It is currently Thu Nov 28, 2024 2:46 pm

All times are UTC - 6 hours [ DST ]




Post new topic Reply to topic  [ 710 posts ]  Go to page Previous  1 ... 8, 9, 10, 11, 12, 13, 14 ... 36  Next
Author Message
 Post subject: Re: Red
PostPosted: Mon Jun 02, 2014 2:51 am 
Offline
Member

Joined: Sep 23, 2013
Posts: 133
Mown wrote:
I like Mown's second card but the keyword wording seems needlessly complicated.

Is it the replacement effect? I didn't want it to be too easy to cheat them into play with blink effects, given that you even get to untap when doing so.

Yes, and the sacrifice on upkeep (which I'm sure will cause memory issues) as opposed to end step.

But mostly the replacement effect, which is strangely worded: "Sacrifice it ... if it would leave the battlefield." It's worded similar to unearth but, since sacrificing is an action player takes, I think it'd have to be "If it would leave the battlefield, its controller sacrifices it instead". I could be wrong about that wording, but I still don't think the clause is necessary: flicker effects existed when evoke was around, and as far as I know didn't cause problems. Flickering doesn't inherently cause card advantage, just saves mana. I think flickering tricks are a feature rather than bug.


Like this post
Top
 Profile  
 
 Post subject: Re: Red
PostPosted: Mon Jun 02, 2014 3:22 am 
Offline
YMtC Champ '11
YMtC Pro Tour Champion
YMtC Idol Winner
User avatar

Joined: Sep 23, 2013
Posts: 10665
Preferred Pronoun Set: he/him/my/mine/himself
I could see that. Unearth is probably a little more abusable because of sacrifice effects.
Upkeep was primarily because I would like to put it on enchantments that provide +0/+X effects, and that wouldn't work with end step.

You can make it next upkeep, and you can remove the replacement. However, I wouldn't want it to be at the next end step.

_________________
[Warchief] Custom EDH Project
you're like the kind of person who would cast Necropotence irl


Like this post
Top
 Profile  
 
 Post subject: Re: Red
PostPosted: Mon Jun 02, 2014 3:35 am 
Offline
Member

Joined: Sep 23, 2013
Posts: 133
If it's giving +0/+X, it must be in white or blue, so you could put flash on those kinds of effects.

Otherwise, why would I want to spend a card to pump blockers for 1 turn at sorcery speed? That's just a lifegain spell, or a fog, at best.

I dunno, I mean, you can design it the way you prefer. But to me the concept of "surge" screams "red, combat, beatdown, get it out of your hand and into your yard by way of your opponent's face."


Like this post
Top
 Profile  
 
 Post subject: Re: Red
PostPosted: Mon Jun 02, 2014 3:44 am 
Offline
YMtC Champ '11
YMtC Pro Tour Champion
YMtC Idol Winner
User avatar

Joined: Sep 23, 2013
Posts: 10665
Preferred Pronoun Set: he/him/my/mine/himself
It would be primarily red. But if I play a, uh, Armadillo Cloak that disappears on the beginning of the end step, the damage will still remain until the cleanup phase that comes afterwards, so the toughness boost is rendered irrelevant. And I want the flexibility to be able to put the mechanic on auras.

_________________
[Warchief] Custom EDH Project
you're like the kind of person who would cast Necropotence irl


Like this post
Top
 Profile  
 
 Post subject: Re: Red
PostPosted: Mon Jun 02, 2014 5:39 am 
Offline
Member

Joined: Sep 23, 2013
Posts: 133
OK, that's a fair enough reason.


Like this post
Top
 Profile  
 
 Post subject: Re: Red
PostPosted: Mon Jun 02, 2014 5:46 am 
Offline
YMtC Champ '11
YMtC Pro Tour Champion
YMtC Idol Winner
User avatar

Joined: Sep 23, 2013
Posts: 10665
Preferred Pronoun Set: he/him/my/mine/himself
As I said, having "At the beginning of the next upkeep" would be reasonable with me to remove memory issues. It also seems like that was the original way I submitted it, and I was probably in a more intelligent mood that day.

_________________
[Warchief] Custom EDH Project
you're like the kind of person who would cast Necropotence irl


Like this post
Top
 Profile  
 
 Post subject: Re: Red
PostPosted: Mon Jun 02, 2014 8:56 am 
Offline
Member
User avatar

Joined: Oct 28, 2013
Posts: 3141
1. Mown
2. Cato

_________________
Characters:
Hexion


Like this post
Top
 Profile  
 
 Post subject: Re: Red
PostPosted: Mon Jun 02, 2014 10:01 am 
Offline
Member
User avatar

Joined: May 03, 2014
Posts: 540
Location: My couch
1: TPzombieW
2: cato

_________________
"Destiny, chance, fate, fortune, mana screw,—they're all just ways of claiming your successes without claiming your failures."
—Gerrard of the Weatherlight
, Hero's Resolve


Like this post
Top
 Profile  
 
 Post subject: Re: Red
PostPosted: Mon Jun 02, 2014 10:20 am 
Offline
Member
User avatar

Joined: Sep 25, 2013
Posts: 4316
Would the same wording that the cycle of cards that previously had substance uses work?


Like this post
Top
 Profile  
 
 Post subject: Re: Red
PostPosted: Mon Jun 02, 2014 10:28 am 
Offline
Member
User avatar

Joined: Sep 25, 2013
Posts: 4316
1TPzombie
2Cato


Like this post
Top
 Profile  
 
 Post subject: Re: Red
PostPosted: Mon Jun 02, 2014 10:42 am 
Offline
YMtC Champ '11
YMtC Pro Tour Champion
YMtC Idol Winner
User avatar

Joined: Sep 23, 2013
Posts: 10665
Preferred Pronoun Set: he/him/my/mine/himself
Would the same wording that the cycle of cards that previously had substance uses work?

We don't talk about substance.
But yes, it probably would.

_________________
[Warchief] Custom EDH Project
you're like the kind of person who would cast Necropotence irl


Like this post
Top
 Profile  
 
 Post subject: Re: Red
PostPosted: Mon Jun 02, 2014 12:48 pm 
Offline
Member
User avatar

Joined: Sep 22, 2013
Posts: 2979
1. Mown
2. Ace


Like this post
Top
 Profile  
 
 Post subject: Re: Red
PostPosted: Mon Jun 02, 2014 6:46 pm 
Offline
Member
User avatar

Joined: Sep 23, 2013
Posts: 1105
Cato
Zombie


Like this post
Top
 Profile  
 
 Post subject: Re: Red
PostPosted: Mon Jun 02, 2014 8:51 pm 
Offline
Member
User avatar

Joined: Sep 26, 2013
Posts: 2093
Identity: Male
1. Mown

2. Mown

Huh, double Mown.
So... many... cards.

_________________
"Body and spirit are sworn enemies. They will take any excuse to be rid of each other."
—Tariel, Reckoner of Souls


Like this post
Top
 Profile  
 
 Post subject: Re: Red
PostPosted: Tue Jun 03, 2014 5:25 am 
Offline
Member
User avatar

Joined: Sep 22, 2013
Posts: 5416
Location: somewhere btwn Achilles and the tortoise
Preferred Pronoun Set:
Final Tally:

Part 1

Mown: 5
thatmarkguy: 2.5
TPzombieW: 2
Cato: 1

Part 2

TPzombieW: 4.5
Cato: 3
knifethrower: 1
Ace: 1
Mown: 1

And Mown and TPzombieW take it! Knifetail Waylay and Living Bonfire have been added to the spoiler. Mown gets to write the criterion for the next round.

_________________






Like this post
Top
 Profile  
 
 Post subject: Re: Red
PostPosted: Tue Jun 03, 2014 6:54 am 
Offline
YMtC Champ '11
YMtC Pro Tour Champion
YMtC Idol Winner
User avatar

Joined: Sep 23, 2013
Posts: 10665
Preferred Pronoun Set: he/him/my/mine/himself
You people have no idea how aggressively I want to win whenever I submit a Viashino.

Make a red sweeper of some sort. I don't care about rarity, but if it's absolutely necessary that I specify one, then make it rare.
That also means that I will assume it's rare unless specified otherwise.

_________________
[Warchief] Custom EDH Project
you're like the kind of person who would cast Necropotence irl


Like this post
Top
 Profile  
 
 Post subject: Re: Red
PostPosted: Tue Jun 03, 2014 7:41 am 
Offline
Member
User avatar

Joined: Sep 22, 2013
Posts: 5416
Location: somewhere btwn Achilles and the tortoise
Preferred Pronoun Set:
Reprint Chain Reaction.

_________________






Like this post
Top
 Profile  
 
 Post subject: Re: Red
PostPosted: Tue Jun 03, 2014 9:37 am 
Offline
Member
User avatar

Joined: May 03, 2014
Posts: 540
Location: My couch
Melody of Roasting Flesh :1::r:
Enchantment (R)
At the beginning of your upkeep, put a verse counter on [cardname].
:2::r::r:, sacrifice [cardname]: [cardname] deals damage equal to the number of verse counters on it to each creature and planeswalker.

I was looking through Urza's Saga yesterday, and Vile Requiem's cycle caught my eye.

_________________
"Destiny, chance, fate, fortune, mana screw,—they're all just ways of claiming your successes without claiming your failures."
—Gerrard of the Weatherlight
, Hero's Resolve


Like this post
Top
 Profile  
 
 Post subject: Re: Red
PostPosted: Tue Jun 03, 2014 9:43 am 
Offline
Member
User avatar

Joined: Oct 28, 2013
Posts: 3141
Stoke the Sun :x::r::r:
Sorcery

You may sacrifice an enchantment with converted mana cost X rather than pay ~'s mana cost.
Choose one - ~ does X damage to each creature on the battlefield; or return ~ to your hand. If you do, at the beginning of your next pre-combat Main Phase, add :x: to your mana pool.

Give to the sun, and the sun gives back.

_________________
Characters:
Hexion


Like this post
Top
 Profile  
 
 Post subject: Re: Red
PostPosted: Tue Jun 03, 2014 9:58 am 
Offline
Member
User avatar

Joined: Sep 22, 2013
Posts: 2979
My last masochist card flopped but I'll keep trying. (dammit, this was going to be the first X spell but I just got warned of storyteller's new post when I was submitting this!)

Mass Delirium
Sorcery (R)
Each creature gets +X/+0 until end of turn.
Each creature deals damage to itself equal to its power.
"And one by one / Under blazing sun / By Elori's accord / To their throats put the sword." - Tome of the Sun, Songs of Worship, Song 23


Like this post
Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 710 posts ]  Go to page Previous  1 ... 8, 9, 10, 11, 12, 13, 14 ... 36  Next

All times are UTC - 6 hours [ DST ]


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB® Forum Software © phpBB Group