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PostPosted: Mon Mar 24, 2014 1:30 pm 
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Not that I really care... but why Koth's Courier over Glissa's? And why either of them over Shriekhorn which does nothing but is an artifact (not that we are playing it). I guess hating a 2/3 for 3 with non-evasion over unplayable artifact... although someone could end up drafting a mill deck, couldn't they?

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PostPosted: Mon Mar 24, 2014 1:34 pm 
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rstnme wrote:
Sentinel, koth's courier, tide, gnathosaur


Same here. I wish Sentinel was a Golem.

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PostPosted: Mon Mar 24, 2014 5:43 pm 
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felbatista wrote:
rstnme wrote:
Sentinel, koth's courier, tide, gnathosaur


Same here. I wish Sentinel was a Golem.

+1

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PostPosted: Mon Mar 24, 2014 7:04 pm 
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felbatista wrote:
rstnme wrote:
Sentinel, koth's courier, tide, gnathosaur


Same here. I wish Sentinel was a Golem.

Another +1

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PostPosted: Tue Mar 25, 2014 8:56 am 
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PostPosted: Tue Mar 25, 2014 9:29 am 
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Arrest

Or do we want the Vampires?

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PostPosted: Tue Mar 25, 2014 10:31 am 
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I was thinking we'd splash white for arrest or revoke existence... and some horrible infect dude needs to be arrested.
Also considering bladed pinions...

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PostPosted: Tue Mar 25, 2014 11:16 am 
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Arrest is great removal.

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PostPosted: Tue Mar 25, 2014 11:17 am 
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We do have that Sensor Splicer we would probably like to play.

Revoke or Arrest seem excellent... however if take the Arrest we can get blown out by the guy on Revoke. =) That irrelevant argument aside.. let's take the lower casting cost card.

Revoke Existence.


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PostPosted: Tue Mar 25, 2014 6:34 pm 
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Zenbitz wrote:
I was thinking we'd splash white for arrest or revoke existence... and some horrible infect dude needs to be arrested.
Also considering bladed pinions...

All of this...? I think, revoke is the best bet here.

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PostPosted: Tue Mar 25, 2014 7:27 pm 
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Yeah, I think Revoke is the way to go.

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PostPosted: Wed Mar 26, 2014 9:55 am 
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Last edited by CommanderGreven on Wed Mar 26, 2014 11:31 am, edited 2 times in total.

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PostPosted: Wed Mar 26, 2014 10:02 am 
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Axe and Replica seem good. Magnet's a viable choice. I'll go with Axe, put that sucker on our souleater.

Also, you spelled Soul Parry wrong.

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PostPosted: Wed Mar 26, 2014 10:08 am 
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Well.. we only got one proliferate card so far, but that's not to say the Thrummingbird won't table.

I think we have to take the Tumble Magnet since the card is so powerful.


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PostPosted: Wed Mar 26, 2014 10:19 am 
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Tumble Magnet is super strong.

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PostPosted: Wed Mar 26, 2014 11:18 am 
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Tumble Magnet

Thrummingbird should never table, but one can hope. Magnet is too good to pass.

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PostPosted: Wed Mar 26, 2014 11:20 am 
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Wow, really? Axe seems super good with our flyers. But I played a bit of casual with tumble magnet back in the day and that was good too.

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PostPosted: Wed Mar 26, 2014 11:43 am 
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I wouldn't mind the Axe, but I'm taking the Magnet here.

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PostPosted: Wed Mar 26, 2014 5:41 pm 
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Axe for our Squire?

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PostPosted: Wed Mar 26, 2014 7:16 pm 
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As good as the Axe would be, that Magnet looks even better.

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