Did you choose a background? It gives a small mechanical bonus and they can be found in PHB2, PHB3, and many of the Power books.
How many of those I can/should get? I only found one that fits my character in the books I have - Half-Elf Wanderer, and that should give me +2 on Streetwise checks. Is that correct?
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You have 3 points left in your 22-point buy for your ability scores. You can raise your Charisma to 17 and Constitution to 15 with this, or distribute these points to your other scores. Then, because you hit Level 4, you get to raise two different ability scores by 1.
Noted. I was all set when I noted I needed 13 INt for the Linguist feat. Once I changed everything I must have missed some points.
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Remember, Sun Strike is an Implement power, so you can use it without an implement but it won't ever get the effects of your weapons. And if you do become proficient with an implement, it has to be one that invokers use since it is an invoker power.
I'm aware of that. It's just that, without magic itens, there was no point in getting proficience with an implement I'm not even sure I'll get.
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Am I not seeing your Level 2 Utility power or did you not pick one up?
Crap. I knew I was forgetting something.
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We are using Inherent Bonuses in this game.
So, you need to add +1 to each of your defenses in the Enh column. Then, all Ardents get +1 to Fort and Will. So your defenses should be AC 16 Fort 16 Ref 14 Will 17.
As you can see, you also get +1 to your attacks, so +6 to basic attacks. It would help if, in the Attack Workspace, you write out the most common static bonuses to your attack. Since you normally attack with a weapon using Cha, that is + 2 (half level) + 3 (ability mod) + 3 (weapon proficiency) + 1 (enhancement) = +9 to most attack rolls.
Noted. Everything
should be in place now. Did I miss something else?