Make a common white creature that costs
and has 2 power and 4 toughness
Let's start the voting!
Frozen Guardian.
Creature-elemental construct
Defender
as long as [cardname] is equipped or enchanted, it can attack as through it didn't have defender.
2/4
Caravan Guards
Creature -- Human Soldier (C) [2/4]When Caravan Guards enters the battlefield, target creature gets +0/+2 until end of turn.
Servant of the Meridian
Creature - Spirit
Fleeting (
Whenever you cast an instant spell, you may return this permanent to its owner's hand.)
Two extremes dominate two halves, only the seam in which they meet offers the faintest gleam of hope. A hope so cherished and protected, that it proves illusory to all but a few2/4
Caravan Sunguard
Creature - Human Soldier (C)
As long as you control another creature, Caravan Sunguard can block any number of creatures.
Wherever the caravan goes, its lookouts always face the same way. No sane army would ever march into
Illpyre.2/4
Stalwart Sunguard -
Creature - Human Soldiers
Flash
: ~ gets +0/+3 and can block an additional creature this turn.
2/4
Consortium Customs Creature - Human SoldierWhenever ~ blocks a creature, put a Relic artifact token onto the battlefield.
2/4 Light Elemental –
Enchantment Creature – Elemental (C): Tap target creature. Activate this ability only once each turn.
It shines radiantly in a world already blinded by the sun.2/4
Loxodon Preserver Creature - Loxodon Cleric
Sacrifice ~: Regenerate target artifact or enchantment.
2/4
Few living beings remember a time before the Starstill. None of them are human. Not really digging any of the entries.
I guess I'll vote for Mown.