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PostPosted: Mon Apr 07, 2014 12:44 pm 
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Anything to keep myself alive!

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PostPosted: Mon Apr 07, 2014 1:06 pm 
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I'm open for ending this if everyone agrees. Not the result I was hoping for my first encounter, but hey, is that or certain death. Hopefully Squinty can join us and we have a full party again.

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PostPosted: Mon Apr 07, 2014 1:13 pm 
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I'm fine for ending this now too.

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PostPosted: Mon Apr 07, 2014 1:38 pm 
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Well then, I'll play out my character's actions for this round, but I do think we have a decision.

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PostPosted: Mon Apr 07, 2014 2:00 pm 
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Go ahead and revenge yourself!


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PostPosted: Mon Apr 07, 2014 3:05 pm 
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Ha! Finally achieve a killing hit, my first hit in this game, along with my Roar of Triumph after my third attempt to use it right at the end.

But I do think you'll need to use a Heal check (DC 15 according to the PHB) to stabilize Neosilk's character. Will make an assist skill action to give a +2 bonus to that on a success.

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PostPosted: Tue Apr 08, 2014 7:35 am 
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Save me!
Oh...I'm alive! W00T!

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PostPosted: Tue Apr 08, 2014 7:56 am 
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@Neosilk

You still need to spend healing surges to recover life.

@Rstnme and Felbatista

The amount you spent wasn't enough to restore to full life.


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PostPosted: Tue Apr 08, 2014 8:04 am 
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I should be only -1 hp though. I'm OK with that.

EDIT: nevermind, I forgot you went ahead with Marek damaging himself. I'll use a third surge.

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PostPosted: Tue Apr 08, 2014 8:08 am 
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Unfortunately no. Your healing surge value is 6. You have 6 life at the end of the encounter, and plus 2 HS. Your life is now 18.


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PostPosted: Tue Apr 08, 2014 8:09 am 
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See my edit.

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PostPosted: Tue Apr 08, 2014 8:40 am 
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@TB

I'm ok with using just a single Surge. That should put me at just -2 full health.

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PostPosted: Tue Apr 08, 2014 7:14 pm 
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Ok, I noticed it, but I had to warn. It comes with the DM's responsibilities. "With great powers come great responsibilities."

Now you are free to roleplay as much as you want until you decide to move on. When ready just say it, or move through the door.


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PostPosted: Wed Apr 09, 2014 9:19 am 
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Do we even have a rogue??? haha.

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PostPosted: Wed Apr 09, 2014 1:59 pm 
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Anybody know bear? Maybe one of them's a cleric and the other a rogue?

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PostPosted: Wed Apr 09, 2014 2:02 pm 
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Without a rogue, you will need rituals to compensate. Or train a character in thievery.


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PostPosted: Wed Apr 09, 2014 2:47 pm 
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I plan on taking a feat to to train in thievery skill when I get the chance.

That and I do have thieves tools on me.

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PostPosted: Wed Apr 09, 2014 3:01 pm 
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If I can offer one suggestion, pick this feat, unless you are planning to multiclass in other class. It comes with a bonus.

Sneak of Shadows
[Multiclass Rogue]
Prerequisite: Dex 13
Benefit: You gain training in the Thievery skill.
Once per encounter, you can use the rogue’s Sneak Attack class feature.


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PostPosted: Wed Apr 09, 2014 10:15 pm 
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Might not be a bad option, just kind of limiting as to take advantage of the Sneak Attack I'd have to wield a light blade (best option short sword with 1d6 damage on a hit before sneak attack damage), sling or crossbow (no proficiency in the last two weapon groups).

I'll think about it though.
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In the meantime I think I got more than a bit of dust in my eyes!

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PostPosted: Thu Apr 10, 2014 1:29 pm 
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Yeah! You almost got a dagger this time. I wonder what will be next time. :D


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