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PostPosted: Sun May 18, 2014 12:57 am 
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Icicle Shard :2:
Artifact - Equipment
Equipped creature gets +1/+2 and has "Whenever this creature deals combat damage to a creature, tap that creature. It doesn't untap during its controller's next untap step."
Equip :2:

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PostPosted: Sun May 18, 2014 12:05 pm 
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Ice-Pick 1
Snow artifact - Equipment
Equipped creature gets +3/+0 and doesn't untap during its controller's untap step
: Sacrifice ~ any player may activate this ability
Equip 1

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PostPosted: Sun May 18, 2014 1:05 pm 
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Darkice axe :1:

Artifact-equipment


Equipped creature gets +3/+1.
Whenever equipped creature blocks or becomes blocked by a creature with power equal or higher than equipped creature's toughness, sacrifice CARDNAME at the end of the combat step.
Equip :1:


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PostPosted: Tue May 20, 2014 10:55 am 
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Let's start the voting!

Coldmetal Coat
Artifact – Equipment (U)
Equipped creature gets +2/+2 and is an artifact in addition to its other types.
Equip


altimis wrote:
Frost Knife --
Artifact - Equipment (U)

Equipped creature gets +2/+0 and has protection from blue.
Equip


Frozen Hammer :3:
Artifact - Equipment

Equipped creature gets +3/+0.
When the equipped creature becomes blocked, tap each creature blocking it. They don't untap during their controller's next untap step.

Equip :2:


Shazzeh wrote:
Scavenger's Sack
Artifact - Equipment (U)
Whenever equipped creature deals damage to a player, put a Relic artifact token onto the battlefield. (It has no abilities.)
Equipped creature has "Sacrifice an artifact: Scavenger's Sack deals 1 damage to target creature."
Equip
Relics from Frostblight are as aerodynamic as they are shiny.


Cato wrote:
Icicle Shard :2:
Artifact - Equipment
Equipped creature gets +1/+2 and has "Whenever this creature deals combat damage to a creature, tap that creature. It doesn't untap during its controller's next untap step."
Equip :2:


LilyStorm wrote:
Ice-Pick 1
Snow artifact - Equipment
Equipped creature gets +3/+0 and doesn't untap during its controller's untap step
: Sacrifice ~ any player may activate this ability
Equip 1


Darkice axe :1:

Artifact-equipment


Equipped creature gets +3/+1.
Whenever equipped creature blocks or becomes blocked by a creature with power equal or higher than equipped creature's toughness, sacrifice CARDNAME at the end of the combat step.
Equip :1:


Voting will last until tomorrow at noon.

I vote for Shazzeh.

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PostPosted: Tue May 20, 2014 11:40 am 
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Parad.


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PostPosted: Tue May 20, 2014 11:48 am 
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Parad

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PostPosted: Tue May 20, 2014 4:39 pm 
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Shazzeh.

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PostPosted: Tue May 20, 2014 5:10 pm 
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Shazzeh.

I throw this... well... uh... thing at you!

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PostPosted: Tue May 20, 2014 11:28 pm 
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Shazzeh. A little complicated, but a lot funny.

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PostPosted: Wed May 21, 2014 12:09 am 
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The only thing I would worry about is its comparison to Mortatpod.
Mortarpod worked a bit differently, and is weaker than this card. We might want to cost this as a 2/2 split.
Mortarpod's schtik was that the creature dealt the damage, which was big for infect decks; but you sacrificed the creature.
Scavenger's sack deals the damage, but you can do more damage more quickly.

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squinty_eyes: Alt, you have fantastic logic. And zero political prowess.
CKY: Through a convoluted series of events involving three tons of garden gnomes and a pickup truck, Henderson’s Magikarp defeats the Deoxys terrorizing the city.

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PostPosted: Wed May 21, 2014 12:26 am 
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Parad. I'd like shazzeh's reworked and put at rare maybe. It would be a great rare.

Edit: Typing on phones is hard.

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altimis wrote:
I never take anytihng Lily says seriously, except for when I take it personally. Then it's personal.
WotC_Ethan wrote:
People, buy more stuff.
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Last edited by LilyStorm on Wed May 21, 2014 12:46 pm, edited 1 time in total.

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PostPosted: Wed May 21, 2014 3:56 am 
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LilyStorm wrote:
Parad. I'd like shazzeh's reworked abd out at rare maybe. It would be a great rare.


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PostPosted: Wed May 21, 2014 8:04 am 
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Current Tally:

ParadOxymoron: 4
Shazzeh: 4

The criterion setter hasn't voted yet. Echo_Robin, please vote to break the tie.

Voting ends in 3 hours.

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PostPosted: Wed May 21, 2014 9:33 am 
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The criterion setter hasn't voted yet. Echo_Robin, please vote to break the tie.
But I don't wanna. *pouty face*

Fine. Parad.


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PostPosted: Wed May 21, 2014 12:28 pm 
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Please visit this thread if you'd like to have any input on YMtC's new subforum.

And ParadOxymoron takes it! Coldmetal Coat has been added to the spoiler.

Next round: Colorless Rare. Create a card that shapeshifts into different card types.

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PostPosted: Wed May 21, 2014 12:53 pm 
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Terrible idea


Imprisoned Wonder

Artifact [R]
Creatures you control get +1/+1
When ~ dies, put a 5/5 white, blue, black, red and green enchantment creature token with flying and "other creatures you control get +1/+1 and have flying" Onto the battlefield. When that token dies, return ~ from your graveyard to the battlefield.

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altimis wrote:
I never take anytihng Lily says seriously, except for when I take it personally. Then it's personal.
WotC_Ethan wrote:
People, buy more stuff.
#WotCstaff
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Last edited by LilyStorm on Thu May 22, 2014 1:09 pm, edited 5 times in total.

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PostPosted: Wed May 21, 2014 1:08 pm 
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Envious Alloy
Artifact
: ~ becomes a copy of target permanent with converted mana cost X and gains this ability.

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PostPosted: Wed May 21, 2014 2:09 pm 
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Mown wrote:
Envious Alloy
Artifact
: ~ becomes a copy of target permanent with converted mana cost X and gains this ability.


I find it kinda funny how hard this thing is to remove. You could almost always pay :0: to dodge removal.

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PostPosted: Wed May 21, 2014 2:25 pm 
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Cutthroat Automaton
Artifact Creature - Shapeshifter (R)
, Sacrifice a permanent: Cutthroat Automaton becomes a copy of that permanent and gains this ability.
Some adapted to the changed environment. Others murdered those ones and usurped their corporeal forms.
2/1


Last edited by Shazzeh on Wed May 21, 2014 3:10 pm, edited 2 times in total.

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PostPosted: Wed May 21, 2014 2:44 pm 
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Mown wrote:
Envious Alloy
Artifact
: ~ becomes a copy of target permanent with converted mana cost X and gains this ability.


I find it kinda funny how hard this thing is to remove. You could almost always pay :0: to dodge removal.

I was debating whether it should be costly to make it into a threat or to dodge removal, and settled on the former.
In part because it also makes it an unreasonably good mana rock, and that somehow appealed to me.

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