Make a black common that cares about a specific card type other than instants.
Let's start the voting!
Fall of a Kingdom –
Sorcery (C)Destroy target land.
Put a colorless Ruin land token onto the battlefield. It has "
: Add
to your mana pool."
Aether-Wounded Giant
Creature-Zombie giant
Whenever [cardname] or another creature enters the battlefield, you lose one life.
4/4
Cull InstantTarget creature gets -3/-3 until end of turn.
If an opponent controls 5 or more creatures, destroy that creature instead.
Baneful Winds Enchantment (C)
When ~ enters the battlefield, each player sacrifices a creature.
Whenever a creature dies, its controller loses 1 life.
Those unprepared for the plane's harsh weather find themselves part of the desert sands or the tundra's frozen layers. Consumed by Sand
Sorcery (C)Destroy target creature. It cannot be regenerated. Then that creature's controller puts a 1/1 black Skeleton creature token onto the battlefield.
Rattleskull Viashino Creature - Viashino ShamanExile a creature card from your graveyard: ~ gains intimidate until end of turn.
The Kitro tribe still follow their tradition's Rite of Bones before hunting, but these days it's primarily an act for causing panic.3/1 I'd've voted Effigy if it put the Skeleton under your control instead of theirs (more like
Violet Pall) and preferably made the skeleton able to regenerate if you're making the choice to preserve the outdated "It can't be regenerated" mode.
Mown has a good point—most of these don't really follow the criteria, they just hose creatures.
My vote goes to thatmarkguy.