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 Post subject: Re: White
PostPosted: Fri May 30, 2014 7:49 am 
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Current Tally:

Cato: 2
Ace of Moxes: 1.5
TPzombieW: 1
thatmarkguy: 1

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 Post subject: Re: White
PostPosted: Fri May 30, 2014 7:52 am 
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I'll cement Cato's lead, although I'm also in favor of more seals.

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 Post subject: Re: White
PostPosted: Fri May 30, 2014 8:20 am 
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Cato

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Please note that none of this art is created by me. It is taken from the internet just to add an image to the cards.


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 Post subject: Re: White
PostPosted: Fri May 30, 2014 8:41 am 
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Since I seem to be winning by a decent margin, I'll post my criteria for the next round.

Make a common white creature that costs :3::w: and has 2 power and 4 toughness

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 Post subject: Re: White
PostPosted: Fri May 30, 2014 8:53 am 
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Frozen Guardian. :3: :w:
Creature-elemental construct
Defender
Whenever [cardname] is equipped or enchanted, it can attack as through it didn't have defender.
2/4

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 Post subject: Re: White
PostPosted: Fri May 30, 2014 9:47 am 
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This round will close when I said it would close.

From now on, I'm not going to call rounds. Voting will happen on Mondays and Fridays. All other days are design days.

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Last edited by ParadOxymoron on Fri May 30, 2014 9:55 pm, edited 1 time in total.

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 Post subject: Re: White
PostPosted: Fri May 30, 2014 9:53 am 
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TPZombieW


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 Post subject: Re: White
PostPosted: Fri May 30, 2014 10:52 am 
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Location: somewhere btwn Achilles and the tortoise
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Current Tally:

Cato: 4
TPzombieW: 2
Ace of Moxes: 1.5
thatmarkguy: 1

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 Post subject: Re: White
PostPosted: Fri May 30, 2014 10:58 am 
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I just wanted to put up my criteria early so that the next round can start as soon as this one ends.

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 Post subject: Re: White
PostPosted: Fri May 30, 2014 11:05 am 
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Cato wrote:
I just wanted to put up my criteria early so that the next round can start as soon as this one ends.

Fair enough. It was just confusing. PM it to me next time!

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 Post subject: Re: White
PostPosted: Fri May 30, 2014 11:30 am 
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Cato wrote:
I just wanted to put up my criteria early so that the next round can start as soon as this one ends.

Fair enough. It was just confusing. PM it to me next time!


That's a really good idea. Posting the proposed-next-criteria publicly is problematic because it could influence the vote (people may vote you up because they have a strong idea for that criteria, or vote against you because they don't like the criteria). If you can see that you're a voting frontrunner but don't want to risk delaying the next round if you're not around when it closes, you PM your criteria to Parad. He's already voted this round (he always votes with the ballot) so it's unlikely to influence his vote. And the next round can't begin til Parad makes a voting-is-closed announcement, so you know he'll be around to publish the new criteria as soon as the next round goes live.


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 Post subject: Re: White
PostPosted: Fri May 30, 2014 12:14 pm 
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thatmarkguy

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 Post subject: Re: White
PostPosted: Fri May 30, 2014 9:52 pm 
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Final Tally:

Cato: 4
TPzombieW: 2
thatmarkguy: 2
Ace of Moxes: 1.5

And Cato does end up taking it! Shackles of Order has been added to the spoiler.

Cato wrote:
Make a common white creature that costs :3::w: and has 2 power and 4 toughness

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 Post subject: Re: White
PostPosted: Fri May 30, 2014 9:56 pm 
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Cato wrote:
Since I seem to be winning by a decent margin, I'll post my criteria for the next round.

Make a common white creature that costs :3::w: and has 2 power and 4 toughness

Frozen Guardian. :3: :w:
Creature-elemental construct
Defender
as long as [cardname] is equipped or enchanted, it can attack as through it didn't have defender.
2/4

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—Gerrard of the Weatherlight
, Hero's Resolve


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 Post subject: Re: White
PostPosted: Sat May 31, 2014 2:55 pm 
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Caravan Guards :3::w:
Creature -- Human Soldier (C) [2/4]
When Caravan Guards enters the battlefield, target creature gets +0/+2 until end of turn.


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 Post subject: Re: White
PostPosted: Sat May 31, 2014 5:00 pm 
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I'm pretty sure caravan guard was a zendikar level up card.


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 Post subject: Re: White
PostPosted: Sat May 31, 2014 8:24 pm 
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I'm pretty sure caravan guard was a zendikar level up card.


Caravan Escort is Zendikar. I think Escort and Guards are far enough apart.


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 Post subject: Re: White
PostPosted: Sat May 31, 2014 9:18 pm 
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Servant of the Meridian :3::w:
Creature - Spirit
Fleeting (Whenever you cast an instant spell, you may return this permanent to its owner's hand.)
Two extremes dominate two halves, only the seam in which they meet offers the faintest gleam of hope. A hope so cherished and protected, that it proves illusory to all but a few
2/4

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 Post subject: Re: White
PostPosted: Sun Jun 01, 2014 2:01 am 
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Caravan Sunguard
Creature - Human Soldier (C)
As long as you control another creature, Caravan Sunguard can block any number of creatures.
Wherever the caravan goes, its lookouts always face the same way. No sane army would ever march into Illpyre.
2/4


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 Post subject: Re: White
PostPosted: Sun Jun 01, 2014 4:42 am 
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Stalwart Sunguard -
Creature - Human Soldiers
Flash
: ~ gets +0/+3 and can block an additional creature this turn.
2/4


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