It is currently Wed Dec 04, 2024 3:18 pm

All times are UTC - 6 hours [ DST ]




Post new topic Reply to topic  [ 292 posts ]  Go to page Previous  1 ... 8, 9, 10, 11, 12, 13, 14, 15  Next
Author Message
PostPosted: Mon Mar 24, 2014 1:30 pm 
Offline
Member
User avatar

Joined: Sep 23, 2013
Posts: 7260
Not that I really care... but why Koth's Courier over Glissa's? And why either of them over Shriekhorn which does nothing but is an artifact (not that we are playing it). I guess hating a 2/3 for 3 with non-evasion over unplayable artifact... although someone could end up drafting a mill deck, couldn't they?

_________________
"Everything looks good when your opponent passes 4 turns in a row" -- rstnme
"Something that does not look good when your opponent does nothing is not a thing" -- me


Like this post
Top
 Profile  
 
PostPosted: Mon Mar 24, 2014 1:34 pm 
Offline
Member
User avatar

Joined: Oct 30, 2013
Posts: 8960
Location: Brazil
rstnme wrote:
Sentinel, koth's courier, tide, gnathosaur


Same here. I wish Sentinel was a Golem.

_________________
Yes, I'm from Brazil and no, I'm not an annoying ****.

RPG characters


Like this post
Top
 Profile  
 
PostPosted: Mon Mar 24, 2014 5:43 pm 
Offline
Member
User avatar

Joined: Sep 23, 2013
Posts: 1155
felbatista wrote:
rstnme wrote:
Sentinel, koth's courier, tide, gnathosaur


Same here. I wish Sentinel was a Golem.

+1

_________________
Let us flee said the fly.
Let us fly said the flea.


Like this post
Top
 Profile  
 
PostPosted: Mon Mar 24, 2014 7:04 pm 
Offline
Member
User avatar

Joined: Oct 31, 2013
Posts: 460
Location: Australia
felbatista wrote:
rstnme wrote:
Sentinel, koth's courier, tide, gnathosaur


Same here. I wish Sentinel was a Golem.

Another +1

_________________
"Do you know the difference between an error and a mistake, Ensign? Anyone can make an error. But that error doesn't become a mistake until you refuse to correct it." - Grand Admiral Thrawn

RIP Aaron Allston

Image


Like this post
Top
 Profile  
 
PostPosted: Tue Mar 25, 2014 8:56 am 
Offline
Member

Joined: Nov 16, 2013
Posts: 1316


Like this post
Top
 Profile  
 
PostPosted: Tue Mar 25, 2014 9:29 am 
Offline
Member
User avatar

Joined: Dec 07, 2013
Posts: 3433
Arrest

Or do we want the Vampires?

_________________
Go draft, young man, go draft!


Like this post
Top
 Profile  
 
PostPosted: Tue Mar 25, 2014 10:31 am 
Offline
Member
User avatar

Joined: Sep 23, 2013
Posts: 7260
I was thinking we'd splash white for arrest or revoke existence... and some horrible infect dude needs to be arrested.
Also considering bladed pinions...

_________________
"Everything looks good when your opponent passes 4 turns in a row" -- rstnme
"Something that does not look good when your opponent does nothing is not a thing" -- me


Like this post
Top
 Profile  
 
PostPosted: Tue Mar 25, 2014 11:16 am 
Offline
Member
User avatar

Joined: Oct 30, 2013
Posts: 8960
Location: Brazil
Arrest is great removal.

_________________
Yes, I'm from Brazil and no, I'm not an annoying ****.

RPG characters


Like this post
Top
 Profile  
 
PostPosted: Tue Mar 25, 2014 11:17 am 
Offline
Member
User avatar

Joined: Sep 25, 2013
Posts: 1094
We do have that Sensor Splicer we would probably like to play.

Revoke or Arrest seem excellent... however if take the Arrest we can get blown out by the guy on Revoke. =) That irrelevant argument aside.. let's take the lower casting cost card.

Revoke Existence.


Like this post
Top
 Profile  
 
PostPosted: Tue Mar 25, 2014 6:34 pm 
Offline
Member
User avatar

Joined: Sep 23, 2013
Posts: 1155
Zenbitz wrote:
I was thinking we'd splash white for arrest or revoke existence... and some horrible infect dude needs to be arrested.
Also considering bladed pinions...

All of this...? I think, revoke is the best bet here.

_________________
Let us flee said the fly.
Let us fly said the flea.


Like this post
Top
 Profile  
 
PostPosted: Tue Mar 25, 2014 7:27 pm 
Offline
Member
User avatar

Joined: Oct 31, 2013
Posts: 460
Location: Australia
Yeah, I think Revoke is the way to go.

_________________
"Do you know the difference between an error and a mistake, Ensign? Anyone can make an error. But that error doesn't become a mistake until you refuse to correct it." - Grand Admiral Thrawn

RIP Aaron Allston

Image


Like this post
Top
 Profile  
 
PostPosted: Wed Mar 26, 2014 9:55 am 
Offline
Member

Joined: Nov 16, 2013
Posts: 1316


Last edited by CommanderGreven on Wed Mar 26, 2014 11:31 am, edited 2 times in total.

Like this post
Top
 Profile  
 
PostPosted: Wed Mar 26, 2014 10:02 am 
Offline
Conqueror of Eldangard
User avatar

Joined: Sep 25, 2013
Posts: 14141
Location: Kamloops, BC
Identity: Male
Axe and Replica seem good. Magnet's a viable choice. I'll go with Axe, put that sucker on our souleater.

Also, you spelled Soul Parry wrong.

_________________
Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


Like this post
Top
 Profile  
 
PostPosted: Wed Mar 26, 2014 10:08 am 
Offline
Member
User avatar

Joined: Sep 25, 2013
Posts: 1094
Well.. we only got one proliferate card so far, but that's not to say the Thrummingbird won't table.

I think we have to take the Tumble Magnet since the card is so powerful.


Like this post
Top
 Profile  
 
PostPosted: Wed Mar 26, 2014 10:19 am 
Offline
Member
User avatar

Joined: Sep 23, 2013
Posts: 3673
Identity: Goblin Piker
Tumble Magnet is super strong.

_________________
Twitter: (at)MrEnglish22 if you want to reach me
My cube: https://cubecobra.com/cube/list/mrenglish22


Like this post
Top
 Profile  
 
PostPosted: Wed Mar 26, 2014 11:18 am 
Offline
Member
User avatar

Joined: Dec 07, 2013
Posts: 3433
Tumble Magnet

Thrummingbird should never table, but one can hope. Magnet is too good to pass.

_________________
Go draft, young man, go draft!


Like this post
Top
 Profile  
 
PostPosted: Wed Mar 26, 2014 11:20 am 
Offline
Member
User avatar

Joined: Sep 23, 2013
Posts: 7260
Wow, really? Axe seems super good with our flyers. But I played a bit of casual with tumble magnet back in the day and that was good too.

_________________
"Everything looks good when your opponent passes 4 turns in a row" -- rstnme
"Something that does not look good when your opponent does nothing is not a thing" -- me


Like this post
Top
 Profile  
 
PostPosted: Wed Mar 26, 2014 11:43 am 
Offline
Member
User avatar

Joined: Oct 30, 2013
Posts: 8960
Location: Brazil
I wouldn't mind the Axe, but I'm taking the Magnet here.

_________________
Yes, I'm from Brazil and no, I'm not an annoying ****.

RPG characters


Like this post
Top
 Profile  
 
PostPosted: Wed Mar 26, 2014 5:41 pm 
Offline
Member
User avatar

Joined: Sep 23, 2013
Posts: 1155
Axe for our Squire?

_________________
Let us flee said the fly.
Let us fly said the flea.


Like this post
Top
 Profile  
 
PostPosted: Wed Mar 26, 2014 7:16 pm 
Offline
Member
User avatar

Joined: Oct 31, 2013
Posts: 460
Location: Australia
As good as the Axe would be, that Magnet looks even better.

_________________
"Do you know the difference between an error and a mistake, Ensign? Anyone can make an error. But that error doesn't become a mistake until you refuse to correct it." - Grand Admiral Thrawn

RIP Aaron Allston

Image


Like this post
Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 292 posts ]  Go to page Previous  1 ... 8, 9, 10, 11, 12, 13, 14, 15  Next

All times are UTC - 6 hours [ DST ]


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB® Forum Software © phpBB Group