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 Post subject: Re: Cube Draft 2
PostPosted: Thu May 15, 2014 5:43 am 
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I think we can get away without the Bayou right now and Unburial Rites is a bit too good to pass up. If we can get some GW or BW duals it will make the flashback splash nice and easy.

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 Post subject: Re: Cube Draft 2
PostPosted: Thu May 15, 2014 6:09 am 
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Bayou for me too. Fixing is key to a successful cube.


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 Post subject: Re: Cube Draft 2
PostPosted: Thu May 15, 2014 9:27 am 
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Unburial Rites for me too. Silverheart was a bomb in AVR bc removal sucked.

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 Post subject: Re: Cube Draft 2
PostPosted: Thu May 15, 2014 11:04 am 
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Unburial Rites but I am confused by passing a 2nd Garruk.

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 Post subject: Re: Cube Draft 2
PostPosted: Thu May 15, 2014 7:48 pm 
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Don't pass garruk.

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 Post subject: Re: Cube Draft 2
PostPosted: Fri May 16, 2014 10:25 am 
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SORRY GUYS, I AM AN IDIOT AND MESSED UP THE PACK. THAT GARRUK SHOULD TOTALLY NOT BE THERE.

Also, I think it is important to point out that this is your first pack, but the tabled cards (aka the first 8 cards not picked). so there isn't a second of each of these.

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 Post subject: Re: Cube Draft 2
PostPosted: Fri May 16, 2014 11:20 am 
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Identity: Goblin Piker
Pack 1:
Garruk Wildspeaker
Hydra Broodmaster
Snuff Out
Zombify
Thrun, the Last Troll
Necromancy
Krosan Tusker
Putrefy
Unburial Rites

Next:
Blood Scriviner
Ophiomancer
Ink-Eyes, Servant of Oni
Master of the Feast
Trading Post
Clifftop Retreat

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 Post subject: Re: Cube Draft 2
PostPosted: Fri May 16, 2014 11:29 am 
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Ophiomancer and Black looks open.

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 Post subject: Re: Cube Draft 2
PostPosted: Fri May 16, 2014 11:42 am 
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 Post subject: Re: Cube Draft 2
PostPosted: Fri May 16, 2014 11:43 am 
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I'll take oph, sure.

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 Post subject: Re: Cube Draft 2
PostPosted: Fri May 16, 2014 11:47 am 
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I think Oph is the right pick but I do like Trading Post


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 Post subject: Re: Cube Draft 2
PostPosted: Fri May 16, 2014 12:04 pm 
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That is some black. I would be happy with any of these, but I guess makin' snakes is the way to go.

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 Post subject: Re: Cube Draft 2
PostPosted: Fri May 16, 2014 12:32 pm 
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Ink-Eyes, Servant of Oni, it's awesome and thematic for our graveyard recursion.

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 Post subject: Re: Cube Draft 2
PostPosted: Fri May 16, 2014 12:57 pm 
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Trading Post just does too much; it's a discard outlet for our graveyard theme and it's a chump-factory. If we see some solid artifacts in the upcoming packs it could go from good to excellent.

Trading Post.

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 Post subject: Re: Cube Draft 2
PostPosted: Fri May 16, 2014 1:02 pm 
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Trading Post.

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 Post subject: Re: Cube Draft 2
PostPosted: Fri May 16, 2014 2:17 pm 
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Ink-Eyes.

Trading post is too slow, and Ophiomancer is unexciting.

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 Post subject: Re: Cube Draft 2
PostPosted: Fri May 16, 2014 3:18 pm 
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rstnme wrote:

You sir are a gentleman and a scholar. Unless that is you are a woman, in which case you are a lady and a scholar.

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 Post subject: Re: Cube Draft 2
PostPosted: Fri May 16, 2014 3:21 pm 
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I kinda agree with Zlehtnoba. Post does several things we want to do, but the a few turns after we wanted it to. I'm split between ink-eyes and ophiomancer. Ophio is great on the defensive, chumping with our inevitable deathtouch, but not overly exciting or impressive. Ink-eyes is another bomb. Plus I would love to ninja that tusker back for more cycling or maybe even go for a second monstrosity trigger, in a pinch. Ink-eye gets my vote.

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 Post subject: Re: Cube Draft 2
PostPosted: Fri May 16, 2014 5:29 pm 
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Ophiomancer

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 Post subject: Re: Cube Draft 2
PostPosted: Sat May 17, 2014 10:10 pm 
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