.

But its really up to AA how he wants to introduce me =P

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PostPosted: Sun Oct 13, 2013 2:35 pm 
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No, that's exactly how I figured a rogue would do it. You're already cleared to make your presence known on the thread

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PostPosted: Mon Oct 14, 2013 2:30 am 
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I made an IC post finally, and set it up to include how I normally do my rolls and such, along with including 'intent' which is something I do so the DM has a bit of an idea what I'm planning. Feel free to ignore the rolls and such if you want (they sucked anyway, a 3 and a 1 to open with hah!). I'll be approaching the bar and doing my interview in my next IC posts once you've responded.

Hopefully Tereks dice get better once we're in combat! Haha.

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PostPosted: Mon Oct 14, 2013 8:23 am 
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I am read up in the IC thread.

I would like to state my intention here that as a daily ritual, immediately after preparing her spells in the morning, Umiki recasts and refreshes a Detect Scrying spell, which lasts for the next 24 hours, using one of her level 4 spell slots. This allows Umiki to be aware of every magical sensor within 120ft of her, sensors originating from such magical spells and items as Clairaudience/Clairvoyance, Scrying, Greater Scrying, Crystal Balls, etc. These sensors can be attempting to look at or target anything (e.g., if I'm standing next to Hobwink, and someone tries to Scry on Hobwink, I will be aware of the sensor, even if not necessarily certain whom or what that sensor is trying to see or hear).

She is also automatically aware of basically any divination specifically targeting her from a source anywhere, and gets to make an opposed Scry check to determine who is attempting to surveil her. None of this causes the divinations to end, but Umiki is aware of them.

I'll make an IC post for it, but I didn't want to post before you let me know where I am/how I'm being introduced/etc.

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PostPosted: Mon Oct 14, 2013 9:39 am 
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Go ahead and walk on in through the front door. I've seen enough to have a pretty good idea of what you're going to look like equipment-wise in the tavern (but go ahead and give a description anyway) which means there is no further reason why you shouldn't start up.

Good to go on your active spells. That makes sense, especially given your backstory!

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