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 Post subject: Golgari Crats
PostPosted: Mon Oct 01, 2018 6:12 pm 
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4 x Llanowar Elves
4 x Stitcher's Supplier

4 x Glowspore Shaman
2 x Severed Strands
2 x Assassin's Trophy
3 x Reassembling Skeleton

3 x Desecrated Tomb
4 x Midnight Reaper
3 x Charnel Troll
1 x Isareth the Awakener
1 x Jadelight Ranger

3 x Vraska, Golgari Queen
1 x Golgari Findbroker

2 x Gruesome Menagerie


4 x Overgrown Tomb
4 x Woodland Cemetery
10 x Forest
5 x Swamp



General idea is simple. Get a Crats engine online, use Reassembling Skeleton/Charnel Troll to pull corpses from the yard to the battlefield or exile, fill the board with bats, grind games out with card advantage and threat density. Went Severed Strands over Vicious Offering because I'm not playing at instant speed too much anyway and I might need the lifegain to offset life lost to Midnight Reaper.

Just a theory deck right now. Would like to find room for more Findbrokers, as they give card advantage and trigger the tomb.

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 Post subject: Re: Golgari Crats
PostPosted: Mon Oct 01, 2018 8:50 pm 
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divinevert wrote:
Just a theory deck right now. Would like to find room for more Findbrokers, as they give card advantage and trigger the tomb.


Isareth and Jadelight as one-ofs aren't really doing you any good. I'd start there.

I wonder how good the Reassembling Skeletons are here as well. I would think they are good but working against the Charnel Troll in a way.

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 Post subject: Re: Golgari Crats
PostPosted: Mon Oct 01, 2018 9:22 pm 
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Kryder wrote:
divinevert wrote:
Just a theory deck right now. Would like to find room for more Findbrokers, as they give card advantage and trigger the tomb.


Isareth and Jadelight as one-ofs aren't really doing you any good. I'd start there.

I wonder how good the Reassembling Skeletons are here as well. I would think they are good but working against the Charnel Troll in a way.

I like Isareth as a 1-of, but I can trim the Jadelight.

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 Post subject: Re: Golgari Crats
PostPosted: Tue Oct 02, 2018 4:29 pm 
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Did you consider Beast Whisperer? it could be hilarious with Midnight Reaper, draw a card when you play a creature and draw a card when they die... maybe too cute... but I think is worth a try.
Also Vicious offering is way bettter than that sorcery stuff... and Pelt Collector sounds like an obvious 1 drop for Gruesome Menagerie.

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 Post subject: Re: Golgari Crats
PostPosted: Tue Oct 02, 2018 4:36 pm 
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Did you consider Beast Whisperer? it could be hilarious with Midnight Reaper, draw a card when you play a creature and draw a card when they die... maybe too cute... but I think is worth a try.
Also Vicious offering is way bettter than that sorcery stuff... and Pelt Collector sounds like an obvious 1 drop for Gruesome Menagerie.


Don't think Beast Whisperer is worth it's cost. It's easy to remove and very often win-more.

And Pelt Collector ended up on the cutting room floor, just because I needed the space and because I'm virtually never going to be the beatdown deck.

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 Post subject: Re: Golgari Crats
PostPosted: Wed Oct 03, 2018 10:44 am 
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I think the better version of the deck does not run that Janky enchantment and wants to be the Beat with Pelt and Graveyard Marshall I have seen a couple of them running the Zombie lord too

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 Post subject: Re: Golgari Crats
PostPosted: Wed Oct 03, 2018 11:19 am 
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I have played against many decks like this and have yet seen one that is really scary. The cards I worry about the most in this deck are the Troll and Thousand Eyes. Doom shows up a lot, and it should be scary, but generally by the time it shows up I have answers. It may just be that I have had the right decks/good draws when I have faced the decks, but it seems like the deck is just missing....something.

One card that I have been pretty impressed with is the 3 mana card that both sac a creature, PW or card. Again, this may just be match up, but vs Control, this has gotten value against me. Vs a wide deck, less so, but even then, killing your own stitcher seems worthwhile.

With that said, I have yet to play against one running Tomb. I imagine it has a similar impact as Thousand Eyes. That is an interesting twist.

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 Post subject: Re: Golgari Crats
PostPosted: Wed Oct 03, 2018 12:58 pm 
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Reassembling Skeleton
Thallid Omnivore
Open the Graves
Desecrated Tomb

That's a nice combo given enough mana. I like your concept, but not sure how good it really is.


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 Post subject: Re: Golgari Crats
PostPosted: Wed Oct 03, 2018 1:05 pm 
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I like Omnivore because I do wish I had more repetitive sac outlets, but I don't know where the cuts would be. Thoughts?

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 Post subject: Re: Golgari Crats
PostPosted: Thu Oct 04, 2018 5:19 am 
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You want less cards? I'm looking for a way to fit Squee in as the only never-ending supply fountain for Charnel Troll :D
edit: He should even "die" to the Legendary rule :evil:

We can't splash for his double red obviously. So.. Chromatic Lantern or something like that.. but probably not possible.

I'm afraid that you need to make a clear cut between "fun recycling engine" and "standard-viable power level". I have no idea, whether that 4-card-combo from my previous post that lets you turn 3 mana into a Bat and a Zombie without spending a card, is a competitive move or just some fun durdling.

And if we want that engine, we might want to be "draw go" and do all that during the opponent's turn - after potentially countering dangerous stuff, so Sultai deck. And our next Dominaria favorite: Tatyova, Benthic Druid.

So with all that said, if it were my deck, I would probably start from scratch, try the Sultai idea and end up with a worse deck ;)

Start with those 4 combo-pieces, add Tatyova, Vraska, Midnight Reaper because super-value
Fill with removal, counters because opponents will have bigger stuff than 1/1 Bats
Craft 8 Golgari, 8 Dimir and 4 Simic rare lands.. (at which point I have to give up :D)

Not much Undergrowth left in that approach..

edit: Another card-combo you could add for your Omnivore are Declare Dominance and Status // Statue
This can win you the game in two ways:
1) Wipe everything with your Omnivore.
2) Turn one of your Zombies into Taunting Elf and swing unopposed with the Omnivore.

Oh and where is Plaguecrafter in your list?


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 Post subject: Re: Golgari Crats
PostPosted: Thu Oct 04, 2018 6:42 am 
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Why not just Izoni as sac outlet and token generator... I think the deck should run at least 3 copies of him... and maybe Poison tip archer
Just an Idea
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