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 Post subject: Re: Colorless
PostPosted: Thu May 29, 2014 11:42 pm 
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Mown, for the same reason as storyteller.

I vote for Shazzeh. I got something besides what I was looking for.

:P


Last edited by Shazzeh on Thu May 29, 2014 11:43 pm, edited 2 times in total.

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 Post subject: Re: Colorless
PostPosted: Thu May 29, 2014 11:43 pm 
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Mown's card is clever.

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 Post subject: Re: Colorless
PostPosted: Fri May 30, 2014 7:40 am 
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I'm going to change my vote to Mown and call this round for him.

Please pick a rarity and write a criterion for the next round.

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 Post subject: Re: Colorless
PostPosted: Fri May 30, 2014 7:44 am 
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I'd like to improve the flavor in some way, but couldn't come up with anything.

Make a common artifact creature with a backstory. Interpret liberally.
I'm going fluff mode these days, you have been warned.

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 Post subject: Re: Colorless
PostPosted: Fri May 30, 2014 8:50 am 
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Ice Golem :3:
Artifact Creature - Golem
Whenever ~ is dealt damage, sacrifice it.
4/4
Long ago, it was a water elemental. When the plane stopped moving, its fluid form was turned to brittle ice.

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 Post subject: Re: Colorless
PostPosted: Fri May 30, 2014 9:01 am 
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Solar Golem :4:
artifact Creature-golem (C)
Vigilance
Its creator expected it to be inactive each night. He was wrong.
3/3

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 Post subject: Re: Colorless
PostPosted: Fri May 30, 2014 10:23 am 
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I love both of those. This round is already going to suck to vote on.


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 Post subject: Re: Colorless
PostPosted: Fri May 30, 2014 10:29 am 
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I always thought artifacts were going to be more of a frostwynde thing, so not too sure on the Solar Golem.
Or was the point that it was built before Starstill?

Edit:
Of course it was built before Starstill.
My point was, was Illpyre also an artifact-leaning area before Starstill?

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Last edited by storyteller on Fri May 30, 2014 11:17 am, edited 1 time in total.

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 Post subject: Re: Colorless
PostPosted: Fri May 30, 2014 10:48 am 
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Last edited by ParadOxymoron on Sat May 31, 2014 8:24 pm, edited 2 times in total.

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 Post subject: Re: Colorless
PostPosted: Fri May 30, 2014 3:05 pm 
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My point was, was Illpyre also an artifact-leaning area before Starstill?

I think from a flavor standpoint, all of the plane's now separate factions used to all mingle together and were strewn about the entire plane evenly. Once Starstill occurred, the factions broke away from each other and moved to their respective sides of the plane. So, lost remnants of Illpyre-centric things (such as enchantment creatures) found in Frostwynd and vice versa make sense, though they should be present in a minimal amount.

Frostcore Sentinel :2:
Artifact Creature - Construct (C)
Defender
Whenever Frostcore Sentinel is dealt damage by a red source, it loses defender until your next end step.
2/3

When the heavens stood still, the people below moved to action. When the conflict subsided, the weapons stood ready.


Last edited by Arqwart on Fri May 30, 2014 5:51 pm, edited 1 time in total.

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 Post subject: Re: Colorless
PostPosted: Fri May 30, 2014 4:50 pm 
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Antique Guardian
Artifact Creature - Construct
When Antique Guardian dies, put a relic artifact token onto the battlefield.
2/1


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 Post subject: Re: Colorless/Lands
PostPosted: Sat May 31, 2014 3:55 pm 
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Location: Stensia, Innistrad
Soldered Guardian :3:
Artifact Creature -- Construct (C) [0/3]
Defender
Sacrifice Soldered Guardian: The next artifact spell you cast this turn costs :1: less to cast.
Its joints were melted together by the unfeeling sun of Illpyre, forcing it to stare out at the ruins of the city and corpses of the people it could not save.


Last edited by Effigy on Sat May 31, 2014 4:59 pm, edited 2 times in total.

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 Post subject: Re: Colorless/Lands
PostPosted: Sat May 31, 2014 3:56 pm 
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next artifact spell you cast [this turn]?

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 Post subject: Re: Colorless/Lands
PostPosted: Sat May 31, 2014 3:59 pm 
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next artifact spell you cast [this turn]?


That might possibly be what I meant to say. Maybe.


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 Post subject: Re: Colorless/Lands
PostPosted: Sat May 31, 2014 8:27 pm 
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Effigy, that card could cost and still be perfectly balanced. You made the same mistake with Nuts // Bolts; I don't see why you think a 0/3 with Defender costs . If it were indestructible, sure, but... without that? or even would be fine.

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 Post subject: Re: Colorless/Lands
PostPosted: Sat May 31, 2014 9:05 pm 
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Scavenged Remnant Dragon :6:
Artifact Creature - Dragon
:2: ~ gains flying until the end of turn
Born from both characteristics of what remains; that which betrays that there was once life before the lifelessness, and that which betrays that there is life within lifelessness. Its creators are now just a whisper in the wind, scattered across the wastes and ruins that are of its kind - rusted, decrepit, and falling to pieces.
5/5

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 Post subject: Re: Colorless/Lands
PostPosted: Sat May 31, 2014 10:22 pm 
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Inert Sentinel
Artifact Creature
Inert Sentinel gets +3/+0 as long as you control an enchantment.
0/3
The artificers had no difficulty producing working vessels, but a great deal of it trying to animate them. Half a world a way another group was experiencing the exact opposite problem

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 Post subject: Re: Colorless/Lands
PostPosted: Sun Jun 01, 2014 12:19 am 
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Like a nuts-and-bolts Ghazbán Ogre, I've got an artifact creature with loyalty issues.

Sunguard Automaton
Artifact Creature - Golem (C)
Whenever an Enchantment enters the battlefield under a player's control, that player gains control of Sunguard Automaton.
WHAT.HAVE.YOU.DONE.FOR.ME.LATELY?
3/3


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 Post subject: Re: Colorless
PostPosted: Mon Jun 02, 2014 12:22 am 
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Mown wrote:
Make a common artifact creature with a backstory. Interpret liberally.

Let's start the voting!

Cato wrote:
Ice Golem :3:
Artifact Creature - Golem
Whenever ~ is dealt damage, sacrifice it.
4/4
Long ago, it was a water elemental. When the plane stopped moving, its fluid form was turned to brittle ice.

Solar Golem :4:
artifact Creature-golem (C)
Vigilance
Its creator expected it to be inactive each night. He was wrong.
3/3


Arqwart wrote:
Frostcore Sentinel :2:
Artifact Creature - Construct (C)
Defender
Whenever Frostcore Sentinel is dealt damage by a red source, it loses defender until your next end step.
When the heavens stood still, the people below moved to action. When the conflict subsided, the weapons stood ready.
2/3

Antique Guardian
Artifact Creature - Construct
When Antique Guardian dies, put a relic artifact token onto the battlefield.
2/1

Effigy wrote:
Soldered Guardian :3:
Artifact Creature -- Construct (C) [0/3]
Defender
Sacrifice Soldered Guardian: The next artifact spell you cast this turn costs :1: less to cast.
Its joints were melted together by the unfeeling sun of Illpyre, forcing it to stare out at the ruins of the city and corpses of the people it could not save.

Fakeartist wrote:
Scavenged Remnant Dragon :6:
Artifact Creature - Dragon
:2: ~ gains flying until the end of turn
Born from both characteristics of what remains; that which betrays that there was once life before the lifelessness, and that which betrays that there is life within lifelessness. Its creators are now just a whisper in the wind, scattered across the wastes and ruins that are of its kind - rusted, decrepit, and falling to pieces.
5/5

TPzombieW wrote:
Inert Sentinel
Artifact Creature
Inert Sentinel gets +3/+0 as long as you control an enchantment.
0/3
The artificers had no difficulty producing working vessels, but a great deal of it trying to animate them. Half a world a way another group was experiencing the exact opposite problem

Sunguard Automaton
Artifact Creature - Golem (C)
Whenever an Enchantment enters the battlefield under a player's control, that player gains control of Sunguard Automaton.
WHAT.HAVE.YOU.DONE.FOR.ME.LATELY?
3/3

I vote for Cato.

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Last edited by ParadOxymoron on Mon Jun 02, 2014 1:15 pm, edited 1 time in total.

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 Post subject: Re: Colorless
PostPosted: Mon Jun 02, 2014 12:36 am 
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Ace.


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