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PostPosted: Thu Jun 05, 2014 8:49 am 
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Oh, wait, it's a bull rush:

BULL RUSH: STANDARD ACTION

✦ Target: You can bull rush a target adjacent to you that is smaller than you, the same size category as you, or one category larger than you.

✦ Strength Attack: Make a Strength attack vs. Fortitude defense. Do not add any modifiers for the weapon you use.

Hit: Push the target 1 square, and shift into the vacated space.

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PostPosted: Thu Jun 05, 2014 8:51 am 
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Awesome! I think I've got my next move planned!

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PostPosted: Thu Jun 05, 2014 8:57 am 
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The neat thing is that I don't think the goblin can catch himself because you would be occupying the square he needs to climb into.

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PostPosted: Thu Jun 05, 2014 9:58 am 
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NeoSilk wrote:
So, since I'm next to it, and you know, it's a lever, I think I'll be pulling it next turn (that's a minor action, right?).


To pull the lever, it is a standard action.

NeoSilk wrote:
Since I expect it to come up, would it be an athletics check to jump down from the ledge? Can I combine that with an attack? I mean, it works in the movies, right?


Athletics check to determine the distance of the jump, depending where you want to jump this can be an automatic success.

Acrobatics check to reduce falling damage (trained only), but as you are jumping down on your own accord and it is only 10 feet. You can make an acrobatics check DC 15 to succeed. Fail by less than 4, end of action. Fail by 4 or more, fall damage plus end of action.


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PostPosted: Thu Jun 05, 2014 1:54 pm 
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So, I rerolled the entire roll as a 1d20 roll, instead of adding 1d6 to it, then when I went back to delete it it reappeared as that random dice roll, then I tried to delete the 1d20 roll again before realizing it was the boards trying to prevent cheating. The 5 is my 1d6 roll, up to you if you want to make me reroll, sorry about the confusion I wasn't thinking.

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PostPosted: Thu Jun 05, 2014 1:56 pm 
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The board is not forgiving about editing dice!
Want the mistaken rolls removed?

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PostPosted: Thu Jun 05, 2014 1:59 pm 
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Nope! It should be TB's call. I messed up and this is his game. If he wants them removed, fine, but he has the right to ask me for a reroll and kill Dairon..................... ahem................

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PostPosted: Thu Jun 05, 2014 2:02 pm 
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You need to get close to use it, the heal check. And about my special rule, it is just to prevent easy healing from afar with powers, so you need to get close to stabilize first as a standard action, and then as minor action do the healing.

In your case, a heal check is enough if the target didn't spend the second wind. Otherwise you could only stabilize him.

Edit1: The rules don't address it, but I see no sense a dying person to use a second wind. So in my opinion the stabilizing needs to go first. If you are not using any powers, I can allow the person use the heal check as a minor action after the player is stabilized.

Edit2: There are powers that specifically target a dying character, so some powers can just skip this rule.


Last edited by True_Believer on Thu Jun 05, 2014 2:19 pm, edited 2 times in total.

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PostPosted: Thu Jun 05, 2014 2:14 pm 
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OK, I forgot to write it, but I knew I needed to move to D3. I'm really out of it today. I don't think Dairon used his second wind yet, so my heal check + memory of 1k lifetimes should be enough, yah?

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PostPosted: Thu Jun 05, 2014 2:23 pm 
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Lets delete everything, so you can start again. Sounds good to you?

And to avoid two rolls, you need only to roll for the stabilization Heal DC 15 as a standard action, and I will let you heal as a minor action automatically if you succeed.

PS: Slow day at work, today! Not that I don't like pbp, but it means I am not winning money. :bigeyes:


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PostPosted: Thu Jun 05, 2014 2:30 pm 
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Do me a favor - report the posts that need to be deleted (use technical as the report reason) and I'll get them deleted.

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PostPosted: Thu Jun 05, 2014 2:33 pm 
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PS: Slow day at work, today! Not that I don't like pbp, but it means I am not winning money. :bigeyes:


Are you a professional gambler?

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PostPosted: Thu Jun 05, 2014 2:33 pm 
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OK, I rolled a 6, which is impossible to improve above a 15. Pass the rest of my turn.

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PostPosted: Thu Jun 05, 2014 2:35 pm 
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It's like you want him to die!

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PostPosted: Thu Jun 05, 2014 2:37 pm 
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There's nothing I can do, you know? We're probably dead again.

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PostPosted: Thu Jun 05, 2014 2:39 pm 
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Nah...we got this...just need to figure out how to get Garren into the room...

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PostPosted: Thu Jun 05, 2014 2:42 pm 
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Issyl is bloodied too, isn't he? That whole critical attack thing earlier? One critical attack is usually enough to bloody a level 1 character when facing a non-minion.

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PostPosted: Thu Jun 05, 2014 3:07 pm 
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NeoSilk wrote:
PS: Slow day at work, today! Not that I don't like pbp, but it means I am not winning money. :bigeyes:


Are you a professional gambler?


No, I am 24 to 36 hours per week a public servant and another 24 to 36 hours a freelancer. My salary as a public servant is fixed, but not as a freelancer. I need work to gain money, otherwise I am just spending money in rent. :cry:


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PostPosted: Thu Jun 05, 2014 4:56 pm 
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rstnme wrote:
Issyl is bloodied too, isn't he? That whole critical attack thing earlier? One critical attack is usually enough to bloody a level 1 character when facing a non-minion.


Pah. Not if your a paragon of manliness like I am. I've got HP to spare! Or more accurately like 2 before I'm bloodied.

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PostPosted: Thu Jun 05, 2014 7:25 pm 
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Hooray, got a 1 on my death saving throw. Am I dead beyond salvation now?

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