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PostPosted: Sat Apr 12, 2014 12:59 am 
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Yes. Suspending several spells turns in advance essentially gives you "free" storm count. Also you choose the order spells are cast from suspend so a suspended storm card can be cast after other suspended cards and will count them in its storm.

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PostPosted: Sun Apr 13, 2014 9:01 am 
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A storm count of 4 really is enough in a lot of cases - you just have a few rituals, some cheap spells, cast them all at once and end up in a position your opponent can't catch up to.

If you want to go storm, you grab that Ritual right now, because they are harder to find than the storm spells themselves, and are the sign the deck might be open.

Dredge is bad in MMA. Ideally you are UW aggro, red/black gobins, green goodstuff, or UR spells deck.

The equipment in MMA is Bonesplitter and Swords of XY. Stonehewer isn't that good.

If you want to force an archtype, take either Petals of Insight or Desperate Ritual. If you want to pick the best card in the pack, go for Search for Tomorrow.

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PostPosted: Sun Apr 13, 2014 9:49 am 
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PostPosted: Sun Apr 13, 2014 11:12 am 
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Blinding Beam is pretty awesome. War-Spike is decent. Then there's Bonesplitter, if that's your thing. Gleam lets us grab lands, and lets us buff our dudes when we alpha strike.

I think overall the pick is Blinding Beam, because the card is nutters.

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PostPosted: Sun Apr 13, 2014 11:15 am 
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Bonesplitter

This seems to be the best card. Not much synergy with what we have, though.

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PostPosted: Sun Apr 13, 2014 1:32 pm 
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There are some good cards here, like Beam and Bonesplitter, that have little to do with what we already have. I would take Reach of Branches here if we want to stay on course with our first picks.

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PostPosted: Sun Apr 13, 2014 2:41 pm 
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Reach

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PostPosted: Sun Apr 13, 2014 4:27 pm 
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Blinding Beam is the best card for us. The card basically does everything and everything about it is a blowout. It'll let us survive if we're stumbling and let's us push through for an alpha. If you haven't played with it or against it you don't really know how insane it is. Oh, and they made it common.

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PostPosted: Sun Apr 13, 2014 7:12 pm 
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Beam.

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PostPosted: Sun Apr 13, 2014 8:48 pm 
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Fun fact guys: Reach of Branches is actually really bad in this format.

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PostPosted: Mon Apr 14, 2014 7:29 am 
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Blinding Beam is insanely good and definitely the pick here.

I disagree with the duck. In a heavy green deck the ability to make a 2/5 every turn is pretty strong but not as good as beam.


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PostPosted: Mon Apr 14, 2014 7:57 am 
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PostPosted: Mon Apr 14, 2014 9:06 am 
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Shaman? This draft already confuses me.

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PostPosted: Mon Apr 14, 2014 10:40 am 
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Giant Dustwasp

I mean, how could anybody pass a green flyer?

A disappointing pack, with three fairly good green cards, but nothing exciting. Of those three, I prefer the Wasp.

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PostPosted: Mon Apr 14, 2014 11:29 am 
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For me this is a really tough pick.

Objectively, I think the best pick is Test of Faith. This card is usually a total blowout, killing one of their creatures and making yours much bigger.

However, we are looking at base green and therefore the wasp and Shaman need consideration. I think the wasp is slightly better.

My personal favourite though is peer through depths given that we already have 3 instants/sorceries and Bant was a good colour combination.

So I am going to pick Peer through depths.


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PostPosted: Mon Apr 14, 2014 11:58 am 
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Yup, we shoulda forced storm.

I think you just take Duskwasp. Guy is fine. Test of Faith is a solid combat trick, but meh.

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PostPosted: Mon Apr 14, 2014 1:30 pm 
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Dustwasp.

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PostPosted: Mon Apr 14, 2014 1:51 pm 
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Shaman.

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PostPosted: Mon Apr 14, 2014 6:14 pm 
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The wasp.

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PostPosted: Tue Apr 15, 2014 8:28 am 
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